Community Discussion: Blog by Dakilazical | Beyond Good and Evil HD impressions: WTF is up with the camera!??!Destructoid
Beyond Good and Evil HD impressions: WTF is up with the camera!??! - Destructoid

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I grew up deprived of videogames, all I ever wanted was an NES and my parents said no way. So as soon as I moved out I bought a Nintendo 64 and haven't looked back since. I love most types of games, mainly shooters, action and Nintendo first party stuff. The only genre I don't dig is JRPG's, I can't get into turn-based action. I don't game as much as I used to, now that I've got a time-consuming job and live with my girlfriend and dog. But I still manage to play a bit, usually sitting on the couch next to my special lady friend as she plays "Sally's Salon" and that type of stuff on her iPhone. Talk shit about casual iPhone games all you want but my girl was not a gamer at all when I met her and through the iPhone she has become more hardcore than me! I have felt her wrath if I interrupt her as she's trying to beat a tough level of "Diner Dash." Now we happily game together (Rock Band) and seperately while still hanging out.

Other than gaming, I work as a television news photographer in Seattle and try to make music videos in my spare time. This is a link to one I'm especially proud of, if you're interesed: http://www.youtube.com/watch?v=MngWu3Pyk78

I'm always looking for more online friends, I'm not super hardcore but I don't completely suck. The only game I will destroy you in is Mario Kart Wii battle mode. Go ahead and challenge me if you don't believe me.
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Beyond Good and Evil is easily my favorite game of the last generation. The combination of graphics, characters, music and variety of gameplay added up to one of the most immersive video game worlds ever created. It was far ahead of it's time in 2003. I've been anxiously awaiting the HD remake and downloaded it as soon as it was relased on Xbox Live. As I fired it up for the first time, the soothing strains of the theme music instantly brought the memories flooding back. After a few minutes of playing, however, another memory came back to me. One so traumatic that I had blocked it from my mind: the horror of BG&E's camera controls.

Maybe it's because I was weaned on Microsoft Flight Simulator but for whatever reason it is mandatory for my in game camera to be inverted. I cannot play with a camera set to normal. So when I first started walking around Hillys I noticed the camera wasn't inverted. I went to the settings and changed the camera to "reversed." Diving back into the game I pressed down on the thumbstick, the camera went up, then I pressed left on the thumbstick and the camera went right. "Huh?" I thought. I went back into the options to try to fix the camera settings and realized there's no option to seperately change the Y and X axis. So since I want my Y axis inverted, the only option is to reverse the X axis as well. After another 30 minutes of wandering into walls, the camera not responding the way I wanted it to I was instantly transported back to my tiny apartment in 2003, playing this game on the Gamecube and having the exact same problem. I remember I finally got used to it but I can't believe they didn't update this option along with the graphics. It's 2011, people! It was frustrating enough that I cut my gameplay session short.

I wish I had more to talk about in this impression but I only put about an hour into the game. Once I get used to the borked camera I'm sure I'll be drawn back into the world. The game still looks great, plays great, sounds great. I remember the combat getting repetitive but for now I'm really enjoying it. And just piloting the hovercraft around taking pictures of creatures is so much fun to do all over again in lush HD. This game is truly great, everyone should pick it up. It's just a shame that they put so much time into updating it to look modern and yet they didn't fix a simple thing like camera controls. I worry that the clunky camera will put off gamers checking out the demo, and that's a shame. BG&E deserves to reach a wide audience and hopefully renewed interest will speed the development of a sequel.

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