Resident Evil 4 is without a doubt one of the greatest games of last generation. Capcom bravely took one of their strongest franchises and brought it into what was then the next gen, revolutionizing the formula to which the Resident Evil series had stuck for so long, shedding the gameplay shackles of the fixed camera and pre-rendered environments, and created what many consider one of the best survival horror games of all time. It has been repackaged and resold on many platforms since its initial Gamecube release, and has found success wherever it goes. The story is peppered with great characters, cheesy one-liners, terrible writing, terrifying enemies, and challenging boss battles. But for me, there's one guy that really sticks out.
First, let's examine how the player is introduced to The Merchant. To that point in the game, you have literally been killing every single filth-covered villager you have come in contact with. Other than that weird guy you got tied to in the preceding cut scene, no other supporting characters have been introduced. It's just Leon against the world. Having just escaped a dangerous hostage situation involving an axe-wielding maniac, the player is surprised to see a strange looking man in a window call out to them. "Over here, stranger." At this point, you could be totally forgiven for assuming that your next goal would be to introduce the violet-clad creeper to the business end of your shotgun, but in any case you head out the building and round the corner. Capcom, in their wisdom, must have known that their players' minds were liable to be on their trigger fingers, so just prior to allowing the player in firing range of the innocent man, a cutscene is initiated. "Got somethin' that might interest yeh, keh heh!" His trademark purple jacket is thrown open, and the player is introduced to The Merchant's interface.
Yeah, that's literally all the exposition he gets. Next time you meet him, he does get yet another line, just to make it clear to the player that this is someone they'll be encountering with some frequency. But that's it. No name, no backstory, no explanation as to how this crafty motherfucker gets absolutely everywhere before you do, or maybe why all of the blood-thirsty Ganados seem to be perfectly content with allowing him to run freely around their establishments, aiding the guy who's only real purpose there is to murder hundreds of them at a time. Nothing. But in a lot of ways, I think this lack of story interaction is what makes The Merchant so appealing.
In terms of actual plot importance, The Merchant's role could just as easily have been played by a box with guns in it. His real role is just to enrich the gameplay, to give the player a sense of empowerment when they buy that new, even shinier shotgun that can carry a dozen shells in a clip. So why did the game designers give him such a rich character? His thick accent and frequently hilarious lines about his wares, coupled with his truly enigmatic nature, make this glorified vending machine more charming than he's got any right to be. Capcom took what could have easily been a pretty boring, routine game mechanic and made it into one of the most memorable characters in the entire franchise. And you never even get to see his face! I mean, do you remember what that one guy's name was, the one who could turn his arm into a big knife? What about that midget with the freaky-looking body guards? No, you don't, but I bet you remember The Merchant.
Even Mega64 had to stand up and recognize in one of their very best shorts:
Looking forward, The Merchant's future is unclear. Based on gameplay and a few interviews from Resident Evil 5, we know that at the very least there is a mercantile system of some kind, but who will be running the show remains a mystery. Capcom knows that The Merchant is a fan favorite, so I sort of doubt we've seen the last of him, but where he might turn up again is, like the man himself, a complete unknown.
i would play The Merchant: The Game. its a resource management sim where you have to supply various heroes in different scenarios with much needed supplies. Success is measured in a matrix of profit to client success.
"no explanation as to how this crafty motherfucker gets absolutely everywhere before you do"
haha I always thought that was so stupid in games.. especially where you have to go on some hour long side quest just to get some door open then 5 min after you get in the door some traveling merchant comes up and sells you shit. (I am looking at you final fantasy)
aaaaaaaaaaaaand of course, my two favourite sound bites from that game...........
UMMM
AAAH!!
UMMM
AAAH!!
UMMM
AHH!!
(protip, make the merchant say the above two phrases in quick succession to, not only enusre massive LOLS, but, to make it sound as if the merchant is having sex, srsly) :)
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"I mean, do you remember what that one guy's name was, the one who could turn his arm into a big knife?"
Krauser? O_o
Anyway, I thought he was hostile the moment I saw him. But you can't actually kill him with your weaponery.
Explosions kill them... They don't reappear in those locations again =(.
And off the top of my head, the midget was Salizar, right?
Yes, the midget was Salazar.
I love the Merchant.
I love every single thing about Resident Evil 4.
The end.
ELLO STRANGER!
Best part, I've played this game once, and my friend that was watching me play, him and I still quote this guy. Classic.
Also, have you seen this? Classic, my friend.
i would play The Merchant: The Game. its a resource management sim where you have to supply various heroes in different scenarios with much needed supplies. Success is measured in a matrix of profit to client success.
Mega64 gives me an erection.
I was always under the impression that there were dozens of merchants, each one staying in their particular location.
The merchant is one of the best video game characters, hands down.
He needs to be in RE5!!
Good write up! This is my favorite game, and I also love the merchant.
Oh, and like they said, krauser and salazar. Very memorable, especially Krauser for the knife fight.
Greatest. character. ever.
What pedrovay2003 said.
"no explanation as to how this crafty motherfucker gets absolutely everywhere before you do"
haha I always thought that was so stupid in games.. especially where you have to go on some hour long side quest just to get some door open then 5 min after you get in the door some traveling merchant comes up and sells you shit. (I am looking at you final fantasy)
ELLO STRANGER!!!!!!!!!!!!!!!!!!!!!!!!!!
aaaaaaaaaaaaand of course, my two favourite sound bites from that game...........
UMMM
AAAH!!
UMMM
AAAH!!
UMMM
AHH!!
(protip, make the merchant say the above two phrases in quick succession to, not only enusre massive LOLS, but, to make it sound as if the merchant is having sex, srsly) :)