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Gamer, reader, blogger.

I like to think.
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**********SPOILERS AHEAD**********************

Spoilers for Dragon Age Origins and The Lord of the Rings (honestly if you haven't seen the movies, I don't know where you were, but C'MON!)













Before I start, I must say I love RPG, Dungeons and Dragons, the previous Bioware titles (mostly Mass Effect) and that it's in no way pure hate delivered in a blog form... but the truth must be said. I must also say I played the 360 version which could to a more harsh «review».

When I say seperated at birth, I mean Dragon Age was born at the same time as The Lord of The Rings, but was cast away because his older brother was soooo much better.

So this is a short compilation of why I get frustrated playing Dragon Age, one of the most uninspired game I've played in ages for many reasons... the first one, is that the boring story borrows far too much from one of the biggest franchises, The Lord of the Rings... Bioware if you really wish to get inspired, go see in a story we haven't heard of in one of the most popular movies of the decade.


Poisoned King...

Poisoned King... (LOOK RIGHT!!! ... forget about Wormtongue...)


Illigitimate Mad King...

Illigitimate, Mad and Drunk King...


Cast away son of now dead king, seeking everything but to become king himself but eventually does (if you prep him to do so...)...

Cast away son of now dead king, seeking everything but to become king himself but eventually does...
Ahhh almost forgot they are both warriors who fight with swords and a shield!

Orcs and Darkspawns aside from their name don't differ too much.

Sauron and the Archdeamon hide in fire-y places and speak in a very low tone voice.

The similarity is too strong to be ignored and made me wish I just had listened to the 3 movies at one (very long version) instead of buying this game.

If some people actually like this post... I'll keep on my ongoing review of Dragon Age... SO much things to say...
Photo Photo








I'm now playing through Mass Effect for the third time and I'm asking myself far too much questions...

Why is it Ashley (the Aliens hater) doesn't change her behavior after the 50th time I tell her she's out of the line! Why until the end of the game Liara can't seem to understand human bahavior, and she's supposed to be far more intelligent than humans.

Also, I've gone through most situations in the game without finding the proper action that I wanted to do. I still feel restrained. There's something even that the game interprets some way, obsviously, not like I wanted it too.

**Spoiler** If I let the Council died at the End, it's not because I hate them, or that I just want to watch the world burn... It's because I believe in acceptable casualties, sacrifice for the better good and doing whatever it takes to complete my mission. But the game just doesn't get the difference and leaves me frustrated...

It's the good or bad decision I hate. Choices in life are much more complicated, and you don't fill up a Paragon bar every time you act bravely.

There's also no difference in your philosophy. If I believe I can break the law for the greater good, the game barely recognize that. If I hate private compagnies (like on Noveria) and don't respect them, the game tells me I'm bad... That's all!

Even with rascim towards alien races, the line is preatty well drawn. Weather you hate them or you want to make love to them. And there is NO reward, what so ever, to stay neutral.

I would like ( in future games) to be able to develop this. Why did I do certain actions, ideas I have that could be developped trought dialog with another caracter. You ask far too much questions in the game but you answer so few.

I would also like to developp real emotions (friendship or love), something that is more belivable at least with other caracters. Because, really, the choice of Ashley or Liara depends on your Paragon or Reneagade meters... lame!

Well, it's a subject talked about in many game like Fable II or Fallout III and even inFamous wich I'll probably talk about next time.