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8:33 AM on 08.01.2008

1942: Joint Strike, 11 Code Giveaway

What's up all my freaks at Dtoid. It's been a while for me but I haven't forgotten about ya.

I have some more goodies to giveaway so I thought I'd share with ya. Just ignore if you're not interested.

I present the Magnificent Eleven, Eleventh Hour Giveaway.

Each time the clock strikes 11:00AM & 11:00PM CST, someone will win. I'll pick two names when the clock strikes these exact times. I'll post the names so keep the F5 handy. The trick is to be at those times because if you're not, then the names get withdrawn and I'll move on to the next 11th hour. You have to be there to claim the code and you'll have 1942 seconds (a little over a 1/2 hour) to claim it. We'll keep going at these two times each day until the codes are gone.   read

2:44 PM on 06.18.2008

Win Command & Conquer: Kane's Wrath

I nearly forgot about my Dtoid peeps. I've been running a giveaway for Kane's Wrath and some other swag this week.

The Five Days of Kane Giveway.

Each day this week I'm picking a winner...5 days straight. This is the 3rd day. If you're a fan of Command & Conquer, check it out.   read

6:34 PM on 05.28.2008

30 Tokens for Battlefield Bad Company Demo

EA and DICE sent me 30 exclusive tokens to get early access to the single/multiplayer demo for Battlefield: Bad Company.

I'm sharing the news with my Dtoid peeps of course. The demo drops June 5th. Those of you who haven't pre-ordered can get in on it early with this giveaway on U360.


1:04 PM on 05.13.2008

Penny Arcade Adventures 1600 Points on XBLA 5/21

Not sure how many rabid Penny Arcade fans are out there but I came across the release date for their Xbox Live Arcade game. Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness.

It's 1600 Microsoft Points next week May 21st. Get ready to empty your points bank.   read

11:15 AM on 05.10.2008

5 FREE MP Maps & Modes for TimeShift

I almost soiled myself a little bit when I got the word from Sierra Entertainment that they released some free downloadable content for TimeShift. It’s called the Futures-Past Multiplayer Map Packand it features five new multiplayer maps for players to unravel while annihilating online enemies with time-bending chrono grenades and 2 new multiplayer modes. Each map presented in the DLC package supports classic multiplayer modes: One-on-One, Deathmatch, and Team Deathmatch.

Why are we paying for map packs again? This little strategy works with me :)   read

8:49 PM on 05.06.2008

Alone in the Dark - Questions for Eden?

This should be a sleeper hit this year with all the tech demos and gameplay I've seen. Do you guys and girls have any questions you'd want to ask Atari and Eden Studios about Alone in the Dark?

Here's the official site for those who don't know.

I have some time set with the developers at Eden Studios about the upcoming Alone in the Dark. So I wanted to give the boys and girls of Destructoid a chance to ask the developers about the game.

Just post your question and I'll try to get it answered for ya. The interview is coming up soon so post your questions as soon as possible.


10:16 AM on 05.05.2008

Monday FTW Lost in the City Giveaway

What up guys and girls in Destructoid land? I'm spreading the good times with the return of one of my site's crazy features...Monday FTW. It's when Mondays have meaning again as someone wins every Monday in May!

The last Monday FTW I did were for all of EA's sports titles. This time I bring ten (10) Xbox Live Arcade redeem codes for Lost Cities in the Monday FTW Lost in the City Giveaway.

What is this Monday FTW Lost in the City Giveaway?

Each Monday in May up until May 26th, someone will win an Xbox Live Arcade redeem code for Lost Cities! It’s really simple to enter. Each Monday I’ll have a Monday FTW post up. Just post a reply to it or send me a message on Xbox Live each Monday that it goes up. On each Monday at around 8PM Central Standard Time I’ll pick a winner. It starts today!

I’m only taking entries on Mondays. It ties in to the whole Monday theme of course. Here’s the breakdown of what’s available and on what day. I know I’ve spoiled you ladies and gents here but what the hell…who doesn’t like being spoiled?

