I recently completed Fire Emblem: Awakening several times, hurray for importing! I'm sick of late and crappy European release dates, but I really blame Nintendo for region-locking their damn systems.
Anyway, having completed my second playthrough on Hard/Casual, I decided to select the New Game option once more and was deciding whether or not I should do a third playthrough on Lunatic difficulty, shortly after, however, I was staring at the "Classic" and "Casual" options and it got me thinking.
(For those who don't know, the Classic option has permadeath on your units, while the Casual options lets your units return to you next battle after death, and allows you to save at any time during battles).
The thing is, the option of Classic and Casual has no effect on difficulty whatsoever, that's what the actual difficulty options are there for.
What the game really asking you is "Do you want to save a lot of time?" if yes, choose Casual, if not, Classic. In Classic, you can't save during battles and when an ally dies, you're going to have to reset, and what does that waste? Time. I'm sorry, but when I'm playing a video game, I want to have fun, I want to be entertained, I hate wasting my time doing ANYTHING, that's why I also hate games with no checkpoint in between long stretches of gameplay.
I don't have a problem with people playing Classic mode in Fire Emblem if they feel that that is the "true way to enjoy Fire Emblem", but for people who think they are hardcore and want to show off by telling others that they completed Fire Emblem: Awakening on Lunatic/Classic or Lunatic+/Classic, I want to just punch you.