I’d like to draw everyone’s attention
here. It is called HERO and it is a proposition put together by Martin Firrell, a well known cultural activist. The way I got turned onto it is because Nathan Fillion (Mal from Firefly) is the voice and face of the project and anyone who has watched Firefly can’t not be a fan of him. While the videos there are melodramatic to say the least they make a great point about what we consider to be a hero and how it isn’t always the right way to look. Go ahead and take a look, I’ll still be here, there is some pretty interesting reading there if you care to branch away from video games for a second. The theory is that social influences tell us that heroes are white, male and violent and we worship these heroes (known as hero worship to anyone who took sociology) while downplaying the work of people who do things that are just as powerful but do not fit into this form of a hero.
This inspired me to take a look at myself, and gamers in general. Who are the heroes in our culture and how do they get defined? How are videogames, surely now an influence on almost any child and an influence on all of us, defining heroes for the next generations. This isn’t attacking violence in videogames, I’m all for it. It’s about how we attach ourselves to characters and thus ideas and thus create our perception of what a hero should be. I’m also not attacking any games, just trying to make a point and evoke discussion.
Jumping right into it, and taking an uneducated look at gaming you could easily say that the heroes of gaming are all violent, males with big guns who solve a problem by shooting it. Look at the biggest hero in the world right now, the Master Chief. He is the perfect example of the stereotype of what a hero should be. He is designed to kill, the games even joke that his solution to every problem is to shoot his way out of it. And though you never see his skin, how many people thought he was Hispanic, or black or Asian?
But looking deeper into gaming points to a set of heroes far from the norms of action movies and social norms. Our classic heroes are a chubby plumber, a blue hedgehog who frees animals, a purple flying jester, a talking worm and, shock beyond shocks, a
female bounty hunter who fights alone. And these are just to name a few. But are we losing the unique heroes that the industry was founded on as videogames become more mainstream and games fight to conform more to the mass populace’s idea of a hero? It’s a tough call, especially with amount of indie games starting to populate the scene and becoming readily available.
What I would like to do is discuss our heroes in a continuing blog. See what each one teaches us about what a hero is and how they should act. Does Mario help define heroism the same way that Master Chief does? Should any of the characters in GTA be considered heroes when they aren’t fighting to help but to hinder? Basically I’m going to be talking about our heroes, who they are and why we love them. So this is just an introduction since as I typed it as I was coming up with the idea and I don’t have the time to jump right in, but what I would like is suggestions for heroes to write about. Who do you think heroes are in video games? Suggestions that confirm the norm or fight against it are welcome. I’m going to start off with Mario as he’s an obvious choice but please give me some more.
Also if anyone can come up with a better image for this blog I would really appreciate it.
(# 0) on 10/17/2007 14:10
(# 1) on 10/17/2007 14:13
As far as a better image for this post, use my avatar.
(# 2) on 10/17/2007 14:15
(# 3) on 10/17/2007 14:22
(# 4) on 10/17/2007 14:25
(# 5) on 10/17/2007 14:26
I think the pool of game heroes who don't somehow fit that stereotype you mentioned is very small. I mean, even Nintendo's big 3 all solve their problems through violence.
Pretty much, any game that doesn't feature violence of some kind, also lacks a hero. I never really thought about this before, but it's kind of disturbing.
(# 6) on 10/17/2007 14:31
Good call shipero.
(# 7) on 10/17/2007 14:43
Cowzilla you're really good at writing this stuff up.. and I have nothing to add, except : No More Heroes
(# 8) on 10/17/2007 14:46
(# 9) on 10/17/2007 14:53
(# 10) on 10/17/2007 14:57
Fear has nothing to do with it; once you have the conviction to go forward at the cost of personal expense, you do it. Whether people see you as fearless or stupid, is another thing.
I'd say guys like Molyneux are the heroes for our culture. They keep going forward, even if they struggle along the way. Their only mission is to see what is further ahead for all of us, to keep exploring potential. Even if B&W 1 and 2 kinda sucked, and Fable was a bit disappointing.
The most important part of a hero is probably that they die unknown. The true sacrifice of an entire life in the service of humanity, only to be forgotten by the species you'd try to help. I hear Ayn Randbots disagree though :P
(# 11) on 10/17/2007 15:04
cuz anyone can do that
(# 12) on 10/17/2007 15:20
(# 13) on 10/17/2007 15:38
Ant Hero
(# 14) on 10/17/2007 15:43
lulz at Necros
(# 15) on 10/17/2007 17:24
We have all been heroic at different times in out lives, so does that give us all life time hero status?
As for video game characters, true heroes are few and far between. Master Chief has no personality at all, let alone a heroic one. He's just another male power fantasy icon.
I'd say that Wander in Shadow of the Colossus is a hero. Young Link is a hero, considering how driven he must be to do whats right even though he's just a kid. Mario is a hero, even though judging by the pitch of his voice and the fit of his pants, he likely has no genitalia.
Solid Snake is definetely a hero, and probably the most interesting, three dimensional one to show up in video games in many years.
Just a few thoughts.
(# 16) on 10/17/2007 21:18
(# 17) on 10/18/2007 14:40
Heroes in video games? For the most part, old harcore gamers (the majority of us) were exposed to games that always had a hero, and just one major villain. The game that comes to mind instantaneously is Castlevania.
Simon Belmont, almost seems like a character that was taken out of a novel, he had a long lineage of slaying monsters and Dracula, basically he did what he had to do not because of the circumstances he was placed under. But because of his obligation, and his sense of duty to do it. Thats a hero to me.
When faced against the odds, and being there because you have this driving force inside you to want to sccomplish good, not because your getting revenge, or something was taken from you, but because of the fact that you feel that it is your duty, your calling to become that hero. To save the lives of people you have never met, thats what a hero is.
It seems as though heroes now a days are far and few between, there are bad asses, but very few of those that I would classify as a hero. Solid Snake as someone already stated, is a true hero. Since he has personality, actively learns, feels, expresses himself. You feel as though hes a real person sometimes.
but Im rambling now. heh. good story either way.
(# 18) on 11/20/2007 16:54