Usually I dislike these pointless collect-a-thons, but I didn't mind the Riddler stuff so much. I think it's because a lot of the puzzles played with the mechanics in genuinely interesting ways. Granted, I got tired after a while and didn't bother hunting them all, but I didn't find it overly obnoxious. The whole of Arkham City was just so full of audio/visual information that the Riddler stuff was just more of it on top of everything else.
Cheers Jim,
I guess it's down to personal taste on this one. I feel distracted and taken out of the experience while I'm darting around as I feel there is simply too much of it. I think once I start working out how the hell to open many of the ones outside, it will be better but for now I just wanna live my damn life! Feels too integral rather than bonus-ish I guess, too in my face.
I agree though, they do eem to be pretty well thought about and clever. Perhaps it could do with less of the ones just sitting behind weak walls. Maybe less of those and the puzzly ones would feel more worthwhile.
I guess it's down to personal taste on this one. I feel distracted and taken out of the experience while I'm darting around as I feel there is simply too much of it. I think once I start working out how the hell to open many of the ones outside, it will be better but for now I just wanna live my damn life! Feels too integral rather than bonus-ish I guess, too in my face.
I agree though, they do eem to be pretty well thought about and clever. Perhaps it could do with less of the ones just sitting behind weak walls. Maybe less of those and the puzzly ones would feel more worthwhile.
I enjoyed the Riddler parts, especially the ones that made me think. The deathtraps where you rescue his hostages were a fun little nod to the sixties as well. Plus I'm a bit surprised that more people haven't seemed to notice the interrogation mechanic, which adds the trophy locations to your map. Those are among the most appropriate moments of the entire game, really.
I like those interrogation bits - but the glowing enemies are a bit much on the eye. It is interesting though to have a stealth room with one of those guys there, which means you need to carefully plan to leave him alive last.
haven't really begun the side mission of Riddler yet.
I'm more concerned about the eyesores around the city, as opposed to the actual content.
haven't really begun the side mission of Riddler yet.
I'm more concerned about the eyesores around the city, as opposed to the actual content.
I started the game last night, and like you I'm about three or so hours in. I must admit, at first I felt the same - overloaded. There seems to be A LOT of things to do here in Hugo Strange's open-air nuthouse, not least the needy Riddlers neon green scrawl everywhere. But I think I'm starting to settle into a rhythm now, just taking things at my own pace.
It's like a Batman overdose, but I'll be damned if I'm going to let it put me in the emergency room.
It's like a Batman overdose, but I'll be damned if I'm going to let it put me in the emergency room.
I feel that the collect'o'thon is mitigated by the fact that it fits with Riddler's design as a villain. He's a narcissistic bastard who's constantly trying to show off how much better he is than everyone else. And he's left his mark everywhere to show off that no goon, nook, cranny, or passageway is not beyond his supposedly, self-described, godlike reach.
Especially when you listen on the goons around the city. "Doesn't the Riddler have anything better to do than leave creepy question marks everywhere?" Well, apparently he doesn't have anything better to do. Because he's too busy thinking how brilliant his convoluted little scavenger hunt is.
Especially when you listen on the goons around the city. "Doesn't the Riddler have anything better to do than leave creepy question marks everywhere?" Well, apparently he doesn't have anything better to do. Because he's too busy thinking how brilliant his convoluted little scavenger hunt is.

surf dtoid with 






Rising (10+)
People you follow













send message
follow
followers






