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About Me
I've been playing games since I was 3. Videogames have been a big part of my life for pretty much as long as I can remember. Some of my fondest memories are getting in 2 extra hours of Dragon Quest 4, Chrono Trigger, Earthbound and the like on 2 hour snow delay days. I got Resident Evil for Sega Saturn and Blink 182 Dude Ranch for easter one year and they are now permanently linked in my psyche. I think I'm out of pointless childhood videogame anecdotes that are the slightest bit funny or interesting now.

Now I'm a 24 year old Customer Service Representative for an evil cellular phone company I spend my spare time (and time that they are paying me to work) playing games. I have an awesome wife who flirts with videogaming and 2 amazing kids. I generally prefer role playing games (of any type), "retro" games, hack and slash and platform games. I'm not really that competitive when it comes to gaming except for fighting games. I love fighting games as well I suppose. I've never had any interest in racing or sports games. I don't like military FPS games. I actually barely like FPS's at all. I do play Left 4 Dead but that's about the only thing I play online right now other than Castle Crashers. The Mother (Earthbound) and Oddworld series are probably my favorite gaming franchises. I suppose that's about it. If you want to know anything else you can ask or follow me on twitter.

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My final say on this MW2 fauxtroversy (I just made that word up!)
Danielzilla | 3:29 PM on 11.10.2009 16 comments


So I actually watched the video and I would like to say if this video is "disturbing" to you in any way you are an idiot. You're the kind of person that shouldn't be playing games because they are likely to be changed by them at some psychological level and start really killing people.

There is no emotion involved in killing these civilians. Their dead bodies all look the same. Their crawling away in agony animations all look the same. It plays out no differently than any other level in the game. Not to mention the level makes no sense. If the operative's mission is to stop Makarov the beginning of the level when you're standing behind him with a machine gun was a prime time to do so.

I do fully believe games can be artistic and the medium is an art form. This however isn't. It's like watching Die Hard 2. A bunch of no name may as well be clones are mowed down without a moments notice in an airport. There's no focus on any of them and it doesn't affect your character in any way. If Infinity Ward really wanted this to be moving I feel they failed. If not for the fact that I find the level, as I'm sure many people will, pointless and no different than any other shoot out then because their target audience of drunken frat boys will most likely turn shooting the civilians (no kids, really? In an airport?) into some sort of drinking game if they haven't already.



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15 comments | showing # 1 to 15
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Quantum Zombie's Avatar - Comment posted on 11/10/2009 15:46
Quantum Zombie
I largely agree with this, though I would like to clarify the whole "why don't you just shoot Makarov" thing. Keep in mind that part of Makarov's whole mentality is that he is avenging or carrying on the work of Zakhaev. Killing Makarov would just make another Zakhaev clone pop up.

The CIA isn't stupid, and they know this. As much as conspiracy theorists love the idea, CIA agents aren't hitmen. They infiltrate organizations, work their way up to the top, gather information on everyone in the organization, and then the CIA or another organization takes them down. Additionally, terrorist organizations are a bit different from a traditional military. Radical groups do have a command structure, but everyone in the organization is united by a single belief or ideal, and individual terrorist cells are capable of autonomous function. In other words, you can't just kill the leader of a radical group, you have to round up everyone associated with the group.
ThaJinx's Avatar - Comment posted on 11/10/2009 15:46
ThaJinx
Brilliant argument, especially that part where you call the intelligence of the viewer into question in the first sentence and then back it up with your obvious expertise in the field of psychology. I was also blown away by your concise analysis of the mission's objective; you seem to know exactly what you're talking about. You are a monument to everything this website stands for.

Also, cocks.
Holyetheline's Avatar - Comment posted on 11/10/2009 16:24
Holyetheline
I know, I'm terrible, I fapped.
Danielzilla's Avatar - Comment posted on 11/10/2009 17:48
Danielzilla
@ThaJinx

Wow, did Jim Sterling hire you to stand in for him? Seriously though, I'm not trying to make an argument merely stating my opinion on something that's been completely overhyped for what appears to be no reason based on my viewing the video of the level. I don't recall saying that I have an expert psychological opinion though I do appreciate you bringing me to task on that. What I DID do was "use satire" (that's the phrase we like to throw around here right?) to call into question the sanity of someone that would be somehow more affected by this than by any other mass killing present in a game completely based around killing people.

