Quantcast





[Editor's note: Conrad Zimmerman talks about Hunt the Wumpus for his piece to this month's Monthly Musing. Conrad also gives a link to the game at the end of his tale should you want to hunt the Wumpus. -- CTZ]

Oh so long ago, I lived in a townhouse in a not-so-great part of a small industrial city. It was set up as two apartments in the house proper with a third situated over an unattached garage. My father kept an office in that garage, working at any number of his entrepreneurial ventures. The accounting firm, the cab company or whatever else it happened to be that month was run from a tiny corner of an otherwise cluttered garage.

It was some kind of mystical space, like a museum for long-abandoned passions. Even now I can see the piles of indecipherable paperwork, assorted marketing materials that were produced though never needed and a motorcycle that once traversed the length of the United States but would never run again. The reek of oil and musty paper, so vivid in my memories, meant that this was a man's domain. Occasionally, my father would permit me entrance into his sanctuary and allow me to entertain myself with games on his personal computer. More after the jump.




The machine was portable, much the same way that cellular phones were in the late 1980's. It was the size of a suitcase and weighed more than thirty pounds but it had a handle, by God, and that was portable enough for us. Sporting two 5 1/4" floppy drives and a huge, 9" monochrome display, the Kaypro lacked any capability to display graphics. The knock-offs of popular arcade games we played on the computer were nothing more than ASCII characters. Pac-Man, an inequality sign that animated into a dash and back, was chased by ghosts represented by a capital "A". I don't think Donkey Kong was even attempted in his clone game, but I recall Mario wound up as an "@".

These games entertained me, but I lacked the manual dexterity to play them well. Temporary diversions, at best, for a child eager to succeed yet easily frustrated. It wasn't until I discovered Hunt the Wumpus that I truly took to videogaming and it is likely responsible for my continued interest in the hobby.

Hunt the Wumpus is a text-based game which places the player in a cave with a network of numbered rooms. Each room has three exits leading to one of the other nineteen locations. The object is, as suggested by the title, to hunt down and kill a mysterious creature called a "Wumpus" using only the clues provided by your senses (as described by in-game narration) and logical deduction. If you were in a room adjacent to the Wumpus, the game would inform you that you could smell it, giving you an opportunity to fire one of your precious few arrows in the direction you think the smell might be coming from. If you miss, the Wumpus will move, possibly into the room you happen to be in (thus devouring you).



The Wumpus wasn't the only threat to your well-being either. Rooms could contain other hazards, such as a bottomless pit or Super Bats. Moving into a pit room was certain death but the bats would simply move you, at random, to another room in the cave. Of course, they could very well move you to a room that has a pit or the Wumpus. Both the Super Bats and pits had their own text cues to let you know one was nearby.

Since the Wumpus, hazards and player are all assigned random locations at the start of the game, no two rounds of Hunt the Wumpus were the same. Upon an untimely demise, the game would prompt to see if you wanted to use the same setup again. This way, if you happen to fall into a pit on your first move or only ventured in a bit and never getting close to the Wumpus, you could sally forth armed with the knowledge gained in the previous run.

As a child of about four, I was reading on a small scale. Since Hunt the Wumpus was a simple game with little in the way of response text, it was something that I was still able to play. I wasted hours upon hours creeping about in fear, with tensions reaching their peak whenever I encountered the phrase, "I SMELL A WUMPUS." From the very edge of my seat, I fired my arrow into what I could deduce was the room containing that fearsome beast. Victory, rare at first but more likely with every play, was exhilarating.


What made Hunt the Wumpus so amazing to me was that it was cerebral. It did not require quick reflexes or careful timing. I was able to think things through between rooms and figure out where I was going based on where I'd been and what I knew of the surroundings. This game taught me that videogames could be more than jumping over barrels or eating dots. They could also be enjoyed by people who liked to just sit and figure something out.

I sought out other games of this sort as my descent into becoming a gamer progressed. From the Zork trilogy into graphical adventure games and eventually point-and-click, I continue to follow the genre to this day. Eventually, the reaction times and coordination necessary to play more action-oriented games came to me but nothing has ever piqued my interest like a good puzzle and Hunt the Wumpus still provides that nearly a quarter century since I first played it.

