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Owning a "next gen" console and a HD TV seems to be a necessity nowadays. Most people seem to think that you can't enjoy new games unless they're in HD, and that's how I've been enjoying the majority the games that I've played on X360 thanks to my brother being kind enough to let me play his 360 on his (effin huge) TV. Not too long ago though I finally bought myself an Xbox of my own, but as I'm currently trying to save as much cash as possible I've just been too tight to fork over the cash for a shiny new HD TV, SO, my Xbox sits quite happily next to my crappy little CRT TV in my lounge room.
Now I believe that solid gameplay can trump shiny graphics every time and that you can enjoy most games on a SD TV just as much as you can on a HD TV. The only issue I have is when developers let the idea of having such high resolutions to play with go to their heads, and in the process of making everything so sharp, neat and tiny in HD, they completely fuck their game for everyone who hasn't bought a HD TV.
Dead Rising was the first and most notorious culprit of this blatant "Definitionism", with menu text so small that it was near impossible to read what your mission objectives were. Of course, there wasn't much of an objective other than KILL ZOMBIES so it didn't stop me from playing the game, but it was still shitting me. Also, there was a widescreen alignment issue which cut off nearly a 1/4 of the UI on some screens, so those awesome tips that you get during the loading screens meant shit because you'd only get the first or second step. THANK CAPCOM! But it's not just them, there's a lot more games out there who are just as guilty as Capcom and Dead Rising.
Far Cry 2 was a culprit of this, yet not through any negligence or lack of thought by the developers. The menus and UI were all surprisingly very nice and clear, even on a SD TV. My issue was with the environments and graphics being almost TOO good (I know, how fucking picky can I be), as I found it near impossible to spot enemies in the environment, even when standing close enough to them to hear them fart. Running through the African bush only to have the screen start flashing red with gunfire coming from random unknown bush ninjas was how I spent the majority of my time in that game. I really did try to give it a good shot though, Rev Anthony's praise of the game had me inspired to see its beauty, but when I would scan the area to see if there are any enemies all I got was 300 beautiful bullets in the ass from all directions. I raged, and I quit.
Another game worth mentioning is Burnout Paradise. A game that requires the twitch reflexes of a cokefiend to take corners correctly becomes nearly impossible when you can only make out a corner by the time you've already passed it. You may as well be simulating an 80 year old geriatric behind the wheel of a Lambo. Of course you could just use you MiniMap to help you navigate, but guess what, you can barely make that god damn thing out either! Now, at least Criterion clued onto this as they had apparently made changes to the game in one of their major updates to optimize it for SD TVs, so while I didn't rage quit this one out of frustration in the end, it still gets an mention for being so Definitionist in the first place. NOW, time to mention the game that I love and fucking hate so much at the same time. It's possibly the worst example of a game just not being designed for SD in any way. That game, is Battlefield: Bad Company.
I effin love the multiplayer in this game. I played the shit out of it on my bro's HD TV and would usually come out on top most games. Then I got my own Xbox, and then things started to suck. Bad. It suffers a bit of what I mentioned with FarCry 2 where you can't make out enemies until they're killing your ass, but it gets so much worse than that when you're dealing with it online. Its one thing to have a dumb-ass AI character you can't see start spraying bullets in your direction, its a whole other story when some 12 yr old kid from Oregon fucks your ass with a single headshot before you even knew there was someone else on the map. Ok, so it’s hard to make out your enemies, you can get used to it right? Yeah sure, but there's also the slight issue of almost all the text in the game being basically unreadable. The score ladder between matches: Almost illegible. The text to log the current kills in the match: Complete blurry garbage. You can be charging through in a tank firing off rounds into a building, then sit there wondering if that blue smudge on the top of your screens meant you hit someone or not, coz god knows you can't actually see if you've hit them! All these elements made it frustrating to the point of quitting the game completely, BUT what really pissed me off with Bad Company, the one that broke the camels back, was the forced letterbox. Quite simply, they designed their game and their UI to work only in widescreen, so rather than simply reposition the UI for an SD TV, what do they do? They scale the widescreen down to fit on your small ass SD TV and slap black bar on the top and bottom. It's lazy, it’s frustrating, and I'd expect more from two of the top developers and publishers around today.
To sum up my frustration here, the fact is that these weren't bad games, in fact, from what I played of them they all seemed like great games, But that’s the problem. Because I lack the fund to buy the expensive hardware I'd need to enjoy these games at their highest visual quality, the gameplay itself is hampered, and so is my experience and my ability to enjoy the game for what it is. If I wanted to deal with a situation like that, I would've just become a PC gamer again.... P.S. Thankyou EA and thankyou Dice. I wasn't quite aware that my television was so small and inadequate already, so I appreciate not only the kind reminder, but your sterling efforts to give me EVEN LESS SCREEN AREA TO DISPLAY WITH THAN BEFORE! IF I WANTED TO PLAY GAMES ON A FUCKING SCREEN THAT SIZE I'D GO GRAB MY PSP AND HOLD IT AS FAR AWAY FROM MY FACE AS MY ARMS WOULD ALLOW ME!! YOU CHEAP, LAZY BAS.... OH FUCK THIS* *Dan got so frustrated with trying to access Destructoid on a 15" CRT monitor that he rage quit the internet
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When I was still playing my PS3 on the SDTV, I was mostly playing NHL09 and Warhawk, both games which really aren't affected too much by the lack of HD output.
