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Oh Joy, how I have never more felt so happy to be wrong. After Killzone 2 was announced, I was skeptic of the games ability to bring me massive amounts of super-happy-ultra-omega-fun-time. Killzone was disappointing for me, mostly because the game always found a way to crash half way through, and I went through 3 disks before I gave up. I did try Liberation when that came out, and I did have fun with that, and I will also say that if I ever pick up a PSP, I’ll be looking out for a copy of that game as well. Anyways, Killzone 2 wasn’t looking to hot, all up until now. Killzone 2 is fun.
Ok, the demo is fun. For the 3 minuets I managed to blow past it, and I wasn’t really trying hard. I was causally unloading on anything that moved. I picked up every piece of ammo available, and was even forced to use the magnum a while, before I switched to back to my main gun, and I only had about 20 shots left. Needless to say, it was a fun 3 minutes. First off, the game is damn near the most beautiful thing I have laid my eyes on. It sucks that I didn’t get to see the full color spectrum I hope Killzone 2 will push (silver, brown, and red where the colors I saw), but it doesn’t stop it from being pretty. Really pretty. Second, the cover mechanic takes some getting used to, and can sometimes be a hindrance, doing things you don’t want it to do, but otherwise it’s pretty nice. Crouch, get behind some cover, shimmy to the left or right, pop out, bust a few caps, reload. Pretty straightforward and nice, but I wish that you could have your back to cover in first person mode, and that you would blind fire. That would make thing extremely nice. The only complaint I have is that, and this might just be me, but the looking in the game feels…like waving you hand through water. Starting out slow, but then gaining speed as you gain momentum. It’s not exactly sluggish, but it doesn’t…feel right, to me at least. I know 1Up had some similar words for this kinda phenomenon, and I tried turning the X and Y axis sensitivity up all the way, but I still got the same feeling. It may not sound like something big, but for me, it’s kinda…weird. All things come down, I’ve been proven wrong. Killzone 2 is a fun shooter, and if the demo plays out like the real deal when I pick this game up, it’ll be a 60$ well spent.
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Stupid S ranks...
...Okay, could've been better. But fuck SOCOM.
And it's called aiming acceleration. Far Cry has it too, but it's actually implemented a lot better in KZ2 in my opinion.
At the same time though, aiming acceleration is pretty goddamn stupid. Just move the reticule faster the further I push the stick, not the longer I hold it there.
Thanks for an Official Term guys.
And hey, Socom is fun when you play with the DToid Community
And fun if your not either.
I guess I should update my About Me...
Best regards, Mary, CEO of small business seo and iscsi mpio windows 2008