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Legend of Zelda: Twilight Princess has one of the best final boss battles I've ever took part of.
CrackaSlim | 8:26 PM on 10.27.2007 9 comments


*Spoiler Alert in case you haven't gotten to this point. I warned you.*






I just finished Legend of Zelda: Twilight Princess for the Wii again and I have to say, that it has one of the most amazing final boss battles I have ever took part of. Now, I don't know if this next statement is going to either gain or lose my gamer credibility, and to be honest, I don't really care. I think that the sword fight with Ganondorf truly defined what interactive entertainment is. The fact that I'm not watching a 30 minute (I suck, so what.) fight with Link and Ganon but instead part of it. The fact that, I'm Link, and I have control of all of his actions. I am the one stabbing Ganon, I am the one blocking Ganon's sword, and I am the one getting hurt is what separates visual mediums like film and gaming (I like using these two mediums because they share common techniques like dialog, setting, story, etc. and share the same goal - to captivate the viewer.). Sure there are somethings that film can do that video games can't, but this boss battle shows, to me, that there are somethings film will never be able to replicate. And thats why I am a gamer.



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9 comments | showing # 1 to 9

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Jonathan Kerr's Destructoid Blog
I found him REALLY easy. Also, try taking out your fishing rod when fighting him.
CrackaSlim's Destructoid Blog
I did that too =)
007's Destructoid Blog
NONONONONO!!!
I fucking hated the last boss of LoZ: TP. He was 1) easy 2) not as bad ass as the boss of OoT and 3) YOU KILLED HIM IN THE FIELD!! no a special arena that was dark and legendary. no, you had to kill him on a fucking field. also, LoZ: TP was way too easy. I still have problems getting through some dungeons in OoT. seriously, Reverend Anthony was right to give it the score that he gave it.
ampersan's Destructoid Blog
I actually agree. I loved the different stages of the battle and really enjoyed how epic the whole thing was. It was a little too easy though. Still awesome.
JeRe38's Destructoid Blog
I loved all the boss fights, but when you're in that annoying circle fighting him, for some reason it took me like 20 minutes to kill him.
007's Destructoid Blog
THIS GAME SUCKED FUCKING BAAAAALLLLLLZZZZ!!!!! don't ever disagree with me, you son of a bitch ass hats.
pedrovay2003's Destructoid Blog
I agree. The battle at the end of OOT was cool, but this one, blade against blade, was just classic, and it fit the Zelda universe.
DanGale's Destructoid Blog
The last battle with Ganondorf epitomises what was amazing about Twilight Princess...The combat system. So many moves that weren't simple swipes. Especially badass was when Ganondorf woud run at you and you would enter 'chance' mde. Sure it was all too easy to win, but still it was a nice addition. It truly was an interactive sword battle.
CrackaSlim's Destructoid Blog
"It truly was an interactive sword battle."

Exactly, that is what defined gaming for me based on the level of interactivity that no other medium could accomplish.


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