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Community Discussion: Blog by Conrad Zimmerman | Deadly Premonition custom coverDestructoid
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Meet the destructoid Team >>   Conrad Zimmerman
Conrad Zimmerman's blog
★ destructoid | Director of Video ★
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Destructoid's head of video operations. An avid player of tabletop and video games throughout his life, Conrad has a passion for unique design mechanics and is a nut for gaming history. Conrad organizes and produces video content for the site (including Sup, Holmes?, Office Chat and Saturday Morning Hangover) and is a regular host on Podtoid.

E-mail: conrad@destructoid.com
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The mere inclusion of Rodney Dangerfield can vastly improve anything. Films, music, toasters, anything. In particular, the force of Rodney Dangerfield could elevate video games to the level in which they are accepted by the mainstream as a true art form, bringing together people of all races, creeds and tax brackets in peace and harmony.

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Been some time since I got around to doing a custom game cover. When I first started making these, Deadly Premonition was always at the top of my list. I just couldn't settle on what I wanted to attempt.

My first idea was to depict the victim Anna on her tree. A few early efforts wound up fairly ugly and I started looking for other ideas. The design I almost wound up going with would have consisted of Agent Morgan's open case notes.

Over the last couple of weeks, I've been playing through the game again and I resolved to get this cover done so I could stop thinking about it. And then it just came together. I stopped thinking about all of the ancillary aspects of Deadly Premonition, all of the plot elements both on and below the surface, and remembered that at the core it's a story about a young, dead girl on a tree.

And Coffee.



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Legacy Comments (will be imported soon)


Love it, but it would mean covering up the Destructoid logo on the PAL version.

Ooooooh, tough choice!
seeeeeeeexy
I love Deadly Premonition. I love custom covers and fan art.

I now love Conrad Zimmerman.
very nice!
Sweet cover, man. I wish stuff like this was the style of game covers we get in North America.
Nice cover Conrad. This game is absolutely magical.
Print that on some heavy grain paper for texture and added durability, then you're good to go. I'd like some gold-leaf around the edge to give it a snooty, hardbound look, but still that's a cool cover.

I'd would ask about the inverted peace sign being set at genital height on the that lady, although I doubt that anything good could come of it. As long as there isn't a wave 'W' on her boobs, I guess I should just mind my own business.
That looks sweet, Conrad. I really should get around to playing my copy of Red Seeds Profile.
@Noaxzl: You could just print the full-sized version that Conrad has to link to and use it to cover your copy of the game.
Fuck why does printer ink cost so much money. Hopefully I get some ink soon because this is classy
Here's a mock-up for reference of what I talking about earlier in regard to paper grain and goldleaf... like it was necessary or asked. I need to get my Photoshop urges under control.



Higher Resolution
I will be placing this over the cover of NA's Deadly Premonition box art.
Woah, amazing! I really need some coffee...
Bonus points for putting the Love G symbol right on the girl's crotch. You the man, Conrad!

...

...also, you know what that looks like, right? ahahaha
Oh my. This is something I can fully support. I had a hoot downloading European cover art for some games that I didn't have cases for. Looks like I might have to hunt down some more custom art.
@Sir Legendhead: Why, no. I don't know at all what you're talking about. It's certainly not significant in any way, shape or form.

Honestly, I went back and forth on that particular element quite a bit. On the one hand, I wanted to do it because it was so utterly Deadly Premonition. The downside there is that I can't ever explain why. You either know or you don't.
That is sexy!!
@Legendhead: "Love G" was a love heart tattoo with cursive writing.
Sweet! I was just looking at the GAF collection the other day, a bunch of game covers done up to inspired by the Criterion film collection style, this beats the hell out of some of them. I'd love to replace all my game covers with ones like this.
@ Conrad - Well, y'know, you could explain it, but would you really want to? It's not like words could do it justice.

What you could do, is copyright it immediately and market it to the Wiccan community as a symbol for the cosmic cycle of birth, life and death. Or just give it to them for free. Either way works.

Seriously. That's brilliant.

@ Stevil - I didn't mean the deputy's tattoo, I meant the scars on George's back.
Maybe if I had played the game this cover would make sense to me, but then again, maybe not. I fapped either way.
I just got this for my birthday (someone on here suggested it for me - Law maybe?). I played through the first bit and was somewhat disappointed. Then again, I pussied out and played on easy so I think I need to man up.

Anyway, I like your design - but I'm curious about the upside-down peace sign? Is that covered in the game at some point?
I like the idea... the female restroom figure just bothers me for some reason though....

@Caiters
PLAY THE GAME ON EASY, YOU WILL NOT ENJOY IT MORE ON HIGHER DIFFICULTY. But seriously. It's not a good game, as far as the gameplay is concerned, and higher difficulties just make that more tedious. If you enjoy the game it's because of the characters and the story and the world... which doesn't even really get going til you get past that awful initial level.
This is beautiful. I don't care if I don't have a printer and my DP case is 5000km away, I will have this on a case!
@Caiters: Yes, the peace sign is explained. It's what drives the mystery and is part of the big reveal. It's quite genius actually.

Wedge is right (except it is a GOOD GAME!), play it on Easy because you're probably going to have a tough time if you miss out of some of the more helpful (i.e. new weapons) sub-quests. Enjoy the ride.
I said it's not a good game as far as the gameplay is concerned... well the shooting parts anyways. Other than the kinda fun boss fights at the end, I don't think you can really disagree with that. I did spend faaaar to much time stalking people around town watching them glitch out in their daily lives though... the things Sally would do... oh man... so good.
Seeing you play on Xbox Live has made me consider digging out my disk again.
Love the design :)

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