May 5 - Lost Cities x2
May 12 - Lost Cities x2
May 19 - Lost Cities x2
May 26 - Lost Cities x4


1:17 AM on 04.20.2008

Battlefield: Bad Company Gold Edition Box Art

I'm back from my trip out to EA Studios with DICE and some hand's on time with Bad Company. Had another good time with the boys from Destructoid! (even though I had to put the smack down during the MP tourney lol)

Anyway, check out the box art for the Gold Edition. Where's Goldmember when you need him lol (I love goooolllldddd)   read

11:51 AM on 04.15.2008

Will reviewers refuse to score GTA IV low?

A lot of big name titles seem to get scored based on name alone these days. Halo 3 for all its hype didn't even excite me enough to finish it. (yet) From what I played, it seems a score of 8-8.5 would've made more sense. But which review site wants to be the one to give Halo 3 anything less than a 9+? It was a good game with a really good MP but was did it really live up to the hype? I think not.

BioShock was 2K's big baby last year and it garnered some really high scores but the game was far from perfect and far from stellar. Another 8-8.5 in my book really. It was a really good game but nothing I felt was perfect or ground breaking.

In comes another big name title, Grand Theft Auto IV. And I'm wondering which media site regardless of if it's worth it, will give GTA IV anything less than a 9+? Are they afraid to score a big name title, less than perfect?

I guess none of this matters if you don't believe that review scores matter at all to people but I think they do. I know a number of people who refuse to buy games if they score low without even bothering to play it for themselves. Crazy I know but it is what it is.

GTA IV may very well be a great game but in the event that it's not...will any of these sites bother saying so and give it a lower than perfect score? I'm calling nothing but 9+ scores regardless.   read

2:30 PM on 04.11.2008

Who do I kill to lower damn GAS PRICES!!

Ok seriously...WTF CHUCK! It's $3.30+ for the cheap stuff here in Dallas now! I wish the world would band together for a few weeks and not buy any gas to force these damn executives and their billion $ profits to eat up some of the costs of what we're being charged!


It's to the point that you seriously have to wonder when this shiznit will end?!! $4 gallon of gas here we come. I'm thinking about buying a BMX bicycle and just peddling my way to work from now on with a backpack and a change of clothes.


8:19 AM on 04.01.2008

So what's your "normal" job?

Just curious about the Destructioders out there....when you're not blogging, gaming etc...what's your regular gig?

I work in downtown Dallas at a securities exchange firm....been there ever since getting out of the Marine Corps.

I've often wanted to moonlight as a professional porn star but I haven't found the right way to enter the scene lol.

So what's your thing outside of blahging?


11:11 AM on 03.31.2008

Prototype, No Co-op or MP...damn

I may be among only a few who are anticipating this game. Judging from the search "protoype" in the C-Blogs, not many are talking about. BUT one of the things I was anticipating was a little co-op on this's like Crackdown meets some "other" experience type game that looked like a lot of fun. Now, however, it seems like I won't get any of that.

I'm not a big multiplayer guy so this doesn't really bother me but there are some "MP" nuts out there who will pass up on it for this reason. I don't imagine the story will be a BioShock type story so maybe this was something of a mistake with Prototype?? I'll miss it but it won't stop me from buying it...the developers sound pretty convinced that Prototype will deliver so maybe it'll be an engaging single player...enough so to warrant taking MP out.

Why was multiplayer cut from PROTOTYPE?

Tim Bennison: From its inception PROTOTYPE was planned first and foremost as a single player open-world/action game. Naturally, with Alex’s genetically mutated shape-shifting abilities, we started to explore what would happen if he were to sub-divide into two PROTOTYPEs and what kind of multiplayer gameplay we could create around that concept. We’ve been looking at this potential multiplayer idea much more closely as PROTOTYPE’s development has been progressing, and while it’s a great concept and gameplay bonus, our conclusion is that we won’t be able to pull it off with the same level of quality and polish that we’re aiming for with the original single player story.

We want gamers to really dig into the main elements of PROTOTYPE – find out about Alex and his past, play through all the storyline and uncover everything there is to find out in the Web of Intrigue, explore all Alex’s different powers and abilities, and use the ‘Deceive or Destroy’ gameplay to get through the game in multiple ways. As you can see there’s already a ton for us to deliver just in PROTOTYPE’s single player experience, so we really need ALL of our resources focused on shipping what we originally set out to do – PROTOTYPE as a ground-breaking, single player open-world/action title.

- TeamXbox   read

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