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Darren Nakamura's blog
destructoid  Associate Editor

11:38 PM on 09.07.2010

PAX memories and pictures from Dexter345

PAX Prime 2010 has come and gone, far too quickly, as usual. Everybody has slightly different memories of the extravaganza; indulge me for a moment to hear about mine. I got in on Thursday evening, and called up Wedge, be...   read

6:44 PM on 08.25.2010

Aero Racer review (PSN)

With little fanfare, Aero Racer was released last week as a PS3 Mini. Indeed, so little effort is being put into marketing this bite-sized gem that developer Halfbrick Studios makes no mention of it on its website. This m...   read

7:12 PM on 06.24.2010

On 'Splosion Man and great game design

In case you don't know, 'Splosion Man is an XBLA platform game that was released last year. Even if you don't have firsthand experience with it, you ought to know a bit about it, as it got a nine out of ten in the official...   read

9:56 PM on 06.14.2010

Something about E3: I'm sick of game journalists complaining about their jobs

The Electronic Entertainment Expo is upon us, and that means several things. Microsoft, Nintendo, and Sony will all be vying for your attention, some unexpected announcements will be made, and videogame writers from sites ...   read

2:00 AM on 02.05.2010

Valkyria Chronicles separates the generals from the armchair generals

If I could toot my own horn for just a bit, I'd say that I think I'm pretty good at turn-based strategy games. I spent countless hours playing Civilization III, I recently extolled the virtues of Might & Magic: Clash of He...   read

12:20 AM on 01.26.2010

Buy this game: Might & Magic: Clash of Heroes

So, an RPG, a turn-based strategy, and a puzzle game walk into a bar. There they meet some spiffy, yet slightly generic manga-lookin' characters. Everybody has a grand old boozy good time, they go home together, and the r...   read

1:25 AM on 11.10.2009

Defense Force: moral choice in games

Whenever a new game comes out that purports to offer the player moral choice, the comments blow up with one of two types of comments. People either come in with the hope that this new game will actually offer the interesti...   read

1:10 AM on 11.04.2009

Five things I'm pretty sure I can do, learned from games

Like most everybody else here on Destructoid, I spend quite a bit of time thinking about video games. However, a good amount of that time is spent thinking specifically about how games can be powerful tools for education. ...   read

2:56 PM on 11.02.2009

Pictures from Halloween 2009 with DtoidLosAngeles

This will be a relatively short blog. It's mostly just a place where you can view the pictures we took. MizzGothZ dressed as... I don't really know what. Mid3vol drove up from San Diego, brought Knives and Rabite with...   read

7:47 PM on 10.25.2009

Three 100-word reviews for free online games

As an application for a writing job elsewhere, I was tasked with playing some free-to-play, pay-for-premium-items games, and then writing up reviews on them. However, in a strange twist, (spurred by, I assume, the potentia...   read

8:03 PM on 10.16.2009

Review: The Lost Symbol

The Lost Symbol is the most recent text adventure by famous designer Dan Brown. It is his fifth published work, and the third chronicling the adventures of Harvard symbologist Robert Langdon. As a fan of Brown's text adve...   read

4:46 PM on 09.11.2009

Prototype and the definition of self

As originally posted on The Scholarly Gamer. As a game that is about killing as many things in as little time as possible, Prototype doesn’t immediately appear to be particularly good fodder for philosophical debate or in-...   read

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