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About Me
OK, hmmmmm, where do I start? I guess I should start at the beginning of my gaming life. I'm talking summers spent in Clacton arcades wasting 10p's on Championship Sprint, Double Dragon and Turtles. I'm on about California Games, Daley Thompson and Winter Olympics... Aaaaaah, the C64 days, when I was but 5 or 6 years old, seemed the sunniest. I swear it was either bright sunshine soaked summer or just plain snow in those heady times.

Nowadays, like the weather, gaming has gotten complex... So much choice and so little cash.

In a house with many consoles and far too much gaming testosterone, I devote most play time to my PS3. I don't have a preference for game type, although I'd say FPS's float my boat the most and RPGs haven't grabbed me by the balls once, yet.

Right now I'm playing
Black Ops, FIFA 11, Enslaved and Fallout 3 (GOTY Edition)



PSN: Clancy5000

Peace.

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Are Trophies/Achievements Ruining Gaming?
Clance | 12:07 PM on 08.27.2008 23 comments


Trophies, eh? Hmmm, where do I start. OK, I will start by saying how much I am thankful
to trophies for giving me an excuse to play the fantastic Uncharted on the PS3 again. The
graphics are mesmerising and the gameplay is just so comfortable and enjoyable. It is
hard not to love. Plus, it has some of the best voice acting in a game to date. Trophies
have given a guy who replays very little the reason to replay this one. A good thing.


Trophy Whore!

However, I am soooo glad that I experienced this game around the release date like I did.
It is the game that was touted as being one of the most immersive in it's genre: An "It's
like playing a film!!" here and an "enemy reaction to gunfire is great, not to mention the
water effects!" there. It is all out fun and getting lost in the action - what games are all
about. I'm just glad I played it then because I could really enjoy it. I didn't need to
worry about headshots, headshots and a three-man death explosion extravaganza!

Which brings me to my point. In a day and age where the industry is boasting games that
give players the ability to express themselves more and more through ever increasing
levels of interactivity (whether it be choosing how you kill an enemy, even if you kill
an enemy or anything to do with how you approach a game), it seems a little backward to
me to be handing out targets that are effectively rules for players to follow (on top of the
in-game missions and objectives). It seems to somehow contradict everything.


Trophy Blonde

Now I know that trophies are perfect for certain games. Pixeljunk Eden is an example of
this. Collecting as much pollen as possible will give the game longevity to players looking
to get the most out of it, for example. And, admittedly, a game like Uncharted has the
'collect X amount of treasures', which encourages players to look around levels more,
explore. But again, in this game's context, I feel it pins unneccessary weight on the
gamer's shoulders, attempting to restrict those who love to run 'n' gun everywhere, those
who just want to play the game and get through it in their own way... This is the kind of
rumour flying around an office that will keep those 'casual gamer's' hands firmly gripped to
their Wii remote. The thought of being bettered publicly (online, PSN/XBL/whatever trophy
lists) by their peers.

Jonathan Blow said on Podtoid that he wouldn't have included trophies in Braid "if he had
his way" - He felt they do not act to enhance the experience in his particular game but had
to be included to be on XBLA. I wonder whether other developers have or are planning to
avoid trophies altogether for this reason?

Of course, you don't need to be going for trophies. I won't be going all out for them
apart from in certain games when it suits. I know that now. But if you are, then just
remember the next time you are playing your new favourite game to express and enjoy
yourself. It's your lives.

I have limited experience being a PS3 owner... What does anybody else think?

Peace



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23 comments | showing # 1 to 23
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Char Aznable's Avatar - Comment posted on 08/27/2008 12:42
Char Aznable
I don't see them restricting the game experience in any way, because they're entirely optional. You can play the game with your feet and do your own thing if you really want to, but if you desire to go the extra mile and play it a certain way to get the achievements, you have that option.

Achievements/trophies are nothing but a bonus that adds to the experience, in my view. There are times when I need a certain goal to strive toward in a game, and achievements have helped me squeeze a lot of replay value out of my games.
EternalDeathSlayer's Avatar - Comment posted on 08/27/2008 12:44
EternalDeathSlayer
While what you're saying seems to make sense, you've got one thing to realize: No where in any game are you FORCED to chase achievements or trophies. They are just there to extend the game after you've beat it. To give you a reason to come back that isn't there otherwise.

So no, they aren't ruining anything. Just ignore them if you want to.
zombiekiller13's Avatar - Comment posted on 08/27/2008 12:50
zombiekiller13
I'm a recently-new 360 owner. I'm not opposed to the idea of achievements, and think they are just cool little extras in a game that either give you something to shoot for (if you know what requirements are needed for the achievement), or give you a nice surprise when you stumble upon one.

I try to keep my experience in the latter category...oh hey, look, I just got a 10x multiplier in Geometry Wars and got an achievement. Awesome.

