Quantcast
Destructoid - Danl Haas's Community Blog




About Me
I'm Danl. My twitter is @DanlHaas. I'm not planning on using this here blog for too terribly much (post-con picture dumps, primarily), since I write for DualShockers, but I hang around here a lot for the forums, Dtoid Midwest (which I run with the very sexy Jon Bloodspray), and The Alcoholocast, the community podcast Allen Park and I run.

heart u guise


My Intro post (warning: wall of text):
The Long Way Home

My Promoted Stories:
Playing With Others: The Cyberathlete Amateur League

Other Monthly Musings:
A Cast of Thousands: The Merchant (RE4)
Gamer Profile
3DS friend code:
Steam: ThatsMyHaas
Battle:
PSN:
Mii: 4893 5106 3009 2648
Gamertag:
Following (68)
321gocast
Alcoholocast
Analoge
Andrew Kauz
Anthony Burch
Ashley Davis
blehman
Brad Rice
Cataract
CblogRecaps
Chad Concelmo
Clayton S Chan
Clown Baby
Colette Bennett
Commentoid
Conrad Zimmerman
Dale North
DF
Dimly
DtoidChicago
DtoidMidwest
Fronz
Funktastic
GameZombie
Geraldo Beedog
Gobun
Grand Galactic Inquisitor
Gyrael
Hamza CTZ Aziz
HarassmentPanda
heyricochet
Hoygeit
Jim Sterling
Jon Bloodspray
Jonathan Holmes
Josh Harrison
Justin Villasenor
kelpie - Avatar setup pending
Krow
Michael Pachter - Avatar setup pending
mollygos
MrChewie
Nick Chester
Niero
nikmonroe
nukka jdav
P4KO
power-glove
Qalamari
R3Y GUTI3RR3Z
Really Dyslexia
ScottyG
Sean Carey
Sean Daisy
SenorDoucheoisie
Stephanie K
Stereotoid
SurplusGamer
The Pax Dtoid Meetup Group
Tiff
Tino
Topher Cantler
UglyDuck
Volkarin
WastelandTraveler
Wexx
Zen Albatross
A Cast of Thousands: The Merchant (RE4)
Danl Haas | 12:27 AM on 07.26.2008 18 comments




Resident Evil 4 is without a doubt one of the greatest games of last generation. Capcom bravely took one of their strongest franchises and brought it into what was then the next gen, revolutionizing the formula to which the Resident Evil series had stuck for so long, shedding the gameplay shackles of the fixed camera and pre-rendered environments, and created what many consider one of the best survival horror games of all time. It has been repackaged and resold on many platforms since its initial Gamecube release, and has found success wherever it goes. The story is peppered with great characters, cheesy one-liners, terrible writing, terrifying enemies, and challenging boss battles. But for me, there's one guy that really sticks out.

First, let's examine how the player is introduced to The Merchant. To that point in the game, you have literally been killing every single filth-covered villager you have come in contact with. Other than that weird guy you got tied to in the preceding cut scene, no other supporting characters have been introduced. It's just Leon against the world. Having just escaped a dangerous hostage situation involving an axe-wielding maniac, the player is surprised to see a strange looking man in a window call out to them. "Over here, stranger." At this point, you could be totally forgiven for assuming that your next goal would be to introduce the violet-clad creeper to the business end of your shotgun, but in any case you head out the building and round the corner. Capcom, in their wisdom, must have known that their players' minds were liable to be on their trigger fingers, so just prior to allowing the player in firing range of the innocent man, a cutscene is initiated. "Got somethin' that might interest yeh, keh heh!" His trademark purple jacket is thrown open, and the player is introduced to The Merchant's interface.

Yeah, that's literally all the exposition he gets. Next time you meet him, he does get yet another line, just to make it clear to the player that this is someone they'll be encountering with some frequency. But that's it. No name, no backstory, no explanation as to how this crafty motherfucker gets absolutely everywhere before you do, or maybe why all of the blood-thirsty Ganados seem to be perfectly content with allowing him to run freely around their establishments, aiding the guy who's only real purpose there is to murder hundreds of them at a time. Nothing. But in a lot of ways, I think this lack of story interaction is what makes The Merchant so appealing.

