games  anime  |  toys
This is a Dtoid readers's blog. For staff blogs click here. Confused? read this Create you own!  |   Members: Login now





RetRose Tinted: Spy vs. Spy
Conrad Zimmerman | 2:59 PM on 05.27.2008 10 comments



Rose Tinted is a regular feature of my Cblog, in which I re-examine games that we have fond memories of and see if they still hold up. If you have suggestions for titles to be featured in the future or ideas on how I can improve the column, please let me know.





When I was but a wee lad, I read Mad Magazine almost religiously. Too young to realize that each issue was essentially the same as all the rest, I ate that shit up. From the film parodies to the Usual Gang of Idiots and all the way to the Fold-In, it was easily my favorite periodical for the nearly ten years which I subscribed. The greatest of all contributions to society made by Mad (okay, with the possible exception of the strides for first amendment rights) was Spy vs. Spy.





So, you can imagine what the video game was to me. The premise plays out just like the comics. Trapped in an embassy with a time bomb strapped on, you play as either the white or black spy and compete to be the one who survives. In order to make your escape, you must acquire five items: An attache case, a secret dossier, passport, money and the key to the airfield. These items are hidden throughout the embassy in bookshelves, desks, inside televisions and behind paintings.

There is, of course, only one set of items, so you'll be in constant conflict with the opposing spy. In addition, you can only carry one item at a time but the attache case can contain all the rest, which keeps things reasonably balanced right up until the frantic end of a round.





Each spy is armed with a dagger for when they come in direct contact with each other, but that's not the only trick up their sleeves. An arsenal of nefarious traps are also available including bombs, springs and a bucket filled with water (for electrocution). Some traps can only be placed on certain fixtures within the embassy and all but one (which is easily escapable already) have a way to defuse them with items found in the embassy. When one spy is killed by a trap, the other has to stop whatever they're doing and giggle. It's the little things that bring me joy, apparently, because that never gets old.

Keeping things frantic is the time limit. The amount of time you get is based on the size of the level you're playing on and can range from five to twenty minutes. As you get killed, the timer will shave about thirty seconds off your remaining time and make you sit for another agonizing few seconds where you can do nothing but watch you life tick away (and keep an eye on your opponent).





I played this originally on the Commodore 64, but a port for the NES was made in 1988 and that's the version I played for the column, not wanting to go through the hassle of hooking my C64 up. This was probably a mistake because the NES port is pretty mediocre by comparison. It contains one less trap than the original game (gun and string) and, while the C64 version displayed all of your available traps beneath your time, the NES release only shows which of the escape items you have.





Two sequels were released for Spy vs. Spy, The Island Caper and Arctic Antics. The three all follow a linear progression, with the spies crash-landing the plane from the first game onto a desert island in the second. On the island, they must find and assemble three parts of a rocket and escape to a submarine off-shore. Unlike the first, traps must be built from items in the environment, such as coconuts, vines and sticks. There's also no return from death, favoring a longer health bar and regeneration. If you die, a headstone unceremoniously marks the location of your passing and that's it.

Arctic Antics, taking place in, yeah, the arctic, adds a method for healing, but not much else.

All the games in the series feature a computer antagonist or can be played against another human. The AI of the computer isn't very good and can easily be overcome with a bit of patience and persistence once you get a handle on the controls. The only real way to play the Spy vs. Spy games is with an actual, human opponent.





In 2005, a new version of Spy vs. Spy was released for XBox and PS2. Featuring 3D graphics, four-player deathmatch and a story mode for people with no friends, the game was an utter crapfest. The traps were pointless to use since it was always more efficient to just beat an enemy to death. If you're expecting classic Spy vs. Spy action, you're going to be sorely disappointed. Worse, if you've only played this game, you might never realize that a much better series of games preceded it.

I still love the Spy vs. Spy games. The multiplayer is balanced, frantic and fun. There's not much point to playing it on your own, though, and dated graphics along with some niggling control issues might turn off newcomers to the series.


Final Verdict: Still an amusing diversion with strategy potential that I'll never, ever find anyone to play with me.



MOAR RETROSE TINTED



Is this post awesome? Vote it up!

0


Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

10 comments | showing # 1 to 10

prev next

Conrad Zimmerman's Destructoid Blog
I neglected to include information on the GameBoy version, called Operation Booby Trap. This is intentional, because it's a dumbed-down version of the original game that doesn't merit discussion.
Vongore's Destructoid Blog
i had the one for the NES, i was little so i didn't knew a thing what was going on screen, but in time i slowly realized what i had to do.

Now nobody wants to play with me neither
Knives's Destructoid Blog
I loved spy vs spy on the NES, I never played the C64 version so I don't know how big the difference in gameplay was, but I played the NES one all the time with my cousins, I hated falling into traps and I think i loved the music and the giggles.
commish's Destructoid Blog
I'll play Spy vs Spy with you, I had a blast playing that game when I was a kid
king3vbo's Destructoid Blog
The NES version was fun
ParaParaKing's Destructoid Blog
Nice to read about this one.
I played the C64 version back when I was a kid and never really understood, what I had to do there.
tsunamikitsune's Destructoid Blog
I remember playing this game on the NES. :D

Good times, good times.
BlackSunEmpire's Destructoid Blog
I played the C64 version, as I recognised it from the magazine, but I'm pretty sure I didn't really know what was going on. Much preferred saboteur and bruce lee on the C64.

