Sitting around today, I wondered what I could do for a blog. And I figured that since I am playing games to 100%, i'll write blogs entries on those games as I see them. Not so much a review as it is a point out of things that I enjoyed, treading into difficult territory. And things that I would inevitably be introduced to as I was going through the list.
I am choosing to call these reports "Looking Back" due to not being able to word it any particular title. Achievements. Trophies. Goals. I figured just titling the blog entries "Looking Back" was the best option.
I completed the primary portion of RE5 on 5/19/2009. I did not purchase Versus, so unfortunately I don't have much of an opinion on that. However, due to the nature of these types of blog entries, there may be spoilers. I'll avoid things like the major story, but any unlocks or additional features on gameplay might be discussed.
My first play through, I took my time with. The game took me nearly 20 hours to complete on my first go, stopping to look around at things. Appreciating the design of the game. I had bought the game on the PS3 and one of the first things that bothered me about it was a common problem with the PS3.
My brother wished to co-op with me, we did so on his account, and unfortunately - since the PS3 does not allow me to sign in my account on this game - it resulted in me having to replay the story over again. However, in the long run - this would not be a problem at all. It is unfortunate that it is an option for developers to allow multi-users locally.
War Hero: Complete all chapters on Professional. This was one of my favorite. The game on my first play through was easy. Of course I had the game set to the lowest setting possible. Following that I went through on Hard and found my experience more or less the same. I enjoyed that the game was actually a very near one-shot kill for myself personally on professional. It gave RE5 a slant of difficulty that it previously lacked.
As with any game that people will inevitably play constantly, you begin memorizing where everything was. I was no different in this game, as I began to clear stages in less than 15 minutes. But what I enjoyed most about Resident Evil 5 was a somewhat uncommon action in games, especially in significant amounts.
What i'm going on about there are bonus unlocks. Some were obvious. Unlimited Ammo, while no reload made the game pretty easy, was probably seen coming a mile away. There were also bonus filters and costumes.
The filters, while nice to add in - wasn't too much of a change to the game in my opinion. But by far, my favorite selection of unlocks were clothing options, as well as the two exclusive weapons for the characters. The Longbow wasn't visually amazing, but aiming it without a visual targeting cursor added a slight difficulty to using it that I appreciated. Humorous it was how something so minor could make the game a little more interesting to play. Chris' Gatling Gun was also fun to use - however I found it to be... Unwieldy. I found it difficult to see around the giant ammo backpack. So despite it being fun to use, it was also somewhat restricting to use.
For the last unlock comment that I have on this game. Playstation Home. I did get the thing there, and I found it fantastic that the game actually unlocked items within Playstation Home as I attained trophies. In total it was 3 figurines and one giant treasure chest. Now, I personally hope that Sony integrates a grid system in Playstation Home's decorating mode, to make it easier to organize items within. Nevertheless, it was nice of Capcom to make that addition.
In the end, I found Resident Evil 5 enjoyable with some great bonus items and abilities to extend gameplay. The story was decent, I thought. But I do have to admit... I did develop the habit of calling it Indiana Redfield and the Evil White People.
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I hate to sound like a dick, but you should put some information about yourself in your "about me" section, accessed by your profile at the top of the website. Most people will bitch at you for not having an intro, but as I see it, the "about me" section is as good as that, if not better.
Also, some people might complain that you've posted a few blogs an hour apart. As long as they have content (which they do), don't worry about it.
@Topic
That said, I love RE5. I had to choose 1 "must have" game due to financial reasons, and it was this one. It was an absolute blast to play by myself, too much fun with my wife/friends online, and I felt like it had more extra content/replay value than the vast majority of games to come out in a long time.
*I had to choose 1 "must have" game this year due to financial reasons,
Hm, I can put some info about myself on the "about me" section. I didn't know you were going to be that interested though. ^_^
I figured being part of Destructoid for so long and introducing myself on the forums was enough, but I can introduce myself a second time if I have to. Don't see why that would be a complaining point.
@Dennen
We're all interested in things "about you!" As a community, everyone loves to see what types of games their peers play.
Also, the forums/blogs are a different entity. Like I said, the about me section is more than enough IMO: I didn't have a proper intro blog for weeks.
Yeah! I also loved every single bit of RE:5 and still continue to play it, a lot. I never understood why/how so many people complained about the controls and story. It's a video game and a very good one! In Capcom I trust.
I agree with Sheriff Magnalon, it would be cool to add some information about yourself. It adds personality and depth to your blogs and page.
Do it. Do it.
I don't see a problem with the story. Sure, it's quite different than the original Resident Evil. But I think that's partial confusion. The game was supposed to be about biological warfare from the beginning... Or so later developments claim.. Not so much about zombies per-se... So some of it is from raging hatred at that change. People wanted zombies and now they're getting Parasite Hosts - the game kind of pulled a switcheroo on those people who assumed RE was always going to be zombies, and turned into something akin to Stargate.
I personally have no problem with that. The controls. Well they could use a little work, I got used to them and got over them. Besides, they're kind of the only thing keeping the game the same as it used to be.
I just can't believe that little dude from Boston, MA turned into a giant wale thing.
SHOOT THE THROBBING PARTS!