This is a blog I wrote a couple of years ago that I still feel is relevant today. Just wanted to make my voice heard within the destructoid community and will try and write a more "up to date" blog soon.
I know that this is totally subjective and I know one man’s good game is another man’s bad game yadda yadda yadda but hear me out because I’m going to be honest here… I … sometimes… like… bad games. There I said it. Phew, I finally got that out-of-the-way!
Don’t get me wrong. I love good games too, like your Killzone 3′s, your Black Op’s, your Mass Effect 2′s, your Fallout 3's, your Uncharted 2′s etc. but there’s something rather thrilling about finding a niche game that nobody else likes and finding something redeeming about it, something good about it. Okay so your probably wanting to know what kind of games I’m on about… well this is where it all boils down to preference.
I LOVED Deadly Premonition. Not a good game on a technical level, but an incredible game in terms of writing, ambition and sound design. It had extremely mixed reviews on release and scored a lowly 65 on Metacritic but I love that game so much words simply fail me. For me, it was a sort of breakthrough game. Sure, the visuals are undeniably budget but the vision, ambition and story comes close to a sort of artful “soulness” that you seldom find in some of the big budget games that sell millions upon millions.
I LOVED Aliens vs Predator. Yeah, the recent one by Rebellion. Sure, it felt unfinished and rough around the edges but it still captured some of the atmosphere of the franchise and it sounded exactly like the films. It’s not a particularly good game as its buggy as hell but I still found myself really enjoying it.
I LOVED Silent Hill: Homecoming. For me, this game is in the top three Silent Hill games (2 and 1 precede it). I know a lot of fans hated it but it had a fantastic story and it captured the Silent Hill atmosphere and vibe really well. It may not have had the subtlety or attention to detail that the Team Silent games were renowned for but I still very much enjoyed this trip to the foggy lakeside town. The music, like in all Silent Hill’s, stood out especially and I really liked the central character and the unsettling monster designs. It may not be a bad game per se, but I feel its extremely underrated and no-where near as bad as people make out.
Maybe its human nature to try to side with the underdog. I mean, I know some games get bad reviews, but I still feel like I should always give them a chance. What I really hate are these people who I would like to call “Metacritic snobs” who say things like “that only scored a 75 on metacritic… that’s a rubbish game!” Have they played it? Hell no! Metacritic acts as this sort of judge, jury and executioner. And in all honesty I admit to be being guilty of doing it. I have been a Metacritic snob. And I am sorry. But I wholeheartedly believe that Metacritic doesn’t tell the whole story. I can totally understand why Metacritic exists as games aren’t cheap and it does give you a vague understanding of how a game has been received by the critics, and whether a game is deemed ”bad” or “good” by the media. But its subjective. Like I said earlier, one man’s bad game is another man’s good game. Fact. And at the end of the day, if you like a game no-one else likes then surely you’re the real winner. Right? Now where’d I put that copy of Two Worlds 2?