Quantcast
Destructoid - Clance's Community Blog



About Me
OK, hmmmmm, where do I start? I guess I should start at the beginning of my gaming life. I'm talking summers spent in Clacton arcades wasting 10p's on Championship Sprint, Double Dragon and Turtles. I'm on about California Games, Daley Thompson and Winter Olympics... Aaaaaah, the C64 days, when I was but 5 or 6 years old, seemed the sunniest. I swear it was either bright sunshine soaked summer or just plain snow in those heady times.

Nowadays, like the weather, gaming has gotten complex... So much choice and so little cash.

In a house with many consoles and far too much gaming testosterone, I devote most play time to my PS3. I don't have a preference for game type, although I'd say FPS's float my boat the most and RPGs haven't grabbed me by the balls once, yet.

Right now I'm playing
Black Ops, FIFA 11, Enslaved and Fallout 3 (GOTY Edition)



PSN: Clancy5000

Peace.

Gamer Profile
3DS friend code:
Steam:
Battle:
PSN: Clancy5000
Mii:
Gamertag:
Following (29)
Anus Mcphanus
atheistium
BigPopaGamer
BlindsideDork
Char Aznable
Chris Carter
Ha-Puken
JACK of No Trades
Jim Sterling
killsm00th
Meringue
Mogg
Nick Chester
nixiepixel
Primo
Rational Animal
SakuChan
Samit Sarkar
Sarin
shipero
SurplusGamer
Takeshi
Topher Cantler
Touch
Triox
wardrox
XYU
Y0j1mb0
zebrakenko
Killzone 1 Review (PS2). Yes, You Do Care.
Clance | 9:08 AM on 02.05.2009 10 comments




2004 feels like a long, long time ago. I failed to finish Killzone when I first picked it up for the PS2, getting slightly stuck midway through the game and (after about ten tries) kind of putting it on hold. Fast forward four years and I’ve (finally) revisited the game, playing it through my PS3 in order to be on top of what went on back then, before the sequel hits. I’m just that kind of guy. So, what did I make of it?

First of all, I’d like to point out that the game runs slightly worse through a PS3; the cutscene cinematics stutter over themselves, but are still easy to follow and some in-game things seem less polished. Or maybe I just have a selective memory.

To cut a long story short, you start off as Templar, a bad arse marine dude with fuzzy hair who is thrown into the conflict between the ISA and the Helghast. Conspiracies aplenty, the storyline is what you’d expect, while you never get the sense that a huge war is being waged around you. This is something of a let down. Things calm down and feel a lot more sparse after the first mission, which feels atmospheric and chaotic.

You encounter a few key battles as Templar before being joined by three others; Luger is a sharp shooting feline-figured woman wearing a balaclava and what looks like a Solid Eye device; Rico, a loud-mouthed knucklehead with a massive gun that he seems shy on using on anything with a pulse; and then, eventually, Hakha, a Helghan spy, working with the ISA.

From then on in you get to choose who you play with through each individual level, with each character having their own pros and cons. Billy Big Gun (that’s Rico to you) can blow the hell out of things but has no zoom; Templar and Hakha are two sides of the same coin, both well-balance; and Luger (who I used for most of the game – thanks for the tip Takeshi!) has a secondary fire on her custom weapon that sounds like a pea hitting a pillow and ends up being a one-shot kill much of the time. Plus, you have no limit on these, as long as the gun has main ammo.



As far as gameplay goes, Killzone is reasonably solid. Using different guns results in varied levels of recoil, with the standard ISA weapon suffering quite badly from it but packing quite a punch when on target and Luger’s silenced customised weapon having very little recoil but, as a down side, lots less ammo available. Secondary fire allows players to mix things up a little, with the Helghan machine gun doubling up as a shotgun while the ISA standard has a built-in grenade launcher.

Weapons vary but are grounded in some form of reality, ie. There are no plasma guns on show. You will often have to choose wisely about which guns to carry as you will only be allowed a maximum of three. This is particularly evident in one section, whereby you have a gun that pinpoints locations for air strikes (much like the binoculars in Warhawk) and the Helghast are rolling around in tanks. You must keep hold of this weapon but, with many others around on offer, do you accompany it with a shotgun, grenade launcher or Helghast assault rifle? It’s up to you but battles are won and lost on such decisions.



