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Hey guys I just got back from the Infinite Bits convention. I couldn't make it on Friday but I went today and I'll definitely be attending Sunday. If you were there I was the guy dressed as Louis from Left 4 Dead. Well enough with the words I'll show you some pictures. Videos will be coming on Sunday/Monday!


Me and my camera man Kelvin.

Posing with a Half Life 2 resistance soldier. Yeah Valve characters are pretty much the coolest.

Godfree from Gamertag Radio and Ross from SFX360

I hear a hunter...

The Nostalgia Critic

Ben Heck

Egorapter

METAL GEAR!


I can't wait till tommorow!








Modern Warfare has been put up on Steam for pre-ordering here. http://store.steampowered.com/app/10180/

As you can see the game unlocks on November 13th. It doesn't matter what version you buy you'll have to wait till it's activated on Steam.

And unfortunatly for Austrailian players you'll have to pay $90. For now here's some silly quotes I found.
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Since I haven't seen anyone post a blog about the recent update here are some new things about Call of Duty Modern Warfare 2 as reported by BASHandSlash.

> IW has control of the game
> IWnet servers will host multiplayer
> DLC will be a charged item for PC
> No dedicated servers
> Matchmaking system used to play with similarly ranked players
> VAC instead of PB
> Semi-capable password servers
> Semi-capable ad-hoc servers
> Competitive play is dead
> MW2 mods would not be possible
> Full integration into Steam



Now if you're a PC gamer you know how much of a terrible decision this is. As of Sunday, October 17, 2009 11:46 PM EST there are 1,501 signatures on the petition against these changes. . No doubt we'll see Jim posting about how PC gamers whine too much about our point and click games.

Also you can see there are many upset players on the Infinity Ward forums. I guess for now we can wait for FourTwoZero to post system specs...








In my original post here I had stated my issues with Batman: Arkham Asylum for PC. It became increasingly more apparent there was an issues with the disk as I tried many things to troubleshoot the problem.

So about maybe a bit over a week ago I had rode my bike to GameStop (In hindsight I should have just called.) and they said what I was expecting, "we don't accept returns on PC games". Now the policy on the back of the receipt states they take exchanges for up to 60 days. But the flip side of that is they can choose not to at any time. I know the possibility of someone stealing the CD key but that's definitely not something I would do.

Now I understand them not taking back my game but I had specifically asked for an "exchange". In my mind exchanges are for when the product you have purchased isn't operating to your expectations. I was told by them to use the manufacturer warranty but I had already attempted this but the online support is minimal and I was greeted with a recording when I had called them. Now imagine if you had bought a brand new TV and it didn't work then when you tried to return it to the store they tell you it's not there part the manufacturer messed up.

It wasn't till Tuesday of this past week that I had gone to a different GameStop where the manager on duty was very understanding and was willing to take back the game as a "defective" copy. Unfortunately he had no copies in stock. He then told me to go to another GameStop that did have a copy. This also happened to be the one that I had originally purchased from and had refused to help me. But this time since they had spoke to the manager of they other store and their manager they had let me swap the disk. Before she kept asking if my PC could run the game and she wasn't listening to me when I had stated the game won't install meaning I didn't even get to enter the CD key. I just wanted a simple disk swap the whole time.

Now I know PC games are a whole different sitiuation than most other games but it would be better if we could actually own our games. I could sell my copy of Battlefield 1942 and it would work on anyone's computer. But I had bought a used copy of Battlefield 2142 from some random guy at GameStop and it wasn't till I installed the game that I found out the CD key was tied to his account. Games now a days have multitudes of copy protection some great some not so great. Brad Wardell has some interesting thoughts on PC gamer rights and I would definitely hope the industry moves in that direction one day.

*Please Note*
I'm not complaining about how knowlegeble the staff is about games. I think those who do complain about it are silly. I usually know what games I'm going to buy and am in and out in a few minutes. I don't need to ask if a Hanna Montana game is better than Modern Warfare 2.
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...you could play Quake Live. Free. Forever. Service subject to immediate termination at id software's discretion.


Come on prove me wrong that Quake Live isn't the better deal.

Price
UT3 - $20.00
QL - $FR.EE

Download
UT3 - 7.61GB
QL - 16MB

Fun
UT3 - Some
QL - Lots

You could play Unreal Tournament III this weekend or you could spend that time more wisely and play Quake Live. The choice is yours.
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Clarke
11:16 PM on 09.15.2009

Or at least not yet.

I'm sure this will hit the blog headlines in the coming days but the game just doesn't work. There are many complaints about the game on the Eidos forums. There seems to be different levels of dysfunction in this game.
http://forums.eidosgames.com/forumdisplay.php?f=270

1. Unable to install
2. Crash at startup
3. Random crashes
4. No PhysX
5. Unable to apply patch
6. Unable to glide/grapple
7. Unable to pass "Botanical Garden"

Now there a many more than this but these are the big problems. I think I have the worst one. I'm am completely unable to install the game.


I encountered the "feature transfer error" and now do not have an option to install or uninstall and if I click "Play Game" it doesn't work.




I'm sure it's a great game but for the time being the launch has been a bit shaky. Perhaps it's a bad batch of disks.

I'm halfway between trying hard to get a refund and tossing the disk out my window right now. The worst thing about this situation is the lack of official support on Eidos's forums. It's very surprising that there's practically no response to anyone's problems on launch day.

Maybe there is a "bug" in their code after all.
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