In terms of actual plot importance, The Merchant's role could just as easily have been played by a box with guns in it. His real role is just to enrich the gameplay, to give the player a sense of empowerment when they buy that new, even shinier shotgun that can carry a dozen shells in a clip. So why did the game designers give him such a rich character? His thick accent and frequently hilarious lines about his wares, coupled with his truly enigmatic nature, make this glorified vending machine more charming than he's got any right to be. Capcom took what could have easily been a pretty boring, routine game mechanic and made it into one of the most memorable characters in the entire franchise. And you never even get to see his face! I mean, do you remember what that one guy's name was, the one who could turn his arm into a big knife? What about that midget with the freaky-looking body guards? No, you don't, but I bet you remember The Merchant.

Even Mega64 had to stand up and recognize in one of their very best shorts:


Looking forward, The Merchant's future is unclear. Based on gameplay and a few interviews from Resident Evil 5, we know that at the very least there is a mercantile system of some kind, but who will be running the show remains a mystery. Capcom knows that The Merchant is a fan favorite, so I sort of doubt we've seen the last of him, but where he might turn up again is, like the man himself, a complete unknown.



Attached photos:

Photo Photo

Is this post awesome? Vote it up!

0



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

15 comments | showing # 1 to 15
prev next

Batthink's Avatar - Comment posted on 07/26/2008 01:00
Batthink
"I mean, do you remember what that one guy's name was, the one who could turn his arm into a big knife?"

Krauser? O_o

Anyway, I thought he was hostile the moment I saw him. But you can't actually kill him with your weaponery.
Arttemis's Avatar - Comment posted on 07/26/2008 01:03
Arttemis
Explosions kill them... They don't reappear in those locations again =(.

And off the top of my head, the midget was Salizar, right?
pedrovay2003's Avatar - Comment posted on 07/26/2008 01:32
pedrovay2003
Yes, the midget was Salazar.

I love the Merchant.

I love every single thing about Resident Evil 4.

The end.
manta's Avatar - Comment posted on 07/26/2008 01:33
manta
ELLO STRANGER!

Best part, I've played this game once, and my friend that was watching me play, him and I still quote this guy. Classic.
pedrovay2003's Avatar - Comment posted on 07/26/2008 01:34
pedrovay2003
Also, have you seen this? Classic, my friend.
ajay42's Avatar - Comment posted on 07/26/2008 01:40
ajay42
i would play The Merchant: The Game. its a resource management sim where you have to supply various heroes in different scenarios with much needed supplies. Success is measured in a matrix of profit to client success.
nebones's Avatar - Comment posted on 07/26/2008 01:47
nebones
Mega64 gives me an erection.
ace of knaves's Avatar - Comment posted on 07/26/2008 02:01
ace of knaves
I was always under the impression that there were dozens of merchants, each one staying in their particular location.
T-rav's Avatar - Comment posted on 07/26/2008 02:32
T-rav
The merchant is one of the best video game characters, hands down.
STUVNING's Avatar - Comment posted on 07/26/2008 06:17
STUVNING
He needs to be in RE5!!
EternalDeathSlayer's Avatar - Comment posted on 07/26/2008 06:44
EternalDeathSlayer
Good write up! This is my favorite game, and I also love the merchant.

Oh, and like they said, krauser and salazar. Very memorable, especially Krauser for the knife fight.
falinter's Avatar - Comment posted on 07/26/2008 06:51
falinter
Greatest. character. ever.
Y0j1mb0's Avatar - Comment posted on 07/26/2008 09:16
Y0j1mb0
What pedrovay2003 said.
Woverine's Avatar - Comment posted on 07/26/2008 10:13
Woverine
"no explanation as to how this crafty motherfucker gets absolutely everywhere before you do"

haha I always thought that was so stupid in games.. especially where you have to go on some hour long side quest just to get some door open then 5 min after you get in the door some traveling merchant comes up and sells you shit. (I am looking at you final fantasy)
Mushman's Avatar - Comment posted on 07/26/2008 12:04
Mushman
ELLO STRANGER!!!!!!!!!!!!!!!!!!!!!!!!!!

aaaaaaaaaaaaand of course, my two favourite sound bites from that game...........

UMMM

AAAH!!

UMMM

AAAH!!

UMMM

AHH!!

(protip, make the merchant say the above two phrases in quick succession to, not only enusre massive LOLS, but, to make it sound as if the merchant is having sex, srsly) :)
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!