Friendly AI is pants. A friend of mine and I always pull a line from Shaun Of The Dead when attempting certain sections of Killzone: “Feel free to step in at ANY time!”. It’s like your buddies just pop the odd cap into the air for shits and giggles and are happy to watch exactly what you do, complimenting you on every kill you make. It can be frustrating, especially when paired up with the fact that enemy AI is pretty damn good. They hide from you just when you get them in your sights (even through a sniper scope) and are deadly accurate with their shooting.

Graphically the game looks quite dated, although cutscenes are pretty well made and the voice acting is spot-on - Brian Cox’s speech at the start (he plays Scolar Visari and is back for Killzone 2, yay!) is particularly immense – except for some in-game quotes that sound like they have been phoned-in. The general look of the Vekta is grey and dismal, which suits the theme of the game, although splash of colour is added when you hit the jungle and it gets a little sci-fi and spaceship-ish looking towards the end; a nice touch.

My main gripe about this game is the length. I must have been playing it for over 15 hours and, with levels getting slightly repetitive, it could have done with having five hours shaved off. The addition of a great multiplayer, on and offline/with or without bots (which are awesome), makes this even more plausible. But I would say, all in all, if you have the time before Killzone 2 hits, give it a go. Get acquainted with the Helghast before you are thrown in at the deep end at the end of February.

8/10, 'cause I said so.



Is this post awesome? Vote it up!

0



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

7 comments | showing # 1 to 7
prev next

Trev's Avatar - Comment posted on 02/05/2009 11:14
Trev
Nice review.

I remember playing this as a rental way back and being a little annoyed by the funnel feeling; you can't jump and the levels aren't explicitly laid out for that, so there are times when you want to and should be able to hop over something and can't. The minute I picked up the Helghast rifle was great though. The weight took some getting used to, but I liked it much in the way I like Call of Duty, where waving a gun around like you're on PCP is completely ineffective.

Never finished it though, as it was just a rental. I picked up a used copy a while back, but have been trying to finish too many games at once to get very far.

Also: Killzone 2 demo, I needs it but all this employment is getting in the way. I've heard it's up right now.
Takeshi's Avatar - Comment posted on 02/05/2009 11:25
Takeshi
What a well written Review. I'm a Killzone fanboy so you know how I feel about the game. That's why I'm not going to say anything about the score you gave it. I just want to compliment you for actually playing it and giving it your own opinion.
Good job!
Clance's Avatar - Comment posted on 02/05/2009 12:26
Clance
Cheers guys... Appreciate you reading.

@Trev, it's defo a worthwhile playthrough to get to, but perhaps only before number 2 blows it out of the water for good. Those Helghast are gonna come alive and fuck you up good and proper this time.

@Cotton Mcknight,

I have Liberation, absolutely love it and am going to finish that one next...

Takeshi would give this an 11!!!? If it was shorter and had some more turret moments and maybe another sniping section it would be even more grand. A 12.
Raccoonus's Avatar - Comment posted on 02/05/2009 12:43
Raccoonus
Good review. I definitely see what you're saying about the AI of your fellow team members. I'd literally just hide behind a rock and watch them shoot at a cluster of trees. I was also disappointed at just how much ammo is needed to take down one Helghast, especially when it came to the shotgun.

Offline multiplayer is fun. No jerks with the grenade launcher.
linuxguy's Avatar - Comment posted on 02/05/2009 12:45
linuxguy
I really like this game so much it's still on my ps2's hard drive.
the killzone games seem to go up in quality with each instalment
Takeshi's Avatar - Comment posted on 02/05/2009 12:48
Takeshi
Clance, we need to play Killzone: Liberation online. It's great! Liberation is something else. The top-down perspective changes everything. It's great to see your enemies but you can't shoot them yet. A bit more tactical maybe. Ever since I beat the Killzone: Liberation devs I'm in love with it.
pedrovay2003's Avatar - Comment posted on 02/05/2009 13:38
pedrovay2003
Cool review. I still want to go back and play it someday, but for now, I just downloaded all the cutscenes from YouTube so I can follow the story in 2.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!