@Quantum Zombie

Thanks for an actual response! I really appreciate it and I do completely see your point but I still have a hard time understanding what goal you may have other than "stopping the bad guys." Doesn't it make more sense to stop the killing going on in front of you than to do nothing to stop some hypothetical future leader from appearing. I fail to see the agent's goal here if it wasn't to collect info and prevent people from dieing. Either way though, thanks again for awesome response!
Holyetheline's Avatar - Comment posted on 11/10/2009 18:27
Holyetheline
My response was a little short there wasn't it? Well I just want to let you know that I fapped because I agree with you. I really don't see the big deal at all. They really all do have the same death animation and there isn't much that's gruesome about it. I thought about the death animation when I first saw the video and how silly I thought it looked that all the civilians are falling over the same way. I hope this scene continues to cause less controversy, you know how people go batshit about things before they know the whole story, and people start to see that it's nothing to take to heart. It's just a made up story about things that never happened. Also, I think it's illegal to be able to kill children in games, or something like that? I never see children running around in videogames outside of Fallout 3 and you can't kill any of them.
mackie junior's Avatar - Comment posted on 11/10/2009 18:40
mackie junior
@Danielzilla
"What I DID do was "use satire" (that's the phrase we like to throw around here right?) to call into question the sanity of someone that would be somehow more affected by this than by any other mass killing present in a game completely based around killing people."

This isn't just any other mass killing. This is a game presented as realistic, and these aren't enemy soldiers getting slaughtered- it's dozens of innocent, unarmed civilians. I don't think my sanity should be questioned for feeling outrage at seeing these people's lives being ended in such a horrific manner.

Sure, I mow down pedestrians in GTA, but that game is presented as comic, with tongue firmly in cheek. It's a fairy tale world (of sorts), one where our real morals needn't apply. This is something entirely different. It's similar to the difference between Marvin getting shot in the face in Pulp Fiction and Jews being shot in Schindler's List.

Suspension of disbelief is something that must be used by the audience in order to appreciate fiction, and in doing so, these become real people. If you can't see why people find the scene so horrific and effective after considering this... I throw into question your sanity. If you don't personally find it effective, that's fine, it's your tastes, but if you can't respect that others take it with the impact that IW intended it to have, that's crap.
Micorku's Avatar - Comment posted on 11/10/2009 19:39
Micorku
For starters, I agree with everything mackie junior said. I will add that just watching a video is very different than actually playing it. When you're controlling it, there's no time to examine the death animations, and it's difficult to just watch it so dispassionately.

I tried shooting civilians when I started playing, and it just left me feeling... wrong. And as the level went on, I started feeling queasy. I don't think this makes me insane, and it definitely doesn't make me "likely to be changed by them at some psychological level and start really killing people." I don't understand how you could even come to the conclusion that being sickened and disturbed by killing innocent people makes someone more likely to want to kill innocent people.
Funksy's Avatar - Comment posted on 11/10/2009 19:44
Funksy
@mackie junior

It IS just another mass killing. The difference between terrorism and patriotism is what country you're fighting for. Just because you're defending your way of life in Afghanistan and are labeled as a "terrorist" doesn't mean you stop being a human being and stop having loved ones who will mourn your passing. People need to get it in their heads that terrorist != unworthy of life.

No, I'm not supporting the slaughter of civilians. No, I'm not saying that we shouldn't be fighting what we call "terrorists". What I AM saying is that people who say that slaughter in the airport is wrong because its "innocent civilians" need to look at themselves and ask if they're OK with ending a life just because someone told them they were bad guys.
ThaJinx's Avatar - Comment posted on 11/10/2009 19:44
ThaJinx
@Danielzilla
And that's fair enough, satire is all well and good. I think the way that this differentiates from other "mass killing scenes" is in the manner of the context. I mean, people have been repeatedly making comparisons to the Grand Theft Auto games (both in supporting and condemning the scene), and to be honest I think the comparison is a bit of a farce. Part of GTA's appeal is that all of the horrible things you can do in it are really a mark of dark humor, whereas this is sort of a different situation.

I'll be clear and say I don't condone or dismiss the scene's appearance in Modern Warfare. In some way I'm seriously indifferent to its presence. What I did think was significant, though, was the way in which is was presented, and I think that's where you and I differentiate in regards to opinion on this. Watching the playthrough, there was a lot that sort of left me stunned. You're right that there's nothing done in terms of individual characters to make you feel anything regarding the civilians themselves once the action has started, but that's not even really what resonated with me. It was other things, the behavioral things in the environment and in the characters acting as your cohorts.

Nobody in the group opens fire until the conversation in the security queue quiets down and everyone turns around to see the gunmen in this sort of surprised stupor. The metal detectors go off without any consequence as they progress, and then they all just continue to stroll, very liesurely through the building as they gun people down. The entire list of departures and arrivals switches to "delayed" or "canceled" or what have you in a scripted event as the player descends the escalator, all the while screams filling the room. Those are the things that elicited responses from me, and why I thought that it was at least well done.

