Titles I'm currently playing: GTA IV
Super Stardust HD
Rainbow Six: Vegas 2
Titles I'm looking forward to: Warhawk's 1.5 update (Jetpacks - 'nuff said)
Mercenaries 2: Flames of Destruction
Little Big Planet
Resistance: Fall of Man 2
Gears of War 2
Aliens: Colonial Marines (please be good)
Dark Void (ditto)
Spore (please work on my computer!!)
… man it’s going to be an expensive fall-winter
I loved both the single player and MP demos for Red Faction: Guerrilla and plan to pick the game up on the 2nd. However, I thought this was the type of game that would get killed in reviews. However, currently Metacrtic is showing a 90 aggregate from 13 reviews. That's only a few reviews so time will likely drag it down a bit but its still better than I expected. Although the Game Informer review doesn't make sense to me.
In any case, I really hope the game does well mostly because I enjoyed the MP component and naturally online game benefit from a healthy population.
I haven't seen one ad for Guerrilla on TV though so I wonder if apart from websites if there's a big advertising push for the game. I have to say though it's gonna be an expensive couple weeks with this game, Prototype and and last week's Infamous releasing so close to one another.
In what is info probably no one other than me cares about, there's a Red Faction MP demo coming out later this month. There was a beta some moths ago that many had a meh reaction to and then Volition went back and made some changes. I'm looking forward to playing with other people and blowing up building on top of each other. Hopefully the jetpack makes an appearance.
I had a lot of fun with the single player demo and look forward to the MP demo. Guerilla is looking more and more like a day one purchase for. I'm not expecting great AI or a deep story. I'm just wanting a fun explosive and destructive experience. Looking forward to checking out some of the unique weapons not available in the single player demo. Bringing down buildings on top of your opponents seems like it'll be gravy.
Funny part is as much as I'm looking forward to this game, I don't expect it to sell incredibly well or even be reviewed well. It'll likely score -/+8 and for some reason in gaming 8 is mediocre when as a film score it would actually be pretty good.
With Mario Tennis being part of Nintendo's 'Play for Wii' titles, I'll finally have a reason to play the damned thing. Althouhg the Play for Wii titles have only been announced for Japan I'll remain hopeful they'll be released outside of Japan - at least Tennis & Pikmin. I just hope it feels more like Wii-Sports tennis. I was disappointed by the Mario Baseball game for the Wii. It didn't feel as smooth and the controls were too sensetive compared to the Wii-sports Baseball counterpart.
After buying the Wii I had major buyers remorse. I mean its a fun system to play with your girl but, to me, beyong that it doesn't hold much appeal. This Fall there's like a dozen titles I want for my PS3 and 360 but can't think of 1 that I want for the Wii. I guess if I had a Wii balance board I'd be interested in the new Raving Rabbids and perhaps the light-saber combat game might be interesting but we all know that a better version with 1:1 controls in on the horizon.
Processor 2.0 GHz P4 processor or equivalent
RAM XP: 512 MB / Vista: 768 MB
Graphics card 128 MB with support for Pixel Shader 2.0
Hard disk drive space At least 6 GB
When using a PC with an on-board (aka built-in or "shared") graphics chipset, the specs bump up to:
Intel Integrated Chipset, 945GM or above.
2.6 GHz Pentium D CPU, or 1.8 GHz Core 2 Duo, or equivalent.
768 MB RAM
 Mac OS X
Note: Spore will not run on PowerPC (G3/G4/G5) based Mac systems (PowerMac).
OS Mac OS X 10.5.3 Leopard or higher
Processor Intel Core Duo Processor
RAM 1024 MB
Graphics card ATI X1600 or NVidia 7300 GT with 128 MB of Video RAM, or Intel Integrated GMA X3100
Hard disk drive space At least 4.7GB for installation, plus additional space for creations.
When using a Mac with an on-board (aka built-in or "shared") graphics chipset, the specs bump up to:
Intel Integrated Chipset GMA X3100
Dual 2.0GHz CPUs, or 1.7GHz Core 2 Duo, or equivalent
I was pretty excited about Spore but then my enthusiasm waned for a bit. The concept on paper sounds pretty awesome but I wonder how well that translates into real world fun. I'm hoping it turns out well.
Since they haven't announced much regarding a console version (360/PS3) anytime in the near future, if I want to play it has to be on my PC. I don't much enjoying sitting on my PC desk for extended periods playing games so I'm glad the humble system requirments will allow me to play it on my laptop. It'll be a good way to kill a few minutes during lunch hour.
It seems every little morsel of info I hear about Little Big Planet makes the time between now and its October release date seem that much longer.
It seems you'll not only be able to create your own levels, but the game looks to provides you with the tools to edit music for your levels. This sort of freedom for the end user is unrivaled in console games. I like that they plan to provide new editing tools post release for LBP. It could go a long way to keep the game feeling fresh. Now only if October would hurry up and get here.
Well hopefully if this game is successful it will force MS to rethink their stance (as suggested by the article) on user-generated content. With the recent Halo 3 Edge teaser that seemed to suggest Forge was expanding to include AI bots, perhaps they are already taking baby steps in that direction? If you could combine AI bots into new game modes, my interest would be piqued.