Want to try your luck at hunting a Wumpus? The game is available here in its original configuration (a dodecahedron) as well as several other map types.
LAUNCH GALLERY (4 IMAGES)
Photo Photo Photo Photo









More gaming stories around the web. Got news? Submit yours to tips@destructoid.com

Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work. Likes Mega Man 2, Arcade Games, Books about games, Board games, Having cultural interests that aren't games Meet the rest of the team



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

21 comments | showing # 1 to 21
prev next

Dagerr's Avatar - Comment posted on 06/16/2008 13:28
Dagerr
Holy..... YES! I've read other Cblogs trying to remember what MY start of the affair is, and Conrad, you have hit it. Hunt the Wumpus.... I feel like you've opened my mind to my own memory.

Well done on many levels man. =)
4knuckleshuffle's Avatar - Comment posted on 06/16/2008 13:34
4knuckleshuffle
Frontpage.
Darren Nakamura's Avatar - Comment posted on 06/16/2008 13:37
Darren Nakamura
I'd like to hunt her wumpus.

>_>
<_<

Right?
Pixel Blue's Avatar - Comment posted on 06/16/2008 13:42
Pixel Blue
I have only heard the legend of Hunt the Wumpus. I never looked for it before, but now I really want to play it. My dad played, but not on a personal computer, so he just relayed the idea of it to me.

Great post.
Cowzilla3's Avatar - Comment posted on 06/16/2008 14:15
Cowzilla3
Awesome job man. Never played it but could be a fun distraction.

Dexter, I did your mom's wumpus.
Brahms's Avatar - Comment posted on 06/16/2008 14:17
Brahms
One of the examples of a truly unique text-based game. I'd love to see a flash update with both the original and a sort of minimalist take on it.
Darren Nakamura's Avatar - Comment posted on 06/16/2008 15:32
Darren Nakamura
I just played it. Got the wumpus on my first try. It definitely helps to draw a map while you're playing.
Aaron Mxy Yost's Avatar - Comment posted on 06/16/2008 16:16
Aaron Mxy Yost
Oh man, I freaking loved this game. I actually copied the BASIC code from a game book and saved it to disk on my old IBM PCjr.
king3vbo's Avatar - Comment posted on 06/16/2008 16:25
king3vbo
Awesome! I actually remember playing this... and in just playing the web version, I remembered its awesomeness!
Darren Nakamura's Avatar - Comment posted on 06/20/2008 19:54
Darren Nakamura
I drew out a very pretty dodecahedron map for this. Let me see if I can MS Paint one right now.
EternalDeathSlayer's Avatar - Comment posted on 06/20/2008 20:00
EternalDeathSlayer
Never played it, but that sounded great. Good write up.
Darren Nakamura's Avatar - Comment posted on 06/20/2008 20:09
Darren Nakamura
Here, in case any of you need a visual aid for mapping the standard dodecahedron:

GrumpyTurtle's Avatar - Comment posted on 06/20/2008 21:10
GrumpyTurtle
I played it on my TI-99A, damn those were the good ol' days, TI-99A is where all my game playing started. Oh if only my parents had known what that thing would unleash.
bleep's Avatar - Comment posted on 06/20/2008 21:29
bleep
oh man I played this! WUMPUS!
smurfee mcgee's Avatar - Comment posted on 06/20/2008 23:19
smurfee mcgee
cool write. It's awesome to read some of these Affair blogs and hear about stuff I never even played.
Some Jerk's Avatar - Comment posted on 06/20/2008 23:52
Some Jerk
Man, I was gonna write this...
The Wumpus was a 25x25 pixel terror to me as a small child, truely the first antagonist in my videogaming days.
mistic's Avatar - Comment posted on 06/21/2008 00:04
mistic
WoW sounds like a great game :-) kinda makes me think of MUDD :-)
Quisling's Avatar - Comment posted on 06/21/2008 04:21
Quisling
grats on featured again Conrad, great take on an amazing classic game (brought back memories!)

:-D
Conrad Zimmerman's Avatar - Comment posted on 06/21/2008 07:08
Conrad Zimmerman
Thanks for the promo!
KamikazeTutor's Avatar - Comment posted on 06/21/2008 10:59
KamikazeTutor
Yes! Someone that organizes himself like I do with text adventures!

Maps, maps, maps, maps...
DaedHead8's Avatar - Comment posted on 06/21/2008 13:50
DaedHead8
Wow, never even heard of this one but it sounds like a lot of fun. Good write up Conrad and congrats on the frontpage!
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!