*Community Blog by Conrad Zimmerman // RetRose Tinted: RapJam Volume One
[ x ] remove ads and scale site to 1080p+
[ x ] remove the ads & get mobile premium
pay whatever you want to upgrade
 
Conrad Zimmerman blog header photo
Conrad Zimmerman

The Groan You Hear for Miles

Fronts 3159Posts 0Blogs 218Following 31Followers 314


 

LONG BLOG

RetRose Tinted: RapJam Volume One

   0

RetRose Tinted is a regular feature of my Cblog, in which I re-examine games that we have fond memories of and see if they still hold up. If you have suggestions for titles to be featured in the future or ideas on how I can improve the column, please let me know.

One additional note: The RetRose Tinted Corrective Lenses C-Blog Competition ended yesterday. Originally, I'd planned to announce a winner on Thursday, but I've decided that since none of the entries were any good at all, I'm just going to buy myself a Dtoid shirt instead.



RapJam Volume One, 1995 by Mandingo


Every once in a while, a game comes along that revolutionizes what we think of when it comes to our favorite form of entertainment. This week, I'm going to cover what is probably the finest example of programming ever to appear on any television anywhere. I am, of course, speaking of RapJam Volume One.

I first encountered RapJam Volume One in 1996, while a counselor at summer camp. The A/V lounge at Camp Chippercaca had a Super Nintendo. Rapjam Volume One was the only game available for it because all other games had been ritually destroyed in a bonfire the year before. When I asked why, it was explained that they were destroyed for sheer inferiority. How could this be possible? What game could be so excellent that no other would ever be necessary again?





Though my head swam with doubt, all that was washed away within seconds of turning on the cartridge. RapJam Volume One is a basketball game like no other in that it pioneered the fusion of rappers and sports. Finally, the collaboration I'd waited for all of my life had come to pass and I spent the entire summer in that lounge.

RapJam features two modes of play, Tournament and Challenge. The Challenge mode is great action for two to six, but the Tournament is where it's at. Featuring an incredibly deep team management system, you can build a dream team of awesome rappers and have them take it to the hole in three-on-three street ball.





The roster is a veritable who's who of rap music. Naughty By Nature, Onyx, Public Enemy and House of Pain all make appearances in their groups, but there's plenty of great solo acts too, like Warren G and Coolio. Coolio!!! Plus, you can play as the one rapper known to defeat Michael Jordan in non-regulation play: Queen Latifah.

This game has some vicious, no-holds-barred action. You can shove the other players around, do massive, monster slams and then bust a cap in the asses of your opponents. And the graphics are amazing! Everybody looks so life-like and moves just like I would expect them to on a real court. While none of the phat beats in the music are licensed, they're bumpin' all the same. Rumor has it that Paul Simon tried to sue the makers of RapJam for illegal sampling of one of his songs for the track you listen to while in-game but Flava Flav hung his ass over a balcony until he dropped the lawsuit.





Now, we all know what came to pass after the release of Rap Jam Volume One. The steady stream of quality games in the rapper-sport genre continues to this day. But whatever happened to RapJam Volume Two? Nobody knows for certain, but urban legend has it that the developers at Mandingo Games toiled on the title for about five years before realizing that they could never again reproduce the magic of their first effort. Even though they had all the riches of Croesus, the depression at their failure took its toll and they entered into a suicide pact.

Even though we'll never see the sequel to RapJam Volume One, it stands as a mighty tower above all other games, worshiped as the worthy god of gaming that it is.

Final Verdict: BEST. GAME. EVER.


MOAR RETROSE TINTED
#cblog   
Login to vote this up!


 
 

  0 COMMENTS

Please login (or) make a quick account (free)
to view and post comments.



 Login with Twitter

 Login with Dtoid

Three day old threads are only visible to verified humans - this helps our small community management team stay on top of spam

Sorry for the extra step!

 

About Conrad Zimmermanone of us since 2:14 AM on 12.06.2007

An avid player of tabletop and video games throughout his life, Conrad has a passion for unique design mechanics and is a nut for gaming history. He can be heard on the comedy podcast FistShark Marketing (fistshark.com) and streams video games often on Hitbox (hitbox.tv/ConradZimmerman)

Twitter: ConradZimmerman
Jenny: 867-5309


Old Cblog Features


On the Table


RetRose Tinted


Death by Cartoon

About Rodney Dangerfield:



The mere inclusion of Rodney Dangerfield can vastly improve anything. Films, music, toasters, anything. In particular, the force of Rodney Dangerfield could elevate video games to the level in which they are accepted by the mainstream as a true art form, bringing together people of all races, creeds and tax brackets in peace and harmony.

RIP Rodney.
Xbox LIVE:Conradtoid
Mii code:1987-8471-4268-2488


 

Around the Community

Featured

Posts

Blogs

Support

 



Read Huge: Top Stories

Destructoid