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Community Discussion: Blog by DecadeDesign | Weekly Progress report: September 13th, 2013Destructoid
Weekly Progress report: September 13th, 2013 - Destructoid

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Decade Design was officially formed in 2013 for the sole purpose of developing Sprout's Tale. It's going pretty well.

Unofficially, however, our company is a continuation of an ancient guild of carpenters devoted to some kind of mystical practice that will allow us to take over the world.

We're not really sure what the mystical practice is though, because record-keeping in the early days of the guild wasn't terribly well done. will allow us to take over the world.
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As Sprout's Tale evolves into 3D so does the world! We could probably make our very own Green Hill Zone with these 3D renditions!


But more importantly, we have two videos to show:

The first is an experimentation with lighting and mood. there's nothing majorly new here, but we wanted to get a chance to play with the lighting and fog settings in Unity so that I might be able to match something the Lunatic Waltz piece for Sprout. It obviously needs some work still, but we think it turned out pretty decently.




The second is a test for Sprout's Tale grass growth feature




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