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About Me
My name is Josh. I'm 19 years old and live in Las Vegas, Nevada. I enjoy playing all sorts of games. My favorite genres are RPG's and Shooters. I prefer to play a game through first without going for achievements as I find it's a better experience to go into a game blind. However I often break my on rule because I have no self control. I own and play all 3 current home systems and am the proud owner of a broken psp and a fully functional DS lite. A while ago I decided to review every game I play so most of my posts will be reviews, although I will have the occasional rants and likely be to lazy to follow through. I like to play games on easy as I have a short temper so take that as you will. I'm currently only working part time so I'm using the internet way to much and play games more than a normal person should. That's about it for now, so hopefully you enjoy the blog.

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Prototype 2(360)
Battlefield 3(360)
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On my instant queue
Gurren Lagann
Upottte!
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Final Fantasy 10
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Deadly Premonition
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Gears of War
Syphon Filter
Xenosaga Ep. 1:Der Wille Zer Macht
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Resident Evil 4
Mass Effect 2

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Backlog Review: Silent Hill: Shattered Memories
CoruptAI125 | 7:29 PM on 08.08.2011 10 comments




Silent Hill: Shattered Memories

In Soviet Russia, game profile you!!

Played to completion on default difficulty (Wii)


You know your in for something special when the first thing you read is a warning. A warning that specifically says "this game plays you as much as you play it." A game that promises to analyze every move you make and tailor itself specifally to who you are as a person. The most amazing thing about it though, is that it succeeds.

As a psuedo remake of the original Silent Hill, the game opens with protagonist Harry Mason waking up from a car crash to find his daughter Cheryl missing. Armed with a flashlight, cell phone, and your wits, you'll soon begin to explore the town or Silent Hill. However, before all that you'll be introduced to the your characters pychiatrist. He makes frequent appearances along your journey to test you with various mental excercises ranging from coloring to psuedo rorschach tests. These tests can impact your games in surprising ways that I don't want to spoil. I'll just say that sometime's these tests are more literal then they seem.

Silent Hill fully embraces the wii's unique control scheme and is definitely one of the best games to showcase the Wii's potential. The wiimote acts as your flashlight, which helps to put you in the protagonist's shoes and immerse you in the game. Also unique and immersive is the in game cell phone, which acts a a mulit-tool in the game. Your cell phone houses your save games, GPS, contacts, messages, and camera. Messages are central to the game's narrative and once again uniquely immerse you in the game by playing through the wiimotes speakers which give a distinctly bad cell reception sound. The camera main use is to see ghosts ala Fatal Frame.


The Cell phone is a fantastic tool

Most of the game will be spent investigating the town of Silent Hill trying to find your daughter. Along the way you'll encounter you'll find various ghostly apparitions to photograph and often come accross extremely disturbing voice messages. The games atmoshpere is constantly reinforced by these messages which leave you on edge and often wondering the fate of the people whose messages your now hearing. every once in a while you'll come across another person in Silent Hill. These characters appear and disappear frequently, always leaving you with more questions then answers. This portion of the game is heavily altered based on the games profiling of you. The characters you meet can change appearance dramatically, one example being the cop you meet early on. In my game she dressed seductively and flaunted herself. The next time trough she had completely changed her look to a conservative sherriff look. Not only do the characters change but so do the locations. Billboards and signs change, storefronts can be completely different, and building can be locked and unlocked based on your choices. The differences are so immense that this game can essentially be played through mulitple times with completely different looks and feels every time.

The other big gameplay element of Silent Hill ate the enemy encounter sections. At various points in the game the world will freeze over, indicating that you are now being pursued by the monsters of Silent Hill. Shattered memories has no combat mechanics, your only choice is to run to safety. Here is where the game sort of falls apart for me. Every enemy section is basically a maze that you must navigate to reach a safe room. Enemies will chase you doggedly, jumping on you from all sides in an effort to take you down. Your only defense are the rare flare pickups and your ability to quickly find the exit. Here the wii's controls easily and often become a problem. The heart of it lies in how you shake off enemies by waggling. There are many times you can't avoid enemies jumping you and you have to frantically waggle in the right direction to throw them off. This often leads to the remote losing sync with the sensor bar, leaving you standing still for precious seconds. I've died more than once trying to get the sensor bar to pick up my remote, which is extremely frustrating. For the most part though, these sequences are a sort of hindrance to the main appeal of the game, the plot.


