GTA Online does not live up to the hype.
Let me start by saying that I've managed to avoid most of the online glitches that seem rampant in GTA Online. The only problem I ran into seemed to be the most common of them all, not being able to play the first race. After the patch came out (amazingly fast I might add), I had zero real problems playing the game to its fullest. The problem is that playing the game just isn't that fun.
The open world is just a glorified lobby. Nothing of any real substance ever happens while you free roam. Sure you can make your own fun by randomly screwing people over or joining an impromptu gang, but that kind of fun doesn't last. The only things of real substance you can do is either rob a convenience store or sell random cars to the chop shop, and those activities get old quickly. I've tried to dick around with random people and while it sometimes results in spontaneous fun, mostly it leads to boredom.†
The game has it's moments, but they're few and far between
Of course, every multiplayer game becomes instantly more fun with friends. You can communicate and set up your own scenarios which often lead to some legitimately amazing moments.†Itís a comment I constantly see when people defend multiplayer/co-op games; ďIts better when you play with your friends.Ē What I always want to reply with is ďOf course it is dumb ass!Ē or ďOh really, I would NEVER have figured that out without your AMAZING and INSIGHTFUL FUCKING COMMENTĒ. What I want to know is how much fun you can have with random people, and the answer in this case isÖ..not much.
You have your standard multiplayer modes and some GTA particular multiplayer modes that aren't really anything special. Then you have the missions you get from NPCís which are almost always some kind of co-op fetch quest. Every single mission comes down to either killing someone or retrieving something. Itís just seems like Rockstar really didn't care when they made these missions, theyíre just so completely mediocre. Once again the only fun comes when something unexpected happens, such as your co-op partner getting run over by a bus. Sure itís a nice laugh, but then itís back to the tedium.
Money is king online, and playing the boring missions is basically the fastest way to get money. The only reason to rob stores or sell stolen cars is to get money. Everyone wants money because they want to buy guns/cars/garages/houses. Just like in real life, I became a slave to money. What little fun I had in the open world was squashed when I realized that dying in the open world costs money, a lot of money. So I instead focused on doing missions and the occasional deathmatch/race. It was like a job to me, I played for hours just to get enough money for a new gun and some clothes. Of course there are ways to make money fast, but they involve playing the same missions dozens of times in a row. It seems like the ultimate goal is to get a nice house, but I donít really care enough to get there. Iím bored enough as it is, I donít see how a virtual house will make the game more interesting.
Unless of course this is what happens when you buy a house
Nothing about GTA Online is really different or innovative; itís a collection of mediocre multiplayer modes and boring co-op missions. Itís feels like a boring modern version of Red Dead Redemptionís multiplayer. Maybe I built it up too much prior to launch, but GTA Online really is a huge disappointment for me.