TIME TO UPGRADE
Actually, I have a lot of issues with Prototype. But one of the big ones is how I can't read any of the TINY RED TEXT telling me how to perform simple tasks, like controlling a helicopter for the first time, or doing special moves.
The TV I was using wasn't even that small, but unless it's some grand HD set, the text is nearly impossible to make out clearly.
Such a pain.
If you don't have the money or room to buy one, you can buy a computer monitor and play games in HD on it.
While at college I resorted to this and was very happy.
But seriously, console developers have so few platforms they have to test on, they have no excuse for missing something so obvious.
:P
@Zippy... you have a 13" SDTV??? Wow... I have renewed respect for your skills! You're at a real disadvantage.
(I had to trade in my 19" HDTV for a 32" because I could barely see anything in multiplayer unless I was sitting practically on top of it! Then again... yeah, I'm old...)
@Agent Moo: exaclty, considering that the Xbox itself has a setting for SD or HD, i don't see why the Devs swap between a clean and tiny font or a slightly bigger but bolder font depending on this setting.
@ZippyDuda: I don't think i've ever been impressed to hear about someone having something so small before. seriously.
a decent one'll run you maybe four or five hundred.
I also have a shit TV. FUCK SMALL UGLY THINGS! FUCK EM GOOD!
If you take my advice, my penis will be satisfied.
yay!
In college, my friend Justin and I (who come from lower-middle class families) used to play Halo on a shitty SD TV against a pair of friends of ours down the hall who were wealthy, and could afford a sick HDTV with monster cables.
Every time they'd get a long range kill that we would have to squint to get, we'd scream down the hall: "KNOW WHAT THAT SHOT WAS? MONSTER CABLES!"
It was such bullshit!
Now, my wife and I got a nice deal on a 42" plasma ($250 with 2 year warranty). KARMA!
I share a flat and in our living room is a PS3, a Wii and 2 360s. My flatmate has a HD TV and I only have an SD (we play online 360 together, but otherwise the HD TV gets used for everything else).
Trying to play CoD, or Battlefield (BC or 1943) is difficult on SD but the fucking HARDEST THING is to actually read the name of the guy who just killed you so your buddy can retaliate.
I'll get shot from across the map and be like "Dangur...Dangurland? Dingerlino? Dongolinux? Some guy who's name begins with D is sniping from the tower", to which my team-mate responds with "DragonLarry? OK, gotcha". FRUSTRATE.
Still, there is one good thing to be said for SD gaming: the satisfaction of coming first in every game of Battlefield 1943 DESPITE not being able to see anything beyond my own feet!! Hoorah for SKILLS!
I paid $300 for my 360 with 2 controllers and 2 games.
A HD tv of an average size will cost me atleast $700.
Its not like I can't afford it, I've just got better things to be spending my money on right now.
I don't have any problems whatsoever. Sure the text is quite small in certain games but it doesn't make my eyes bleed. I've heard people say Battlefield 1943 is unplayable on Standard Definition. I disagree. And the leaderboards too. I can snipe people all across the map without using a sniper rifle. I also think I'm kicking quite some ass in Shooters. Does that mean I'll be even better if I upgrade? I don't think so.
People sometimes seem to forget that TV's are cheaper in the US than in Europe. Vizio's aren't available here. Not that I would want one but still.
Sure I know games will look a lot better than on an old TV and I do want to get a nice Full-HD TV but I'll get one when the time is right. And before you say "Uhm dude, now's the time" I mean when I've got enough cash to buy the one I want. I'm certainly not going to buy a cheap one for the time being. What's the point of that? So I can buy another one next year? No, if I'm gonna get one it's gonna be a good one.
@Jamnontheone
I don't know how your wallet works but if I shell out 600 bucks for a PS3 my wallet doesn't mysteriously fill up again to buy an HD TV. That assumption of yours is bullocks. Therefor you don't deserve my sympathy.
Well it's veeery easy actually. Money runs out sometimes. Also, veeery cheap HDTV's suck just as much as veeery cheap SDTV's. You can also buy veeery cheap cars, veeery cheap clothes and veeery cheap chicks. They all suck. One way or another.
(well... unless he's on MY team!)
Then you must have had one shitty ass HD set. Sure it wasn't an EDTV?
I'm so spoiled now, I can't play on SD whatsoever. I even have a hard time playing certain 360 games on my 480p/1080i CRT I have in the spare room, as I'm so used to properly calibrated 1080p GP1U Aquos glory. If some of you can't pony up for an HD set yet, invest in some VGA cables and hook up to a monitor, it's a great interim solution. Also, no reason to hold out for a 52" beast, if you're mostly gaming on it, 32" is the sweet spot unless you sit 20 feet away. Seriously, you want to be able to see the whole screen at once :)
Trust me, despite the name, wallet rape is not nearly as fun as it sounds.
@Takeshi: Agreed with everything you've said so far. I think a lot of people who say that we should just get over it don't understand just how many gamers still play on SD TVs. If you remember that we're in a god damn economic crisis here, I'd guess that atleast half of the gaming public aren't playing on HD tvs, so for developers to just ignore these peoples most basic needs while playing their games (ie, reading the instructions on screen) is pretty ignorant.
nope, it was HD admitantly it was 720p not full 1080P and yes I set up the PS3 properly on it. I do think HD looks clearer and a bit better but it's just really not that huge a as difference it was made out to be. also, text really is a lot cleaer on HDTVs.