Quantcast
Destructoid - DRAV3N's Community Blog




About Me
Gamer Profile
3DS friend code:
Steam:
Battle:
PSN:
Mii:
Gamertag:
Following ()
Halo 3 Video Review
DRAV3N | 7:21 PM on 09.22.2007 7 comments


Well as some of you who read my last blog post I'm not to impressed or enthusiastic about Halo 3.
However I do know some of you are so I figure I'd post up this video review I came across.
In it he reviews the campaign mode, forge mode, and theater mode just a bit.
Keep an eye out for part 2 which he claims will have a multi-player review.
And don't worry this contains no spoilers.



Is this post awesome? Vote it up!

0



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

4 comments | showing # 1 to 4
prev next

BlindsideDork's Avatar - Comment posted on 09/22/2007 19:33
BlindsideDork
It says you play the same locations used from old games and also that you have to backtrack....basicaly like the first one where they made you go BACKWARDS thru a level to extend the game. SUCK! Lazy idiots.

The Halos suck...it is sweet that he contradicts himself!
Maurice Tan's Avatar - Comment posted on 09/22/2007 19:47
Maurice Tan
My review was much better :(
BlindsideDork's Avatar - Comment posted on 09/22/2007 22:25
BlindsideDork
Metroid is an EXPLORATION game.

Halo is a frickin' shooter.

Different games have different "rules."
BlindsideDork's Avatar - Comment posted on 09/22/2007 23:51
BlindsideDork
I figured you would mention that...yeah it had soem backtracking. And yes it was a FPS, even though everyone calls it an "First Person Adventure." Thing is, the game was all about exploring, from scanning items to locating power-ups, to finding secret paths.

I mean Halo is a level based game. One level you walk down a corridor. The next level you turn around and go back the way you came as a "new" level. I mean c'mon!

The only difference I can present to you is that Prime is a free-roaming game. pretty much go where you want, when you want. With exception with one of the Prime's I didn't have to do a lot of backtracking cause I found the special key along the way. The few that I did, it was minimum backtracking at best.

So my main point is they say in the review that if you go inside a building, most of the rooms look all the same. They use similar environments from the previous and you do backtracking in the game. That reminds me of Halo all over-again and the levels really turned me off. I think it is very lazy programming to do something like that. It almost shows proof that they never intended Halo to be a FPS, which they didn't...it was suppose to be more like Halo Wars is but the M$ made them turn it.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!