Wait, Halo 3 is coming out?
You can read the whole article over at
Brandweek.com but I'll copypasta the interesting bits.
This week, Microsoft breaks its Halo 3 "Believe" TV ad campaign touting the Xbox 360 title's highly-anticipated Sept. 25 launch. The estimated $10 million-plus effort centers on an immaculately constructed diorama depicting the great battles of lead character Master Chief. With this as a backdrop, warriors that did battle with the game's hero provide testimonials as to his greatness in the ads created by McCann-Erickson, San Francisco.
The TV push is the grand finale of a five-pronged attack Microsoft quietly launched last December. The carefully orchestrated onslaught was designed to make casual fans interested and core fans rabid as Microsoft aims to eclipse Halo 2's record-breaking $125 million in sales on day one. To date, Halo 3 is already on the books for one million preorders and counting.
Phase 1: Starry Nights. During Monday Night Football last Dec. 4, Microsoft hit 7.9 million households (and 1.8 million of its target 18-34 audience) with an eerie spot featuring Master Chief grabbing his helmet and jumping into the fray. Tag: "Finish the fight." It has since been viewed on YouTube more than 3 million times.
Phase 2: The Beta. In May, fans could enter to win a chance to try a multiplayer beta version at Halo3.com. A third of a million people entered. Additionally, anyone who purchased the title Crackdown could play the beta. Before the beta expired on June 10, 820,000 participants spent more than 12 million hours of playing online. Using its saved films feature, where you can capture snippets of gameplay and download it, more than 350 terabytes of Halo 3 data was downloaded from Xbox Live (which is the equivalent of 82 million music downloads).
Phase 3: Project Iris. This five-part viral effort harkens back to Halo 2's cryptic "Ilovebees" effort. Beginning with a fake ad planted in Best Buy circulars, "Halo nation" sought out clues via an online/offline scavenger hunt to unlock new information about Halo 3 and its back-story.
Phase 4: Promotional Partner Activity. Much like movie franchises look to secure key category partners, so did Halo 3. It locked up Pontiac, which committed$5 million in media to the game's launch, and Mountain Dew which has been heavily promoting its Halo 3-themed Game Fuel flavor on TV, plus Burger King, Game Stop,7-Eleven, Samsung and Comcast. It is even sponsoring Linkin Park's current tour.
Phase 5: Believe. Microsoft began re-running Starry Nights last month leading up to the Believe campaign this week. A week-long celebration featuring the making of specials, tournaments and media frenzy typical of a Hollywood blockbuster will lead up to a midnight madness event. In the U.S. alone, 10,000 stores will open at midnight to give fans the chance to buy the product first. "This is very different from the launch of Halo 2," said Jeff Bell, vp-interactive entertainment for global marketing. "We had our secret program, Ilovebees, but we didn't have a beta, or participate at E3, we just kind of burst on the scene. This time around, we wanted to draw a broader audience. We wanted to invite everyone in."
I really didn't pay much attention to phase 3 at all. I remember being involded in the whole ilovebees thing and really snooping around on that one but this time, maybe I just missed it or something but I don't think it seemed to work as well as the previous attempt.
The whole ilovebees thing was pretty cool, but I was just too lazy to do all of the weird crap like going to a phone booth and waiting for someone to call.
Great idea though to make the Halo universe expand.
But with Halo 3? It's almost as if they want to turn Halo fans into 360 fanboys so they can spam/word-of-mouth-advertise about Halo 3 and the 360 all the time. Which wouldn't be that bad of an idea, look at how many Sony fanboys care about a graphical update to another average shooter from the PS2? I'll just be glad when both Halo 3 and Killzone 2 are out.