I'm saying this pointing out the simple things like in Ninja Gaiden were you the(a) bat would nock you back and so for, with all earlier games. Maybe the gameplay for all games has evolved. I know it has evolved. But have we got away from the ruthless (ruthless) Ghosts & Goblins trilogy. The orginal not the Maximo, which are great, got kinda hard.
I mean look at the best example Battletoads
I mean really whats that hard. Yeah God Hand can get hard, and i know about that. The last stage is still working me after nickel night.
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I'm generally just make myself learn the controls of the game, instead of just saying it there shite the game sucks. I'm just wondering what kind of player are you the kind that says the controls suck i can't play it, or do have accept the controls for what they are and play it anyway?
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of the fighting game for the master system or Sega Genesis to whom you may perfer-it has fatalites and everything before there was a mortal kombat? Just asking.
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