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living the dream since March 16, 2006 |
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Holy shit, you've discovered Noby Noby Dog!
So sad to hear that, Colette. I had high hopes for this game.
Back to Escape Velocity for my space-adventure needs...
I conpletely agree Colette, this puzzle quest is so damn tedious, and they made it a pain in the ass to get new items and such. The first game was amazing in part because of it's simplicity, this one feels more like a chore. It's too bad really, but it did make me go back to PQ1 on my PSP...
Disappointing, was going to get it for DS. I will have to pass on the game now, which is fine, more time to focus on Dragon Quest V.
I jizzed in my pants over the demo version but I haven't played the full version yet.
Everything that I've read so far makes me emo. If you don't like it, I know I probably won't, either.
What a shame, too. I LOVE Puzzle Quest on the PSP. :(
Very sad. I never gotten around to playing the original, but was planning on getting it for XBLA when it comes out.
I guess I'll just have to wait for the review.
That makes me a saaad sockdog.
That picture of you with the rest of the RFGO! crew makes me so happy. The pictures of you as Mitsuru make me happy too but that's another matter.
I haven't checked it out yet (because I was waiting for the 360 version) but having not played the first one extensively, do you feel I would maybe be better off just getting the previous one instead?
godammit you guys, i didn't want to admit it, but galactrix really does suck in comparison to challenge of the warlords. i think we were all just holding our breaths for something amazing and the developers just couldn't step it up a notch. hacking the leapgates have indeed been getting annoying, i have to do the medium level ones multiple times, sigh. but what's really grinding my gears is trying to navigate the preposterous map. i can't tell where my main missions are compared the side missions. or what leapgates go where. i'm going to keep going, but it feels more like a chore and because i'm in deep denial. also, WHEN AM I GOING TO LEARN SPELLS!!?? I MISS MY SPELLS!!!
If you aren't adverse to it, you wanna try modding Colette, the script for the game's files are so simple that doing it is super easy, you can give yourself more time for the hacking gates, increase the gem speed, get a better ship right away.
It helps if you wanna enjoy the game.
im afraid to say that it's a wooly jumper... not a sock.
I'm enjoying it so far, but lost with the items system and how to get new weapons.
@ Hamza
I think that's the core problem of the game. The beautiful simplicity and elegance of the map of Challenge of the Warlords is lost with the over-complication of everything in the game, from mining to weapons crafting to the "psy-power" to the damn game board itself. I still feel like the game cheats too, but worse this time then it ever was in the first Puzzle Quest.
It just sucks, cause I'm trying so hard to enjoy the game, but I get tired of it, whereas for two months after beating the first game the first time I was seeing those damn gems in my sleep. Seriously. Maybe I should write a blog about this, but I dont want to seem like Im copying Conrad and Colette :/
lol Grim
@kyousuke nanbu -- I'm not adverse to it, but I'm not sure how to go about modding it. Would you mind explaining?
@arcticfox -- I think you should write about it if you're disappointed, I don't think that is copying in any way. I was so disappointed I felt like I HAD to write about it to get it off my chest, you know?
Negative words from Conrad and Colette? Consider my in Galactrix officially deemed best directed elsewhere. It's not that I'm not capable of making my own judgement calls . . . but I agree with you guys on a general basis enough to know not to even bother with it. Thanks for saving my time!
Well, that seals the deal. It sounds so depressing I won't even bother hitting up eMule.
Did you play the first PQ, Colette? I ask because while I find this game lacking in comparison to the first, it doesn't seem terribly bad on its own. And most of the epic backlash I've seen has come from people who got hooked by CotW and expected something better with the second game.
It's hard for me to look past the flaws of the game considering how much I played CotW, but I'm managing somehow. What gets me is that even though I have a pretty decent ship and armament, I find myself coming neck-and-neck with my incredibly weaker opponent because of horrible luck. I'd clear a line and suddenly two mines would pop up next to a solitary mine I didn't give much thought to. *shakes fist*
@Colette
Thanks, I ranted, it's posted, Im really just glad to know that it's not just me that is having major issues with the game. Also, I didnt even mention this in my rant, but the DS controls are horrible...
Donna has it for the DS, I was waiting for the XBLA version... we shall see...
That dog sock picture is hilarious. I played the hell out of PQ on the XBLA, but I'm not so fond of Galactrix. The old Puzzle Quest was slightly challenging and required a moderate amount of brain work, but it was one of those games I could play for 4 or 5 hours and not even realize it. It would seem like I only played for an hour. This game wears on me after 30 minutes.
I think it's good enough.
Makes public transportation bearable.
I know I'm late to the party but I had some time to kill and browse the Dtoid. Anyway, I have to agree with the sentiments here and say I'm really disappointed with Galactrix as well. They blew it. I will try modding as Kyousuke Nanbu mentioned to see if I can force it to be more fun.
Also, I had 'Warlords on the DS and thought it looked fine but seeing Galactrix on the PC makes me wish I had got it on the DS instead. Sometimes things just look better crammed on a small screen instead of blown up huge where you can see the cheesy 1990's Flash looking graphics up close.
The biggest problem with Galactrix, in my opinion, was the clumsy faction system. You run up against too many brick walls while playing where you can no longer complete quests because to do so requires that you pass through systems where the factions don't like you. You can't get past the factions because they're ships are way better than yours and you can't outrun them for the same reasons. So, you're stuck grinding and grinding until you can fight your way through those systems, and it slowed the pacing down to an absolute crawl.