I am Drew Shaw, hailing from Chesapeake, Virginia. I'm 17 years old. When I'm not busy with school, I am playing video games, watching movies, or reading/ writing comics. I hope to be an author after I get out of school, and I hope to write in all forms of media, especially movies, comics, and video games. I am very passionate about my opinions and I will defend my ideology to the very end.
My favorite games of all time include:
Deus Ex (all of them)
Mega Man X (1-3)
Mega Man 2,3
The Legend of Zelda (all of them)
X-COM: Enemy Unknown
Resident Evil 2
Left 4 Dead
Team Fortress 2
No More Heroes 2
Batman Arkham Asylum/City
Freedom Force V.S. The Third Reich
Streets of Rage 2
Prince of Persia: Sands of Time
Super Street Fighter 4
Super Smash Bros. Brawl
Baldurs Gate: Dark Alliance
Ratchet and Clank (all of them)
Shadow Run (snes and genesis)
Star Wars Jedi Knight 2: Jedi Outcast
Amnesia: The Dark Descent
Super Mario Galaxy
Final Fantasy 6
Half Life 2
Illusion of Gaia
The Walking Dead
Metal Gear Solid (all of them)
Metroid (all of them except Other M)
Mega Man is in Smash Bros!!!!!! While it's no new Mega Man game, this was one of my favorite announcements of E3. I've wanted Mega Man in Smash Bros. since the original, so seeing him at E3 tossing metal blades at link really put me in a great mood. And he looks so friggin adorable! Then of course there is the Villager and the Wii Fit trainer, two additions I think are great (yes, including the Wii Fit trainer, she rules.) All these new characters got me thinking of other possible fighters to enter the fray. These are a few of the fighters I thought would be most plausible to be added to Super Smash Bros.
King K. Rool
This one seems pretty obvious to me. DK has been in there since the beggining, then by adding Diddy in Brawl I feel like its natural to pit them against their nemesis. I don't really now how he would play. I guess he could use some of his props from the various games he has been in, like the blunderbuss or something.
Golden Sun is amazing. Isaac is another character I feel is a natural fit for Smash Bros. We would have a collection of sword-based techniques as well as his psynergy. His final smash would be summoning Judgement, the strongest venus summon in the original Golden Sun. He's already proven his worth as an assist trophy, so I say make him playable.
Another assist trophy that needs to be playable, as well as a character I've always wanted in the game, Little Mac is probably the one I feel most deserves to be in the game. Punch Out on the Wii was absolutely phenomenal, and reintroduced Mac to people that may have forgotten or never heard of him in the first place. And really, what makes more sense than a boxer in a fighting game? His final smash would be a mighty, face breaking uppercut.
Now I know this one is a bit of a stretch, but if there was to ever be a Final Fantasy character in Smash Bros. it would be Cecil. While I think Final Fantasy 6 is the better game, Final Fantasy 4 came first, and I've given a lot more thought to how Cecil would work than Terra. Cecil's main tactic would be know when to switch between dark knight and paladin form, similar to zelda and sheik. While in dark knight form, he would be a heavy hitter, but his powerful attacks would be at the expense of his life, causing his damage percent to increase every attack. While in paladin form he would be more defensive and his attacks would deal much less damage. I'm not really sure what his final smash would be, but it would play on his light and dark duality.
Here is a guy that a lot of people may not know. He is basically Nintendo's Mad Max. As a post-apocalyptic biker, he would be a bit of a change from the other more colorful characters, but if they don't bring back Snake, I could see him being a worthy replacement. He would have a wide arrange of explosives and guns that would compliment his heavy hitting, bar fight brawler style of punching the crap out of people. His final smash would of course involve his motor cycle in some way.
Chrom is basically guaranteed, and he will more likely than not replace Ike. Hopefully he will be more balanced than Ike was.
Seeing as Namco is helping develop the game I would be more than a little surprised if Pac-Man doesn't make it. While I know it's been said they don't want a lot of third party characters, Pac-Man seems like a natural fit for Smash Bros. and Mario and Pac-Man have already gone head to head in the Mario Kart arcade game. Having beat the ever loving crap out of each other seems like the most natural next step. Given the amount of games Pac-Man has been in, the possibilities for his attacks are limitless, but we all know what his final smash would be: he swallows a power pellet and everyone turns into a blue ghost.
So those are just a few of the characters I would like to see in the upcoming smash bros game. Let me know what you guys think as well as who you think should be added to the roster.
I once loved Capcom. There was a time I would buy any game they put out, even if it was a piece of shit wrapped in tin foil. I would buy it regardless of what it was, as long as Capcom was on the label, I would have it as soon as I could scrounge up the cash for it. Good or bad, I would buy it and I would play it until I beat it (except for Demon's Crest, which still kicks my ass to this day.) There was a point that I had every game Capcom had released on the Super Nintendo. But with Capcom's recent fall from grace I feel its time to voice my opinion, as a life long fan.
