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I'm not interesting the post to your left might be so read that... why are you still reading this!
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Well the contest was a smashing success with particularly good entries by Hitokiri Rei, ZombiePlatypus and Char Aznable, thanks for the hard work guys.

But if I was the kind of person to quote bad and overdone movies, and I am, I'd say "There can only be one!" because I'm poor. So without further beating around the bust the victor is: Hitokiri Rei.


The shading is what really makes this picture stand out, details like the glove and forearm look great and really add to the picture in ways that I could never manage.

The e-mail is: sizzlemebacon2@yahoo.com so just hit me up with an e-mail Rei and we'll work out your prize and thoughts on whether or not we can get a larger size of the image.








Hey Dtoiders, Just a quick introduction. Been a long time lurker here, like Robert Summa old, and this site has enlightened and entertained me since then. I've tried a couple times to integrate into this crude and lovely community with mixed results.

So on to business: I made a drawing for my brother as a Christmas gift. He loves Dragon Ball Z and has been catching up on his 90s Spiderman so I thought to combine the two because of reasons (Drawing below).



I like how it all turned out but there's one glaring issue you may or may not have noticed: there's no color! That's my achilles heel when it comes to these things, coloring and shading, I just can't fucking do it without making the drawing look like ass chowder. So I turn the image to the Destructoid community: open contest until December 24th at 12:00 pm (Central) to make this bitch sparkle with all kinds of hues and colors and stuff.

The winner will get any game of their choice (up to 60 dollars + tax). US entrants will get it shipped, international contestants: we might have to work something out online.

If you want a larger version of the drawing (1676x2188) then shoot me an e-mail at: sizzlemebacon2@yahoo.com

Also, I apologize in advance if this qualifies as a forum post rather than a cblog but I figured that because it was a contest it would be alright. If it's really infuriating a bunch of people I'll move it to the forums but for now CBLAWG!
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This isn't exactly fresh news but I didn't see it on any major blogs or a cblog about it.

Demon's Souls 2, the rumored follow up to one of the best RPGs this generation, isn't happening. A rumor about a challenging game with interesting gameplay being developed by From Software had been since circulating back in February which led many to believe said game was the follow up to the surprisingly successful original. This rumor was sadly debunked nearly two weeks ago by From's director Hidetaka Miyazaki and producer Takeshi Kajii in while they were doing a podcast.

In it they reportedly said that a sequel to Demon’s Souls is not in development nor is planned for the future.

Unless they're lying to pull out a couple surprises at E3 (Read:Denial is the first step) this is disappointing news. Here's to hoping they do something like DLC with that broken archstone...

Dtoid won't let me post as link in the blog post at all so it'll be in the comments below.
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A relatively new add-on by Mozilla Labs has been released that serves to replace those craptastic themes of the past with stuff that actually looks good! Said add-on is Personas and what it does is simply reskin the header and footer of your mozilla window with a high-res picture. I've posted a couple of the available persona's in the image above but there all chopped up and sad so for more examples in there full sized glory (1280x1024... meh my monitor's kinda small) click the link below...

http://img705.imageshack.us/img705/9862/personas.png Note: I changed my Windows 7 theme as to fit the Personas better for each example

If you need a couple more reasons to immediately go download Personas your in luck, I have five...
1) You can access Persona's straight from your toolbar


2) As you can see in the image above the toolbar actually has a rather robust list of options in terms of what you can do without having to access the website so you'll hardly ever be jumping over toGetPersonas to try find cooler stuff.

3) While looking for a persona to use you don't have to apply the Persona to see it. All you have to do is hover your mouse over the image and it instantly shows a preview of the Persona you picked over the one you were using. This is perhaps one of Persona's best features because what could have, and usually is for programs similar to Personas, been a long tedious process of looking for a fitting theme becomes a simple, streamlined way of finding something cool to wear.

4) You can create your own Personas, which you can edit from the Persona's toolbar but have to create at the website, and this is one of my main reasons for putting this community blog post on Destructoid but more on that later...

5) If you're having trouble creating a theme there's a really nice tutorial on how to upload persona's here... http://www.getpersonas.com/en-US/demo_create

Sadly though the one problem I've found with Personas is that they don't have a very dedicated Videogame section (technically they don't even have a videogames category). But that's why I'm posting this here on Dtoid! The community at this website never fails to churn out some amazingly creative and beautiful stuff so I thought that if a little of that creativity was applied to custom Personas in no time at all a huge library of awesome videogame (or other cool shit in general) would start to make there way into the collection. Maybe that's shooting a little high right off the bat but even if all this post does is get a couple of people to try this service I'll still be 100% satisfied.

Looking at this post again I realize I kind of sound like the equivalent of a Mozilla telemarketer but really if this was Internet Explorer or any other browser I'd be doing the exact same thing believe me.

Note: I thought this would be pretty obvious but just in case... This is a Firefox add-on if you don't use Firefox you can't use Personas
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PIC UNRELATED BUT AWESOME NONETHELESS!

Let's face it, splitscreen multiplayer is sadly going the way of the dinosaur.

Gear of War 2 opted it out of online multiplayer (edit: If you have two gold accounts you can splitscreen online with Gears 2 so they opted guest online splitscreen out) while the only other game with multiplayer that supports the feature with several players is Haze and good god if your being bested by Haze in anything go drown in a knee-deep lake you failure. What I don't understand is why, if splitscreen multiplayer is apparently a dying breed, developers carry its same restrictions into their online co-op games.

4; So far most co-op games seem to put this as a benchmark for what they hope to achieve with their cooperative modes. Crackdown 2, Left 4 Dead and L4D2, Halo 3 and ODST, Borderlands, Haze, Call of Duty: WaW, Lost Planet 2, Rainbow Six Vegas and R6V2 all mostly new games (some not even having seen a release yet) that go beyond the 2 player co-op norm with 4 players. Now of course 4 is better than two but seriously why can't we have 5 or 6 players? You could use the excuse that it'd be too difficult to handle that many players at one time with the AI and scripted events all going on at once but if MAG can get 256 players in a competitive multiplayer match and still look decent I'm sure devs can manage. Hell I know they can manage because Insomniac and Epic games have, they've introduced separate co-op modes, in Gears 2 and Resistance 2, that allow beyond 4 players with Insomniac actually fitting in 8 if I'm not mistaken. In the few games that 4-player local co-op was an option, again Haze, it was set that small because a television screen couldn't ft more than that, or if you consider a 360 or Wii game the console's inability to support more than 4 controllers at once, but the beauty of online multiplayer is the treat of your full television screen and need of only one controller slot.

I know that was pretty much a incomprehensible rant but it makes no sense as to why more devs aren't taking advantage of the new online gaming boom that's happened this console generation in terms of furthering the co-op experience. Even 4-player local multiplayer games don't exactly get it right. Why can't Online Castle Crashers allow for 5+ players? Why does Marvel Ultimate Alliance 2 sit at 4 players? Why does the one 'Warriors' game that allows for several players in its co-op campaign decide on 4 people (Gundam Warriors blah no one cares blah for PSP)?

Maybe I'm just a whiny bitch but has it never occurred to someone else that with the technology to talk to a goddamn skynet super AI that maybe we could fit in one more person in co-op sessions?