I never realised the 2005 update was released, it seems like thats a good thing.
Shakey1245's Destructoid Blog
A classic. Good to see it getting some love.
Mxyzptlk's Destructoid Blog
Loved playing this against my bro when we were kids.


prev next


Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 about me

I write for Destructoid, primarily reviews and recurring columns. I'm probably best known for RetRose Tinted, a series which I began in the Community Blogs and ran for six months before joining the site staff and taking it to the front page. I also contribute to An RPG Draws Near and the recently minted Sexy Time! column as well as serve up a weekly collection of the best deals on games (and completely gratuitous photos of women) in Discountoid.

I'm fond of all types of gaming, either on a screen or a tabletop. In terms of video games, my interests vary wildly from platformers (2D preferred) to RPGs and the occasional FPS. The greatest game of all time is Mega Man 2 and any suggestion otherwise will be met with swift vengeance.

E-mail: conrad@destructoid.com
Twitter: ConradZimmerman
Jenny: 867-5309

Currently playing:
Plants vs. Zombies (PC)
LEGO Battles (DS)
Geometry Wars 2 (XBLA)
Trauma Center: New Blood (Wii)
Burn, Zombie, Burn (PSN)


Old Features


On the Table


RetRose Tinted


Death by Cartoon

About Rodney Dangerfield:



The mere inclusion of Rodney Dangerfield can vastly improve anything. Films, music, toasters, anything. In particular, the force of Rodney Dangerfield could elevate video games to the level in which they are accepted by the mainstream as a true art form, bringing together people of all races, creeds and tax brackets in peace and harmony.

RIP Rodney.

 xbox 360 gamertag
 mii friend code:
1987-8471-4268-2488

 friends' updates
BluDesign's Profile BluDesign
A More Positive Katamari Forever Review...
CblogRecaps's Profile CblogRecaps
Cblogs of 11/27/09 + Mousisms
ceark's Profile ceark
I can't figure some things out and it's driving me nuts.
Coonskin05's Profile Coonskin05
A Not-So-Weird Kid's Top 10: NES Games
Cowzilla3's Profile Cowzilla3
Monday Review: Drag Me to Hell
CronosBlade's Profile CronosBlade
360 Paradise Wednesday Week 2 - 10PM EST
Electro Lemon's Profile Electro Lemon
CAPTION CONTEST: Jim Sterling in Miami!
Excremento's Profile Excremento
A Weird Kid's Top 10 -- NES Games That You Had To Leave on All-Night To Beat
FAILCAST's Profile FAILCAST
Failcast episode 54 records tonight; [insert additional phrase here]
Hamza CTZ Aziz's Profile Hamza CTZ Aziz
Weekend Destructainment: Jesus cheats at Modern Warfare 2
HarassmentPanda's Profile HarassmentPanda
Review: Magic the Gathering - Duels of the Planeswalkers
Hitogoroshi's Profile Hitogoroshi
Catching up on Bru-Ray Releases.
ImpossiblePlant's Profile ImpossiblePlant
Game related art! (aka, I'm back, bitches)
Knives's Profile Knives
Destructoid's PAX 09 Panel
Koobert's Profile Koobert
Siren: Blood Curse - The (Secretly) Best Survival Horror Title of the Year? (Lotsa Spoilers.)
Mikey's Profile Mikey
The Destructoid Comic: Power up!
Necros's Profile Necros
Dtoid's 2009 Completed Games List: August/September/October
Niero's Profile Niero
Join Destructoid at the University of Miami's Launchpad
P3T3Y's Profile P3T3Y
Lurk no further
razerangel's Profile razerangel
Are Games Becoming Homogenous?
rice cracker's Profile rice cracker
Woodworking in gamer land
riomccarthy's Profile riomccarthy
Blow those candles out! Rio's Mario RPG Bundt cake
shipero's Profile shipero
PS3 Friday Night Fights: Boldly Going Forward, 'Cause We Can't Find Reverse
Snaileb 's Profile Snaileb
I've been having a blast, but miss you too, Dtoid!
Soulhammer's Profile Soulhammer
Seeing Red: Red Colored Teams Win Games, Sports
Variable Gear's Profile Variable Gear
Fails at blogging.
vexed alex's Profile vexed alex
Beneath the Pixels: Wind Waker Part One
Y0j1mb0's Profile Y0j1mb0
PS3 Friday Night Fights: I CAN'T MOVE EDITION


 

 
  get involved

register or login
post a blog
post a forum
enter a contest
contribute a news tip
suggest a feature
be a guest editor
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meetup+play online
seriously

about Destructoid
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator
Despingation?




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006