
|
|
|
|
With rumours of a new PSP again swirlinbg round the internets, I decided to take a brief look at what I'd like changed if a new PSP did come along.
Things that need to change - The death of UMD This is the one everyone goes for, but it's probably one of the biggest issues dogging PSP at the moment. People who buy the PSP are generally tech-savvy enough to grasp the concept of the downloadable game straight away, and the platform is more than capable of supporting it technically. UMD's are expensive to produce and are warming shelves the world over. Digital distribution would allow Sony to cut costs and consumer prices, and determine what they want to push marketing-wise. - Fresh IP Although the entire game industry is worried about being stuck in sequelitis at the moment, this problem is especially bad on the PSP. The platform has many fine games, but almost all are franchise extensions from it's bigger PS2 and PS3 cousins, and this is true even of the new big hitters Sony announced earlier this year. The console desperately needs a defining game to call it's own, in the same way the 360 has Gears and the DS has *grinds teeth* Brain Training. For this to happen developers need to see it as a viable leading platform, and that leads on to... - Getting developers onboard At the moment it seems developers aren't to fond of the PSP It's too advanced to support the more simplistic stuff found on DS, yet apparently not sophisticated enough to produce truly 'next-gen' stuff. What Sony really needs to do is get developers to focus on PSP and produce high-class, original ideas and less lazy PS2/Wii rehashes. There's a ton of genres left to be explored, and recent software like Resistance:Retribution and Dissidia:Final Fantasy have shown just how far the machine can be pushed technically. The key is that the software has to be tied in to the machine's strengths, just as developers had to learn to do with the DS. The PSP is more conventional, but the same lessons must be learned. - The Firmware updates This is one of my personal bugbears, but I know a lot of people find it annoying. The continued, often mandatory firmware updates are impossibly irritating and often do little other than put up another wall for the hackers to smash down. Sony needs to learn to build it's software competently in the the first place, and learn from the Microsoft example of only updating to add functionality, and allowing patches to be incremental rather than the need to download the whole firmware every time. The fact that you can't do anything unless you have the latest version is utterly ridiculous. -Things that need to stay the same - The hardware By this I don't necessarily mean 'don't change the machine' - rumoured addons like a slider or an inbuilt camera sound intriguing and could help push the multimedia functionality. But the heart of the hardware, the processor and the GPU, were far ahead of their time originally, and still stand up well today. There's no need for a graphical or computational update, that stuff all still looks great. - The functionality A lot of people say that the PSP's status as a multimedia player has distracted from it's true purpose as a gaming machine, and while that may be true in terms of the way it's been marketed, I don't think that's the case in terms of anyone using it. I have plenty of other stuff to play my music and movies, but the PSP is an excellent multimedia device, with the added benefit of remote play functionality (especially good with PlayTV). - The games While everything that has been said about software on PSP is true, it still has some remarkably good games. Franchise extensions may not be great for the longevity, but they make for some very good games. Chains of Olympus, R&C:Size Matters, Crisis Core, there's tons of good stuff available. Though I advocate more original experiences, here's hoping upcoming games like Birth By Sleep and Dante's Inferno continue the trend.
|
|
|
|
Post a comment! You can also post a photo below:
|
Comment with FacebookClick connect and comment instantly! |
Comment with Dtoid
New? SIGN UP - it takes 5 seconds |
Comments policy
Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

Follow
RSS
Contact
And with going digital, you won't be able to access these titles (Would be awesome to have access to Europe and Asia's library though). I'll just keep my current psp, then. All I need is a new memory stick if I want to go digital.
Can't wait to Birth By Sleep!!
Oh, and one other thing that definitely needs to change - That Freaking D-Pad (enjoy SFA3 and Darkstalkers...if you can!).
Just think, i'd have never enjoyed the genius of Ouendan on DS, if these DLC suits get their way. That will be a dark day for gamers, if DLC takes over fully. Also perhaps the day I stop buying new stuff, and hunt for back catalogue missed physical games, foreign and official.
Co-existence of formats is always the best option. Don't forget, not every gamer is online. How many potential gamers will be shut out by a DLC only game world?
I agree on the PSP specific games bit totally. Problem is its similar tech to PS2/GC has developers pushing projects that missed those formats. I do think they should offer extra levels as optional DLC for PSP. Say you only could get a code for one of these via buying a copy of a game, or something. This is where instruction booklets should come in, as they could play a vital part if sealed in plastic, with specific codes, instead of being useless dead weight.
Features the PSP should have is DivX compatibility, especially since the PS3 has it on tap, wake up Sony. As for updates, Sony have stop focusing on this. Nice and noble trying, but homebrewers and coders are a clever bunch.
Just like I'm glad that the DSi doesn't have a GBA slot, I hope the next PSP doesn't have UMD.
Can't believe how over confident most of the industry big wigs are with this. Seems they haven't really asked themselves what happens if it doesn't work.
Kind of funny in a way. Many in the industry also backed PS3, and look what happened with that? It is very easy to be wrong.
As for importing, I just hope that Sony doesn't go the DSi route and suddenly start region-locking everything, even though portables have thrived on region-free software for nearly 20 years (and frankly I think "regular" consoles could too, but I've already ranted about that on here).
I never wanted them, and I hope they do go away. I'd much rather carry around a single memory stick that contains dozens of games than dozens of discs, wtf.
Also, I hope the "new, bigger and brighter" screen the PSP-4000/go! ships with fixes the ridiculous horizontal arrangement of colored pixels. That "feature" was an absent minded mistake that prevented me and my roommate from getting one.
Region free is the reason I bought my psp, so I could import. They can't region lock at this point in the game. (Well, DSi did .... forget the last sentence. XD) The worst thing they could do would be region lock on future firmware. *scared*
And the psp should have a library of low budget games like the iPhone. There we could get the developpers to work on the psp. As the library expends, so will the audience. (I don't about that though, I don't know any casual player owning a psp :S)