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12:57 PM on 12.17.2012 // ColtonPhillips
Geeky GameDev Poetry

I'm a software nerd, not a word-ologist. I'd love to get some criticism on this piece.

It starts with something small.

A strike that lights the fire.
And the hunger burns.

If you do not ache,
Then do not light that fire.

Your first will be simple, almost laughably so.
From pure thought-stuff, you will build a castle in the sky.

You will build a snowman generator.
Or, something like that.

Your second will fail.
Nobody will know that you were supposed to go there,
nobody will see the thing, and nobody will
“kill dead dog”.

Your third will be brilliant,
If you are smart enough to know,
What it is that you know.
Broken in countless ways,
But with undeniable charm,
It will be your ugly duckling.

Your fourth will be a technical marvel.
You’ll have learned so very much,
yet nothing at all.
It too is broken,
But you can probably count the reasons why.

Your fifth will be deliberate, clean, and focused.
It might even be fun.
It might not be broken,
But you won’t finish it.

Your sixth will be a showcase of your creativity.
The pinnacle of your imagination.
You cannot make this game.

Not yet, at least.

No,
Before you can face the Colossus,
You too must build a castle in the sky.
And you will.
And it will be glorious.
Your growth will be exponential, and exhilarating.
Overwhelming.
A Katamari of creation.
An explosion of possibility.

But it will be hard.
And maybe even lonely.
You will work more for less, less often, more.
And if you aren’t aching, you’re not doing it right.
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