The first video game I ever played was Megaman X. I was 3 years old. At that age their wasn't much I could do. I only ever made it past the intro stage. All the hard work was done by my older brother. But that intro stage was enough to get me hooked. By the time I was 6 and actually old enough to understand what I was doing, Megaman X was the first game I went back to. I still had to get my brother to help me with the really tough parts, but Megaman X was the first game I ever beat. I remember the day I finally beat Sigma. It took me over a week, with many tears shed, to finally memorize the pattern of Sigma's forms and finally take him down. I jumped around the room and took a victory lap around my house. My Dad even gave me a high five. After that, I lived and breathed Capcom.
Fast forward 11 years later, after playing the demo for DMC and I can't help but wonder what the hell happened. When DMC was first revealed I was quick to defend the title. At that point, despite my waining loyalty to the company, I believed Capcom would trust a good developer with one of there best franchises. But after playing that demo and I now know I was dead wrong. Ninja Theory absolutely butchered the game. However they didn't ruin the gameplay (although through the course of the demo, I could not get a hang of that grappling mechanic.) Every problem from the game came through the characterization and the dialogue, especially during that boss fight. Dante is not some X-Box Live preteen who pays 60 dollars a month to play Halo and call people he doesn't know fags. Dante is a bad ass who has incredibly cheesy and equally awesome one liners. He doesn't get in a "fuck you" screaming match with a giant maggot lady. I don't know what Ninja Theory was thinking because no one thinks that is cool. They must think that the Devil May Cry fan base are a bunch of idiots who think they have to talk like that to sound cool. Clearly I use a little foul language, but I don't use it to sound cool. I use it to communicate my feelings of dissatisfaction and anger towards a game that is helping to ruin the image of my once beloved Capcom. After the cutscene to the boss I was enraged. So I killed the fuck out of that maggot bitch then promptly purged my PS3 of that garbage. I feel dirty just thinking I actually had that demo. This was the final nail in the coffin for Capcom. And I thought Resident Evil 6 was bad.
Speaking of Resident Evil 6, the only thing I have to say to Capcom is a congratulations on ruining the genre you popularized in the first place. Of course it wasn't completely your fault, but with Resident Evil 6 you certainly showed us just how dead survival horror really is. And thats too bad. I have some good memories of being to afraid to go to sleep after the the licker jumped through the window of the interrogation room in Resident Evil 2. I literally jumped out of my seat when that happened. The controller hit me in the nose so hard I started to bleed. But that was all worth it because I was playing the game to get scared. Here is a little tip on survival horror Capcom (and it can apply to Dead Space 3 as well): survival horror doesn't work when you are empowered. You can't be a crazy, machine gun slinging, martial arts, space marine bad ass. That makes your "survival horror" game a regular action game. In the words of Ashely Burch "you can't be terrified when you are a fucking walking death machine."
Now my last topic is the hardest for me to talk about, because it hit me the hardest in the childhood. Megaman X was the first game I ever beat, but I couldn't beat it without a little help. But Megaman Legends is the first game I ever completed 100% by myself. The day I saw on Destructoid that the rumors of Megaman Legends 3 weren't just rumors, I was so excited I ran to Gamestop (literally ran) just to see if I could preorder it yet. Of course I couldn't but I gave the guy working a big smile because he hand't heard about it yet, and we talked for about twenty minutes about how awesome the Legends series was. Then a few months later Megaman Universe got cancelled. I was a bit bummed about that, but at least Legends 3 was still coming. But just a few months after that the fateful day came. Megaman Legends 3 got cancelled. I was so mad that I went into the woods behind my house and chopped down a tree. A small tree, but dammit I chopped down a tree out of anger. It was all I could do to prevent myself from taking my anger out on some one else. After that I signed every petition I could, even though I knew nothing would come out of it. I just needed some way to hold onto hope. But there was no hope. Now the only thing Megaman has coming is the abomination xOver, which I try to forget about. Unless news comes saying otherwise, Megaman is dead to me, and Capcom has effectively ruined the future of not only my favorite franchise, but also the one that carries the most sentimental value for me.
Capcom has gotten a lot of negative press these days, and they seem to be doing their best to garner all of it. Capcom used to be one of the greatest developers out their. These days, every time I see a headline with something about Capcom, I'm afraid to read it. I don't want to see any more negative press about them. It seriously hurts me to see it. They meant so much to me when I was younger. Seeing them go to shit is driving me insane. I'm 17 years old now. This is the time when I look back on the good old days, when I was to busy with school and work to go outside and pretend I was Megaman, or stay inside and play a good Devil May Cry, or U.N. Squadron, or try to beat Demon's Crest (it is never going to happen). With everything that has happened with Capcom, my childhood doesn't look like it was that great anymore. Now I'm starting to remember when I got bullied for spending all my time playing video games and reading books instead of playing sports. Five years ago, you didn't suck Capcom. But today, as I finish my first ever blog post, I hate you.