ZOMG!!!
But seriously, a good read and even touched on things I did not even realize. But I cereal, stay away from her!
But seriously, a good read and even touched on things I did not even realize. But I cereal, stay away from her!
I was hoping for a mention of one of the recurring features of the Metroid series, namely the reward mechanism for completing the games faster and faster (or with a higher completion percentage), and how that fits in. On the other hand, I can't see anywhere to fit it in to this analysis, and you've mentioned it through implication somewhat in your opening paragraph... "female heroes... are so clearly marketed towards and designed by men. Are they reshaping our stereotypes of heroes by being women in the first place or are they just conforming to a norm despite their sex?"
It's funny, but I've never really thought of Samus as violent, despite her undeniably being so. Perhaps it's because the biggest challenge in Metroid games is the environmnt itself, or perhaps it's because Samus is a woman that I don't immediately ascribe the same sort of attitude to her as I would, oh, the marine in Doom. Another issue is that , at least for the earlier Metroid games (and I'll include Super Metroid in this), there are not many humanoid enemies at all. Her primary adversaries are animals, both passive and aggressive, or grotesque monsters in a kill-or-be-killed scenario.
Goddammit, now I feel like a monster for slaughtering all those Zoomers :( But it's okay, because they respawn, right? They never really die!
That's how I sleep at night.
Thanks for writing such a provactive piece! I can't wait for your article on Ubi Soft's Jade (not Raymond.... Beyond Good & Evil.)
It's funny, but I've never really thought of Samus as violent, despite her undeniably being so. Perhaps it's because the biggest challenge in Metroid games is the environmnt itself, or perhaps it's because Samus is a woman that I don't immediately ascribe the same sort of attitude to her as I would, oh, the marine in Doom. Another issue is that , at least for the earlier Metroid games (and I'll include Super Metroid in this), there are not many humanoid enemies at all. Her primary adversaries are animals, both passive and aggressive, or grotesque monsters in a kill-or-be-killed scenario.
Goddammit, now I feel like a monster for slaughtering all those Zoomers :( But it's okay, because they respawn, right? They never really die!
That's how I sleep at night.
Thanks for writing such a provactive piece! I can't wait for your article on Ubi Soft's Jade (not Raymond.... Beyond Good & Evil.)
*A New Challenger
Yea, that first paragraph can (and probably already has been) a blog unto itself. Obviously the representation of women in gamin is not, shall we say, optimal. I actually started a paragraph in there on the end of the games but it was turning out to be more about feminism than heroism. Like you said didn't quite fit with the blog as a whole.
I also had not considred Samus violent until I started wriitng and then as I though about the Space Pirates it occured to me that they have a language and a civilization and while undeniably evil are in fact people too even if they aren't humanoids. You wonder if the galactic federation has ever tried ot talk peacebly with them. I always get the feeling that they could sort of be like the Empire in star wars, only Samus hasn't figure it out yet.
Yea, that first paragraph can (and probably already has been) a blog unto itself. Obviously the representation of women in gamin is not, shall we say, optimal. I actually started a paragraph in there on the end of the games but it was turning out to be more about feminism than heroism. Like you said didn't quite fit with the blog as a whole.
I also had not considred Samus violent until I started wriitng and then as I though about the Space Pirates it occured to me that they have a language and a civilization and while undeniably evil are in fact people too even if they aren't humanoids. You wonder if the galactic federation has ever tried ot talk peacebly with them. I always get the feeling that they could sort of be like the Empire in star wars, only Samus hasn't figure it out yet.
I never really thought about how Samus doesn't have remorse for those who kills. Thanks for making me think, Cow.
What an awsome post.
I loved the fact that you pointed out how Metroid shows that your enemy can be your friend.
That moment on gaming was like watching this old movie that i can´t remember it´s name right now (damn you ageing) where this guy ends up alone with an alien and become friends in the middle of a war.
I loved the fact that you pointed out how Metroid shows that your enemy can be your friend.
That moment on gaming was like watching this old movie that i can´t remember it´s name right now (damn you ageing) where this guy ends up alone with an alien and become friends in the middle of a war.
Great post and one aspect made me wonder, the part about the "masucline" aspects of Samus's heroism, the violent loner manner.
I have decided that it is a thing without gender, but as we have been exposed to nothing but one gender occupying the role, we have mistaken cause for effect.
The missions that Samus takes on require the ability to be the lone killer and I would argue that Samus's compassion to the baby Metroid is comes from their shared orphan status as opposed to something innately femenine.
A hero is a state, generated by circumstance, whatever fills the circumstance will be the hero.
I have decided that it is a thing without gender, but as we have been exposed to nothing but one gender occupying the role, we have mistaken cause for effect.
The missions that Samus takes on require the ability to be the lone killer and I would argue that Samus's compassion to the baby Metroid is comes from their shared orphan status as opposed to something innately femenine.
A hero is a state, generated by circumstance, whatever fills the circumstance will be the hero.
I've read this post at least 5 times now, for a few reasons: 1) it's brilliantly written, 2) Samus is my favorite video game character of all time, and 3) these hero pieces I think are lessons that we can take into every day life.
Just a few thoughts many months after this was first written. I'm not sure if you've ever played Fusion, but there are a few interesting ideas brought up there as well... thinking briefly, Samus has a large amount of internal dialogue throughout the game that discusses her relationship with a previous superior officer, and there is another moment of compassion that saves her life (less significant, but it still made me smile hugely at the end).
And while it is not fully fleshed out, the extra mission of Zero Mission has a view of Samus's history (I think it's worth noting that few heroes, even Mario, have a significant past outlined), and force the player to play through most of the game involving stealth. While you stated this is only temporary until you become devastatingly powerful, it does show the relentlessness of the Space Pirates, and reminds us that Samus does have a history against them that might define her actions.
Sorry for the way-too-late post, but whatever... great write up :)
Just a few thoughts many months after this was first written. I'm not sure if you've ever played Fusion, but there are a few interesting ideas brought up there as well... thinking briefly, Samus has a large amount of internal dialogue throughout the game that discusses her relationship with a previous superior officer, and there is another moment of compassion that saves her life (less significant, but it still made me smile hugely at the end).
And while it is not fully fleshed out, the extra mission of Zero Mission has a view of Samus's history (I think it's worth noting that few heroes, even Mario, have a significant past outlined), and force the player to play through most of the game involving stealth. While you stated this is only temporary until you become devastatingly powerful, it does show the relentlessness of the Space Pirates, and reminds us that Samus does have a history against them that might define her actions.
Sorry for the way-too-late post, but whatever... great write up :)

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