An avid player of tabletop and video games throughout his life, Conrad has a passion for unique design mechanics and is a nut for gaming history. He can be heard on the comedy podcast FistShark Marketing (fistshark.com) and streams video games often on Hitbox (hitbox.tv/ConradZimmerman)
The mere inclusion of Rodney Dangerfield can vastly improve anything. Films, music, toasters, anything. In particular, the force of Rodney Dangerfield could elevate video games to the level in which they are accepted by the mainstream as a true art form, bringing together people of all races, creeds and tax brackets in peace and harmony.
This week, I've started posting daily runs of some of my favorite procedurally generated games to my YouTube channel. Today had a rough start to the morning, with a little bit of disappointment over reading reviews for Castlevania: Lords of Shadow 2 and particularly poor form in dealing with a Shopkeeper in Spelunky.
Later, I took another trip to the wasteland in Nuclear Throne. I've been playing with randomly selected characters and wound up with Muscle this time around. Not a bad guy to have; his dual-wielding ability can be really handy in a pinch and he's certainly nimbler than his appearance might suggest. But the Big Bandit did me in for the second day in a row to much sadness.
And then I took a stab at Risk of Rain, playing as the always enjoyable Acrid. I haven't played with him as much lately, but he's an amazingly potent character if you can get a few good buffs. I made it a good way in, but escape from the planet wasn't going to be in the cards today.