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On the Table: Betrayal at House on the Hill - Destructoid




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An avid player of tabletop and video games throughout his life, Conrad has a passion for unique design mechanics and is a nut for gaming history. Conrad formerly wrote news and produced video content for Destructoid (including Sup, Holmes?, Office Chat and Saturday Morning Hangover) and was a regular host on Podtoid.

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This blog post has been edited. It was formerly titled Tabletop Gaming Friday: 12/21/2007 but has been renamed to fall under the new feature title

Since I've been having a difficult time coming up with regular content for my blog, I've decided to chronicle the weekly meet-up of my tabletop gaming group. I apologize for fail, but I have no regrets.




Tonight's choice for a game was Betrayal at House on the Hill. This is a particularly good game for the vindictive and cruel people who show up at my house every week. The premise is simple: the players are exploring a house, Arklay Mansion style. Eventually, it will come to light that one of the players is a traitor, forcing the remaining members of the group to attempt to thwart the traitor's plans. Using tiles to represent the rooms of the mansion, 12 characters with individual strengths and weaknesses and over 40 scenarios, there's a lot of variety and replay value.

To give an idea of what players can be in for, the two games played this evening resulted in rescuing a companion buried alive in the basement of the house (the precise room unknown to them until they checked) and being strangled to death by the vines of a carnivorous ivy winding its way through the corridors. Our favorite scenario involves everyone being shrunk down to a few inches in height, trying to escape the house in a toy airplane while hunted by house cats.


Best idea of the night: A novelization of a film based on a video game starring Rodney Dangerfield as a Paul Mooney impersonator, impersonating David Allen Grier in his well-known impersonation of Maya Angelou, reading NWA lyrics.



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