I'll be honest, I wasn't expecting you to respond to my one off, and if you did I wasn't expecting it to be anything other than a return of discourtesy in kind. So I owe you an apology. I disagree with your view, but you still get a fap.
Micorku's Avatar - Comment posted on 11/10/2009 20:01
Micorku
@funksy

I'm sorry, but there is definitely a difference between shooting an unarmed civilian and shooting an armed soldier or terrorist. I'm not talking about any alleged evil acts, or whether or not someone told me they were the enemy. The simplest and most obvious difference is that the enemy soldier or terrorist made a choice. They chose to pick up a gun and fight. They knew what they were getting into, and they knew all the risks involved. The people at the airport made the choice to travel. Maybe they're going on vacation, maybe they're visiting family. Whatever they're doing, they certainly did not want to get involved in combat.
Funksy's Avatar - Comment posted on 11/10/2009 20:05
Funksy
@Micorku

That was honestly meant to be a more generalized, blanket statement then it was meant to be specifically about this scene in general. I just think that if you're going to argue that it's sickening to see civilians getting shot in a game, you should really look at yourself and ask why you aren't affected when you kill "bad guys" in the game.
Micorku's Avatar - Comment posted on 11/10/2009 20:21
Micorku
@Funksy

That's fair, and I think that is a very good thing to think about it. I have thought about it, and I feel like I've made my feelings clear. However, I can totally understand if you don't feel the same way.

Sorry if I came off a little confrontational, but the difference between killing someone in self defense and killing someone unprovoked is something I have put a lot of thought into. And had long arguments with people about it.
Danielzilla's Avatar - Comment posted on 11/10/2009 20:36
Danielzilla
@Funsky

Agreed good sir!

@HolyEtheline

The lack of children in Fallout 3 and GTA distresses me as well and I don't forgive them any more for it than I do this game. I don't personally want to kill kids for any reason but you lose any measure of realism with these empty childless worlds. If they really wanted to shock, they should've had the terrorists mow down a nursery.

@ThaJinx

Thanks for the second response sir. and I meant and felt no offense. A response is a response I feel fulfilled by blogging as long as SOMEONE reads and responds to whatever nonsense I put on here. Anyway, I too am completely indifferent to the scene. It's another scene in another military FPS I would've never seen if the entire world hadn't made such a big deal about it. Then I watched it and saw that it was nothing. I fully understand that some people are going to get some sort of emotional response out of it. But doesn't someone have an emotional response to almost everything. I'm prone to getting wrapped up in the opening to the Pokemon cartoon and just losing it. Ash just wants to be the very best... and him and his pokemon are friends and they take care of each other... It's heavy stuff for me. Anyway, as I was saying, I honestly feel like this whole scene being "leaked" and everything is a total publicity stunt. I just don't think Infinity Ward, a company obviously made up of intelligent and talented individuals, honestly feels that their main audience of generic drunk guys and high school kids are going to be in any way affected by the scene en masse. Again I know some will be shocked and morally outraged and confused and will throw up or pee on themselves out of sheer guilt for the merciless slaughter of the airport patrons but for the most part I just don't see it happening. If you do feel too violated by the scene just keep in mind that at least part of those people are probably unidentified child molesters and rapists.

@mackie junior and micorku

Thanks for the responses and I say again rapists and child molesters every one of them. In all seriousness though this portion of the game isn't presented in any more of a realistic manner than any other part of it. If anything as I've already discussed these faceless nameless pedophiles too closely resemble each other for me to see the attempt to make anyone care about them. Not to call your judgment into question but are you sure you don't care so much about the scene because you feel obligated to as a fan? I know I'll personally defend a shitty Gundam game to the death for the most part. I love the franchise and have a hard time seeing it's obvious failures sometimes. At any rate I do definitely appreciate the awesome feedback and I'm looking forward to more in the future!
Samuel Dillinger's Avatar - Comment posted on 11/10/2009 21:50
Samuel Dillinger
Even so, it is a simulation and part of me did feel a little unease. But that was the entire point of it.

I don't think there is anything wrong with that emotion at all. This is what the world is like after all.
Danielzilla's Avatar - Comment posted on 11/10/2009 22:46
Danielzilla
@ Mr Dillinger

I agree, there is nothing wrong with any emotion however I just don't see it coming from that scene. I'm glad you enjoyed it though, I think it'll miss the mark with most of its audience.
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