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What makes a good game?
Deathsaw | 5:19 PM on 09.11.2007 4 comments


It's all of you. The gamers. Some of you make games. Some of you review them. Some of you just play them. But the truth is the gamers have all the power in this industry. You know why E3,Tokyo game show and the rest exist? To tell gamers about the game so they can tell other gamers.

Q).But what about the game makers? Don't they have power? They release the games don't they?
A).They do release the games. Yet, they would leak data on the shelves and self destruct after the idle limit hit if it wasn't for the people clawing them off the shelves. If you didn't buy them, why would they need to make another? That's because game developers think they can just recycle most ideas through multiple releases of the same game but with better graphics. The developers think they can make everything shiny but completely ignore things like control or gameplay. They think they can get big names behind it to boost sales. Well you know why they think they can do that? Because gamers gobble it up like crack rocks.

Take Dynasty warriors. That's a good example of what I was talking about. Every game I see is the same game. It doesn't matter what game. Pick one. Now look at another. What do you see? Chances are it's the same battles with the same characters and the same button mashing gameplay. Yet why the hell do you still buy it? It's the same game everytime and it flies off store shelves like it drank a Redbull. It's because of the fanboys people.

Fanboys are the sin. Because fanboys are uninformed gamers who buy out of the same love and the same opinion they had about the first one. They refuse to accept other gamers telling them the truth. They look at the first game and say "Mine forever". They buy out of blind admiration and deaf lullabies. They buy out of the eternal promise of fun forever, whenever. It's the fanboys who ruin the industry and flood it with rushed projects and halfassed ideas.

Making games should be about giving an idea all the time it needs to grow into a masterpiece. What if Bioshock came out sooner? There wouldn't be everyone saying that game owns. I wouldn't have it in my 360 ready to play after i'm done typing this and eating dinner. That game had a lot of time to make and it showed. Now i'm not a developer or in the gaming business(though I always want to), but If you want to spend loads of money on something, shouldn't you get time to work on it? Why halfass half a mil? Why make paper swans out of those 100's when you could be spreading them out to everyone? Games cost money so they should cost equal talent and quality.

So what's your favorite game?



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3 comments | showing # 1 to 3
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comradetrotskii's Avatar - Comment posted on 09/11/2007 18:40
comradetrotskii
Sorry man but that is just far to diffuse for me to really make out what you are saying.

UglyDuck's Avatar - Comment posted on 09/11/2007 19:21
UglyDuck
Hood post. But it's actually not any of that.

"So what's your favorite game?"
Beyond Good and Evil or Fahrenheit/Indigo Prophecy. I just can't decide.
taumpytears's Avatar - Comment posted on 09/11/2007 20:22
taumpytears
Tits.
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