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Name: Mat
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Final Fantasy 7-Crisis Core: Review (Hour 1)
DJMegaMatX | 9:28 PM on 03.26.2008 7 comments


My first hour into Final Fantasy 7-Crisis Core for the PSP is fairly positive. Some random thoughts. SPOILER WARNING!?

-- Zack is an upbeat main character who just wants to be a hero in SOLDIER. This is a surprise for a sci-fi themed Final Fantasy game, where the protagonist is usually a cigarette smoking emo kid who cries about the girl he'll never get.

-- Dumbapples? Really? Couldn't they have called them something else?

-- I laughed when after completing a battle, a computer voice says, "Conflict resolved." Her tone reminds me of EVA from Command & Conquer.

-- A lot of people have compared the combat to Kingdom Hearts, but a more apt comparison would be Parasite Eve. You can wander around during combat, but are in a fixed location. While you can just mash the X button to attack things, if you try to hit things from behind you do more damage. There is a slight waiting period between attacks. The only thing that would make the combat more Parasite Eve is if you fought with guns.

-- Hard mode is slightly hard. I managed to get wiped out right near the end of the first assault on a Wutai castle. Kinda frustrating that I'll have to replay 30 minutes or so worth of combat, but I am a Final Fantasy fan from the SNES era, so it's not like this experience is unusual to me.

-- Not sure what to think of the constant slot machine action going on in the background during fights. You don't gain XP during combat, but can gain levels if the slot machine settles on a random combination. Not that I've gained a level yet, though I've done some grinding to little avail. :)

Anyone else playing this game and have similar/opposing thoughts?

Hour 2 coming soon! I'll have a glass of wine before playing some more Crisis Core.



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7 comments | showing # 1 to 7
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Shin Oni's Avatar - Comment posted on 03/26/2008 21:45
Shin Oni
I think the premis of it is pretty awesome. I just wish those optional missions were alittle more meaningful outside of a quick lvl up and some items.
Wedge's Avatar - Comment posted on 03/26/2008 21:56
Wedge
Just how many hours are you planning on going? You could probably just update the one blog...
kaptiank's Avatar - Comment posted on 03/26/2008 22:01
kaptiank
you actually do gain exp but it is less noticeable. Its kinda like you can either hope you level up or just kill a crap load more guys to increase your chance of lvlin.
ajaxender's Avatar - Comment posted on 03/26/2008 22:03
ajaxender
That all sounded pretty accurate. Interesting that hard mode is actually hard, cos normal mode isnt, to say the least.

I hate the DMW but it seems not everyone does. I really wish i could control my limits and summons, and level up normally, but eh. Still a fun game.
tsunamikitsune's Avatar - Comment posted on 03/26/2008 22:17
tsunamikitsune
Yeah, the DMW is a little stupid. I'm not entirely sure about the hidden EXP thing, since my friend leveled up multiple times in quick succession while the same levels took me hours to achieve. :/

Here's a shameless plug for my review, in case you'd like to know what I think of the game.
Red TheHaze Veron's Avatar - Comment posted on 03/26/2008 22:29
Red TheHaze Veron
This game strangely feels like FF12 or maybe an action RPG more on the RPG side. There is somewhat of a linearity to the DMW, I died at a certain battle in which I leveled up and some of my skills. I restarted at a save point and took a different path and I obtained the same level up and some of my skills as well.
Zombian's Avatar - Comment posted on 03/27/2008 19:10
Zombian
i really like it. end of story :D
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