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Community Discussion: Blog by Darren Nakamura | Valkyria Chronicles separates the generals from the armchair generalsDestructoid
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Meet the destructoid Team >>   Darren Nakamura
Darren Nakamura's blog
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Darren is a scientist and an educator by day, and a writer and reviewer by night. He takes care of the Daily Hotness on Thursdays. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. Additionally, he produces the Zero Cool Podcast, and he plays board games quite a bit.
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If I could toot my own horn for just a bit, I'd say that I think I'm pretty good at turn-based strategy games. I spent countless hours playing Civilization III, I recently extolled the virtues of Might & Magic: Clash of Heroes, and if one were to take a look at my save file on Advance Wars 2: Black Hole Rising, he'd see a totally golden menu, signifying complete domination over the game.

In Advance Wars 2, I S-ranked every mission in the hard campaign, and made that game beg for mercy. So naturally, going into the critically acclaimed PS3 strategy-shooter, I felt pretty confident in my abilities.

But then the skill ratings started coming in. B-rank on the tutorial mission. C-rank on the next. D-rank, D-rank, D-rank. "What am I doing wrong?" I thought. But after some more consideration, I think the real question is, "What is this game doing right?"

What Valkyria Chronicles does that contrasts it with Advance Wars is so simple, it's impressive how much it changes the game. Rather than the nameless, faceless forces that each AW commanding officer has in tow, all of the soldiers fighting under Lieutenant Welkin have unique names, faces, voices, and personalities.



It originally appears as a throwaway feature in a game about war. The player can set up his squad from a long list of recruits, and he can view short bios on each unit. From there, the brilliance really begins to show. As Welkin fights more battles with a particular soldier, that character's bio page gets updated with more and more information. It implies that while this team is fighting together, they are also talking to one another, sharing with each other their lives, hobbies, dream, and fears. Giving a name to each soldier makes the player feel as though he has not only handpicked this team, but that he needs to take care of them as well.

Gameplay-wise, there is little penalty for losing a soldier in battle. They can be replaced with others of the same class after a battle, with nearly identical combat ability. The only real penalty of losing a nonessential character to the enemy's fire is the weight of guilt on the player's conscience.

After coming upon this revelation, I realize now some things about other games I've played in the past. A more apt comparison to the Advance Wars games is the Fire Emblem series, and yet, the one key difference of permanent character death in Fire Emblem has kept me from finishing the game on two separate playthroughs, while I have beaten three of the Advance Wars games, each two times over.

It has been said that a great military leader is not only one who can win a battle and bring back all of his men, but one who knows when to sacrifice his team to win the war. But if my soldiers have names, I cannot be that man. I am no general; I cannot lead my men to death.

But as I continue through the game, earning my C-ranks and D-ranks, I will take solace in knowing that although I am a poor military leader, not a single member of Squad 7 will be left behind.
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Fap for Valkyria Chronicles.

Nice blog too.

I'm going to call my first child Valkyria Chronicles.
The only reason you keep getting C and D ranks is because the game's ranking system is flawed in such a way that you almost always have you traverse the entire field with 1 or 2 scouts. Sometimes putting you in the middle of the crossfire of half the enemy team. Because there is such a strict amount of turns you have to complete the battle, it's your only option. Watch some S-Rank videos and you'll see what I mean.
Actually, the character bios fill out because the reporter lady is interviewing them. That's why the bios get filled out when the character becomes a "Hero" (They either become an Ace fighter with 5-10 kills, or they get wounded in battle).

And Los255 has it right on the rankings. VC is an amazing game, but its ranking system is stupid and has little to do with your actual skill as a commander.
I generally have a very hard time putting my squads in fatal danger. Valkyria never really forces you into must-die situation (Though the desert super tank was a tough one). A game like X-Com (no backstories but named characters) forces you into some brutal situations regarding personnel, which I really appreciate too.

I really need to go back and finish Valkyria Chronicles.

Cool article!
That super tank killed jean benet.

also, i love this game.
Damn, I want to play this game really bad, and I can get it from Goozex right this second as it's available, and I have enough points for it. However, since the sequel is only available on the PSP (and I don't have one anymore), when I play this and no doubt love the shit out of it, I won't be able to play the sequel. So I am torn. So torn.
If I went to war I want you to be my general, Dexter.

Great post! Still need to get my hands on this game though. There is only so many times you can play that demo -__-
I'm actually playing through right now, and I totally emulate the sentiment.

If anything was to happen to Herbert, I think I might die (emotionally). He's accidentally been my apathetic war hero so many times that I would gladly risk the lives of my other soldiers to bring him home alive.

Nice article!
I just started playing this game this week and I'm loving the bios. For some reason whether it be persona, smash bros or valkyria I just love reading bios. You nailed by sayng that valkyria does something different. I would have never believed a RTS could make you care about the lonely scout or engineer but this game does.
Mmm, I love me some Freesia.

I've been playing this game full-throttle lately, and I can't stop. If I had known how good it is back when it first came out, I would have bought a PS3 a long time ago.
I got A-Rank on all the story mode missions , I still have the skirmishes to do but I'm not in a hurry.

To be honest , I used a walktrought on certain missions ... I know I'm a horrible person.

Valkyria Chronicles is challenging nevertheless !
Chapter 7 wasn't so bad. I only ever failed it once. Not due to Selvaria, but because of the enemies Sniper Lancers, and foolishly left a radiator slightly exposed.

Basically, You have a tank. Selvaria can't kill it. Use it as a shield.
Survive her initial appearence and the mission is as good as won.


I can't bring myself to kill anyone in the Metal Gear Solid games, and they dont even have personality. I salute you for your love and care towards all members of squad seven.
@Gen Eric Gui: I figured that I didn't really understand how it works. Don't ruin it for me though! I like my explanation better.
Nice blog!
I didn't like the demo (not keen on tactical turn based strategy games), but the art style on this game was glorious!
I had this same problem with Fire Emblem on GBA. In a way, I wish this kind of idea could be transfered to a lot of home console games, making you care about NPCs. Half Life 2 did this well, but few others have bothered.

Its a cruel trick but works, which is why when playing rpgs or most other games, having multiple saves is a good idea. It seem that, the rise of taking away character death trend, as seen in PoP, might stand in the way of this, though.

Kudos to Sega for killable supporting characters. I'll look forward to playing VC2 on PSP soon.
You can get A-rank if you beat the mission really fast. Don't bother trying to in the first run. When you beat the game, go for "New Game +" and play again with everyone at the exact level as you beat the game with.

I just finished playing it a second time in my second account, maxing out everyone's levels, losing nobody, and getting no lower than B ranks in all missions, even the bonus ones.

My MVP is Jane. She was the one who ended the fight against pretty much every boss the game threw at me: Maximilian's tank in the desert (she rushed past Selvaria) by tossing the grenade that finished the mission, Gregor (she was the one who fired the shot that took him down), Selvaria (she unleashed her sadistic nature against the Valkyria, utterly devastating her), and Maximilian (she fired the shot that ended the war.)

I hope she has a bigger role in the sequel.
@SAMA: That is kind of the other beauty of the huge cast of characters. You latched onto Jane (I admit, I use her in my core group when I need a second Shocktrooper), whereas I prefer Oscar and Freesia. Everybody will have a different set of characters who they use.
Nice man! I just started playing this game and didn't know much about it. It's really great. I love the world and the tactics. I can't wait to get more involved on this one.

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