[img]http://bulk.destructoid.com/ul/144974-/naoto preview final-noscale.jpg[/img]
Go check out Destructoid's collectible toy culture blog, which I proudly run:
Here is a list of things you should know about me:
I'm a female game/toy blogger living in New Orleans.
The NES is my favorite system of all time, closely followed by the PS2.
My DS is more or less glued to my person.
I can't resist playing Contra. Ever.
I think toys are the best solution to not wanting to grow up, and I have an always-growing collection of them, which is why I started Tomopop.
I require sushi for living.
I'm hopelessly addicted to Japanese dramas and skinny Japanese boys with awful hair.
I love wandering around used bookstores for hours.
I think about throwing rocks at people a lot.
I replay The Legend of Zelda about 5 times a year.
I read a lot.
I can't live without music.
Kon-kon!
This Pedro guy is pretty good.
[img]http://www.destructoid.com/elephant/ul/109316-noscale-pedo and me.jpg[/img]
And these RetroforceGo! people aren't so bad.
Actually, the people I work with are pretty freaking awesome in general.
Sometimes I put on costumes, too.
Come find me on:
Twitter: colettebennett/tomopop
PSN: doumy0uj1
Wii: My friend code is too long to remember
Back to Escape Velocity for my space-adventure needs...
Everything that I've read so far makes me emo. If you don't like it, I know I probably won't, either.
What a shame, too. I LOVE Puzzle Quest on the PSP. :(
I guess I'll just have to wait for the review.
It helps if you wanna enjoy the game.
I think that's the core problem of the game. The beautiful simplicity and elegance of the map of Challenge of the Warlords is lost with the over-complication of everything in the game, from mining to weapons crafting to the "psy-power" to the damn game board itself. I still feel like the game cheats too, but worse this time then it ever was in the first Puzzle Quest.
It just sucks, cause I'm trying so hard to enjoy the game, but I get tired of it, whereas for two months after beating the first game the first time I was seeing those damn gems in my sleep. Seriously. Maybe I should write a blog about this, but I dont want to seem like Im copying Conrad and Colette :/
@arcticfox -- I think you should write about it if you're disappointed, I don't think that is copying in any way. I was so disappointed I felt like I HAD to write about it to get it off my chest, you know?
It's hard for me to look past the flaws of the game considering how much I played CotW, but I'm managing somehow. What gets me is that even though I have a pretty decent ship and armament, I find myself coming neck-and-neck with my incredibly weaker opponent because of horrible luck. I'd clear a line and suddenly two mines would pop up next to a solitary mine I didn't give much thought to. *shakes fist*
Thanks, I ranted, it's posted, Im really just glad to know that it's not just me that is having major issues with the game. Also, I didnt even mention this in my rant, but the DS controls are horrible...
Makes public transportation bearable.
Also, I had 'Warlords on the DS and thought it looked fine but seeing Galactrix on the PC makes me wish I had got it on the DS instead. Sometimes things just look better crammed on a small screen instead of blown up huge where you can see the cheesy 1990's Flash looking graphics up close.