I NEED THAT FLARE NOW!

Silent Hill Shattered Memories is without a doubt my favorite game on the Wii. For the most part the game lives up to it's promise of fully bending itself to your personality. The enemy segments of the game aren't anything special, but luckily they're fairly brief and few and far between. In many ways this game blew me away. It's ability to change itself so completely is something I've never seen before. The ending itself is worth playing through the game for, if just to see how well a game can understand you.

4/5

[Next up for reviews are Portal 2 and Alice: Madness Returns. Also I'm still looking for feedback to see if people would enjoy game deal blog entries on a semi frequent basis.]



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8 comments | showing # 1 to 8
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CoruptAI125's Avatar - Comment posted on 08/08/2011 21:14
CoruptAI125
I've played all those except Madworld. I love RE but Darkside was very drab and boring to me, even co-op. Trauma team is great but man it gets HARD! Madworld looks interesting but I never gave it a shot.
Jonathan Holmes's Avatar - Comment posted on 08/08/2011 23:01
Jonathan Holmes
Great review! I agree with Karu though. There are arguable even better games than Shattered Memories on the Wii. No More Heroes 2 is probably my favorite, but Little King's Story, Zack and Wiki, the and Bit.Trip series are all up there too.

And have you tries Cursed Mountain? It's like $9 used now, and it's pretty spooky. I actually with that Shattered Memories had taken more from that game, particularly the combat.
CoruptAI125's Avatar - Comment posted on 08/08/2011 23:34
CoruptAI125
YAY Holmes comment!!!

Seriously though I only recently got a Wii and I only own 5 games. Those being the 2 resident evil rail shooters, Silent Hill, Goldeneye, and New super Mario Bros.

I really do want to play No More Heroes though, but I was thinking of going the PS3 route since it's coming out soon.

Cursed Mountain I will Definitely give a shot though. I've actually been looking at it for a while because the limited edition is only 9 bucks on amazon brand new, and I'm a sucker for any Limited editions. From what I've heard it's an overlooked masterpiece. I'll probably give that a shot relatively soon, I just have to think of something I want that's around 17 dollars to get my free shipping!
Kaggen's Avatar - Comment posted on 08/09/2011 02:10
Kaggen
Being an Silent hill junkie I really liked that SM dared to stick out from all of the action focused survival horror games so much in fact that I played trough it 4 times! One of my favorite lines in the game is After you colored the house like a 3 year old kid would do , drawing the occasional dick on the paper the psychiatrist goes , what a lovely family home :) Haha, and by the way , I also enjoyed those parts of the game, great blog! Oh, just one thing , I never had a problem with the wii - controlls in the monster sections , try relocating your sensor bar :O
Mr Andy Dixon's Avatar - Comment posted on 08/09/2011 12:07
Mr Andy Dixon
Thanks for the review!
CoruptAI125's Avatar - Comment posted on 08/09/2011 14:03
CoruptAI125
@Karutomaru
Yeah I picked them all up with my Wii. I just gravitate more towards 360/PS3 games in general.
Stephanie K's Avatar - Comment posted on 08/09/2011 23:13
Stephanie K
I have had a huge itch to go back and replay through Shattered Memories.

I personally loved it and do agree that it is probably one of (if not) the best Wii titles. However, I feel the enemy segments mean more than most of the fanbase gives them credit for. I know a lot of people were highly disappointed with the fact that there really was not any combat, but there is a reason for that. A reason I cannot fully explain on here without risking spoiling a good bit of the plot's twist. So I shall say this much instead:

You run from the enemies because they represent something else that you are truly running from.
CoruptAI125's Avatar - Comment posted on 08/10/2011 11:31
CoruptAI125
@Stephanie K I understand what your saying but It just wasn't enjoyable. I have no problem with just running away, in fact it works better than most of the other
Silent Hill games combat. To me it's more the way they're laid out. I know it's a maze for a reason but it gets frustrating after the first 2 times. I just wish they were less frequent and a lot shorter.
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