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Hello there! I'm Jed Whitaker, Editor-in-chief of Tomodom, a "game journalism" website with a diverse cast consisting of many females, LGBTQ, straight white males and everything in between. Our goal is to show that all types of people can be serious gamers and game journalists.

We are also working on a Kickstarter called DIG, or Diversity and Inclusivity in Gaming. More details about that to come in the future!


Blogs of mine you SHOULD read:

EA: Evil? You Decide

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Aben Hawkins & The 1000 Spikes Review

Bulletstorm Review


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The Hawken closed beta has started and I've decided to make a little introduction video showing you some different features of the game, a full deathmatch and a few different mechs. I did have a few audio issues, but either way you can get a feel for the gameplay and the available mechs. I was also in the alpha but that is still under NDA. I can say that there are major differences between the two, but can't go into further detail.

Hawken will be available in 45 days, and right now I feel like it is still trying to figure out balancing. Mechs feel very fragile, and battles tend to not last very long, something that I think needs to change. Certain mechs feel more powerful than others, like the more tanky mechs and the fast darting around assault mechs. The sniper feels kind of out of place in the game, sniping a mech just feels weird. That being said I'm never really played too many other mech games other than the original Steal Battalion (FUCK YEAH!) and Mech Assault 2 for like once, so maybe snipers aren't that strange for a mech series?

Hopefully things can get a bit more balanced and less buggy in 45 days, the game is a SHIT LOAD of fun, regardless of the small caveats the game faces at the moment. If anyone has the beta, add me: DimmuJed and let's rub metal together :)



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