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Daata6 avatar 1:33 PM on 02.16.2013  (server time)
They're coming outta the goddamn walls.

I am feeling the whole War Z thing all over again with this Randy debacle. Guy promises amazing content, we get the complete opposite to which Randy feigns complete ignorance in the subject.

You fucked up dude, just admit it. Have some pride in yourself and the poor souls that you have under your employ.

That aside, my time with A:CM was relatively short, I just couldn't quite stand it long enough to go through with it.

I start the game up, it has a relatively nice UI and a semi-okay setup, passable so far. I play for a little while, the xeno's are awful...but at least they represent what the game is about. HUNTING THOSE XENO'S.

During the first level, not sure if this is a glitch or not (even so, it's inexcusable), an entire scene was missing in my playthrough. When reaching the second bridge between the sections of the ship (the scene where you supposed to climb up manually), Keyes starts to show the usual chest buster motions. The entire game then skips forward to the bridge already broken and the main character climbing up the damn thing. I have no idea what happened during the missing scene and I don't really care enough to try and find out. If anyone else has experienced this then feel free to comment, I am curious if they where that ballsy enough to rip out a scene with no explanation.

And so the first level ends, It wasn't fun at all...but I could deal.

Then there are HUMANS everywhere, people with guns...shooting at me. I am less than an hour into the game and any tension between the reveal that Weyland is up to some mighty fine tricks again is trashed. While not original, the Weyland bits have always been lead up to...or at least have created an air of suspicion. The game shoves them in your face from pretty much from the get go and all I could think about is WHERE ARE MY DAMN ALIENS.

At the very least Gearbox, you could have kept the xeno's as a constant threat, which y'know, they are supposed to be. The xeno's are not even represented well here, they are shamefully recreated in the most embarrassing form possible, it's downright insulting to Giger, and everyone else that loves the franchise. A beautiful, terrifying creature is nothing more than a dancing kamikaze annoyance.

Giger's Alien was probably one of the scariest things during my childhood, I couldn't play Alien Trilogy (Now one of my favourite video games ever) without hiding and occasionally having a panic attack. I loved Alien and Aliens equally, they where my go to films when I couldn't think of what to watch and I can't even count the number of times I have seen them. When I witnessed the E3 demo I was amazed at the atmosphere, it felt like the title I wanted to immerse myself in. However we where all deeply mistaken.

Suffice to say, I didn't continue playing after the first bit of the second level, bad xeno AI was one thing, but terribad human AI on top of it? I just don't see the point of me continuing, the game is of an incredibly low standard, it's just not enjoyable.

The game itself is an insult to the fans of the franchise and the people who created it in the first place. The fact that Randy is removing himself completely from blame speaks volumes about the state of the industry. The game has essentially been miss sold to thousands and thousands of people under the premise of a demo that either wasn't really a demo or reflected a stage in production where the project was actually cared about, not tossed around till it was considered somewhat playable.

I don't blame Sega, they funded what Gearbox promised to be an amazing experience, they gave them extension after extension and still received a shit product. People like Randy don't deserve to work in the industry, he makes a sham of his job where others could so easily excel.

I remember feeling equally as sore about Fable III, but at least Molyneux accepted how bad the game was and moved on to try something different.

(again apologies about the state of my writing)

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