Let's get one thing straight, I hate Call Of Duty, partly because I don't wish to belong to the group of gamers that are the ADD-filled-ridilan-popping-moth-foaming-retarded-children who start spazzing out if they don't kill something every 30 seconds, but mainly because of the series' everlasting repetitiveness. I played COD2, and while it was fun for about the first 30 seconds, I grew tired of killing Nazis and started wishing I had an M4, or a Tavor. That's why I turned to Rainbow Six and Ghost Recon. Both fun and all, but can get extremely boring in single player, fast. What about multiplayer? Well Rainbow Six has a great system, only the customization options are limited to gun with no scope and laser sight, or gun with scope. I've seen someone equip an M4 with both a flashlight and a laser sight. R6 is fun and all, but again, boring. Halo 3 came out, and while it was fun for the first twenty hours, I stopped caring once I got my achievement for becoming an officer. I had heard about COD4, but because I was so unimpressed with the other games, so I didn't bother reserving it. Well stupid me.
Yesterday my friend convinced me to get COD4, saying it was really fun. So, needing something to help lessen the wait-pain that is Mass Effect, I decided why the hell not. As luck would have it, there were 3 copies left. I came home to find my internet broken so I played single player for 4 hours. I was first introduced to the training course and immediately thought, "Oh no, not again." After that, I was thrown into the fast-paced, adrenaline-pumping, action-filled frag-fest that is COD4's single player. My first impression was that it was something out of a movie, or I was in
the movie. It seemed to me like it was a cross between Black Hawk Down, Over-There, xXx, MI-5, and Bond. I actually like it, nay, love it. My favorite level by far is the ***SPOILERS***
AC-130 level. The game puts you in the seat of a fire control officer of an AC-130 Specter. IT WAS AMAZING!!!!111one!!!eleven
So the Specter is becoming obsolete and is being replaced with the AC-130U, which is probably ten times better, but either way, there is something about raining explosive death down upon enemies with an airplane mounted howitzer that makes me feel all warm and fuzzy inside. And they made it as real as possible too. With infrared imaging and even the crew chatting like airmen do. This is not something I have seen often in gaming, and usually it sucks, but COD4 pulled it off perfectly. I still can't get over how cool that level is. What is new in this COD 4 though is the feature of penetration
. No, no that kind of penetration you pervert, bullet penetration. It is [u]amazing![/u] This is probably the first game where you can actually kill someone through a wall. This adds a whole new level of win to the COD series. The other thing, is the addition of equipment. I don't remember exactly if this has been done before in COD(or maybe I'm thinking of BF2), but the equipment is really something. I really like the night vision+infrared laser sight. That is a great feature. Although I really wanted to take my silencer on and off like in R6, I was distracted by the claymores.
OK so now that I have established I like COD4, now for the bad news. The COD series has various imperfections I have noticed. One being every damn game feels the same. COD4 only has better weapons and prettier sights. Another being your allies are still stupid as fuck, less stupid, but still stupid enough. Enemies still have the "stand in one spot and shoot" mentality, and will keep going to the very same spot that their comrades have just recently died in. Every COD has some type door breaching mechanic frequented often, COD4 keeps this feature and it is still only done by NPCs. They could have spiced it up a little, and let the player do it, but no. Another frequent sighting is that your allies can use cover, not just crouch behind a pile of bricks, but press up against a wall and peek type cover. While you the player must settle for crouching. COD 4 does not change this. That was one of the things that needed to be changed. Also seen in every COD is the blood splatter effect that you see every-time you shoot an enemy. Basically, its a "cartoonish" splatter effect and doesn't really look all that real, or convincing. Sniping feels the same, gunplay feels the same, and objectives are the same, protect X for Y amount of time while shit happens. Even the way the story is told is the same: through the eyes of various soldiers who never speak a word, or show their face, yet they are given names and familiarity with other allies. Also, your allies still look like retarded monkeys trying to peel a banana when they reload. These are just my pet peeves, but I think the funness balances it all out.
There have been lots of innovations in multiplayer like Ace Combat 6. Lately the latest fad is ranking systems. Halo 3 has one and albeit it is a little retarded, it works. But you know what, COD4 has a new take on the ranking system. It actually gives you in game points for kills and streaks, which add up, in real time, to a total EXP bar at the bottom. And when it is filled up, you rank up! Halo 3's ranking system is now retarded. In Halo 3, none knows what denotes EXP, or points. The only thing that is known is you have to win constantly to get more points so you can rank up. While it is a good philosophy, I don't really like it. Yes, I said it. I don't like H3's ranking system. COD4's is how it should be. You rank up regardless of winning. As long as you can get some kills, you are on your way to the next rank. Thats how it should be. I only played a few online games last night when Commicast finally decided to give me internets, but I played enough to unlock new classes and the customization class. That is great. Giving your soldier attributes that actually help in the heat of battle is a great idea. Now snipers can choose if they want a steadier aim, or better penetration(not a penile reference). You can choose better health or longer sprint. I can only say that when I get back online, there will be some interesting combinations.
New features like penetration and equipment help to change things up a bit. Still feels like every other COD game though. I suppose thats not a bad thing. Wow, a COD game that doesn't suck as much as it's ancestors. Amazing. Definitely a buy. If you can find it. read