I may be among only a few who are anticipating this game. Judging from the search "protoype" in the C-Blogs, not many are talking about. BUT one of the things I was anticipating was a little co-op on this one....it's like Crackdown meets some "other" experience type game that looked like a lot of fun. Now, however, it seems like I won't get any of that.
I'm not a big multiplayer guy so this doesn't really
bother me but there are some "MP" nuts out there who will pass up on it for this reason. I don't imagine the story will be a BioShock type story so maybe this was something of a mistake with Prototype?? I'll miss it but it won't stop me from buying it...the developers sound pretty convinced that Prototype will deliver so maybe it'll be an engaging single player...enough so to warrant taking MP out.
Why was multiplayer cut from PROTOTYPE?
Tim Bennison: From its inception PROTOTYPE was planned first and foremost as a single player open-world/action game. Naturally, with Alex’s genetically mutated shape-shifting abilities, we started to explore what would happen if he were to sub-divide into two PROTOTYPEs and what kind of multiplayer gameplay we could create around that concept. We’ve been looking at this potential multiplayer idea much more closely as PROTOTYPE’s development has been progressing, and while it’s a great concept and gameplay bonus, our conclusion is that we won’t be able to pull it off with the same level of quality and polish that we’re aiming for with the original single player story.
We want gamers to really dig into the main elements of PROTOTYPE – find out about Alex and his past, play through all the storyline and uncover everything there is to find out in the Web of Intrigue, explore all Alex’s different powers and abilities, and use the ‘Deceive or Destroy’ gameplay to get through the game in multiple ways. As you can see there’s already a ton for us to deliver just in PROTOTYPE’s single player experience, so we really need ALL of our resources focused on shipping what we originally set out to do – PROTOTYPE as a ground-breaking, single player open-world/action title.
- TeamXbox read