When they are used to measure your e-peen...meh. Whatever. You've got 13000 points, I've got 1000. Woo hoo, you're awesome. I'm just going to go back to my job while you sit at home and listen to mother berate you for not giving her grandchildren.

And final note: if I find out that the requirements for a certain achievement require me to play the game backwards while using only a spatula to defeat all of the blue enemies when they smile and drop their guns...the ones that are just nigh-impossible to achieve...I pass. I'm playing the game for fun, not to fulfill some insane developer's mad punishment because he didn't want to add achievements into the game, or he's just a total dick that wanted to make one that would drive gamer's looney.
Messer's Avatar - Comment posted on 08/27/2008 12:54
Messer
Put the lighter down man, you're plenty paranoid.
Kryptinite's Avatar - Comment posted on 08/27/2008 12:54
Kryptinite
No, they aren't.

For me, the add to my experience with games.
Kryptinite's Avatar - Comment posted on 08/27/2008 12:54
Kryptinite
...they
Demtor's Avatar - Comment posted on 08/27/2008 13:08
Demtor
I hate them, so I ignore them. But I find it hard when shit keeps popping up on my screen telling me, "Hey! You got a trophy! Look! Your playing a video game!" Thanks invisible service I don't want. Can I turn you off now? Yes, your right I'm not forced to go after getting trophies but why then am I forced to see every time I get one. Really breaks the experience for some games.

The worst example of achievements is GTAIV. I want in game unlockables and more fun stuff to do IN GAME. Instead they slapped achievements on it and called it good. No, not good. Where did 75% of the extra content from GTA:SA go? Lame.

I think trophies are just an excuse for developers to get lazy with in game extras. Thats my two cents. If I could turn them off, I would.
Clance's Avatar - Comment posted on 08/27/2008 13:08
Clance
lol @ messer & Zombiekiller13... You're both right.

I just wonder really how Xbox users see achievements. I don't want too much focus on them at all on the PS3. I'm glad to hear you guys think of them as a bonus, an after thought.

@EternalDeathSlayer

I did point out that you obviously don't have to go for them, instead mentioning that they "attempt" to interfere with natural gameplay styles.

How far will they go though? This is only the beginning!!! Paranoid you say?
SurplusGamer's Avatar - Comment posted on 08/27/2008 13:10
SurplusGamer
I think Microsoft is possibly too proscriptive in their use, but ruining gaming? Nah. On the other hand, when I join a multiplayer server and people are messing around trying for achievements instead of playing the game, THAT is annoying.
Gameboi's Avatar - Comment posted on 08/27/2008 13:19
Gameboi
Trophies and Gamerscores only have as much impact on gaming as you allow. I still play games the way I always have -- from start to finish. Anything else gained (other than the ending credits) along the way is just a bonus.
Shin Oni's Avatar - Comment posted on 08/27/2008 13:20
Shin Oni
I only have problems with those achievements that force you to play online and win say...20 or so games in a ranked match. So if you don't do such things when the game's popular, it's pretty much a waste.

otherwise, It doesn't ruin it. for the fact they're optional. Just as long as they don't think about Achievements before gameplay. I do agree it's rather annoying to join a random match and have people asking "anyone trying to get achievements?" I heard it way too much on Halo 3.
Phantom Spaceman's Avatar - Comment posted on 08/27/2008 14:03
Phantom Spaceman
I personally love achievements. I think developers need to move away from multiplayer-based achievements thought, like what Infinity Ward did with COD4.
Phantom Spaceman's Avatar - Comment posted on 08/27/2008 14:04
Phantom Spaceman
*though... dammit
Projectexodus's Avatar - Comment posted on 08/27/2008 14:05
Projectexodus
I hate those achievements that requires you to do stuff that is virtually impossible. Like in Ghost Recon: Advanced Warfighter where there are achievements where you must reach #1 on the leaderboards. Then there's the ranked achievements... yuck!
Timmeh's Avatar - Comment posted on 08/27/2008 14:13
Timmeh
My priorities go like this:
1. Game experience
2. Achievements

It isn't hard, I just play through the game and take everything in, then if it was any good go back and work on achievements. If people need guides so they can get every achievement on their first run thruogh as quick as possible, well, that's their preference and they're welcome to it but it doesn't affect me in the slightest.
dtomek's Avatar - Comment posted on 08/27/2008 14:32
dtomek
@Demtor

You honestly believe that having to slap some achievements on the game had any sort of significant effect on the game development? I'm just going to assume you were joking.

@Projectexodus
I can agree with that.
Acefowl's Avatar - Comment posted on 08/27/2008 16:09
Acefowl
When the last gaming blogs ever chronicle the Achievement system as the reason for the 2nd Video Game Market Crash, I'll say yes. Until then, they are a completely optional way to continue your enjoyment of a game.

Now if you excuse me, I need to build my rep with 45 factions to Exalted before Wrath of the Lich King comes out.
Clockwork's Avatar - Comment posted on 08/27/2008 17:28
Clockwork
Achievements and trophies are one of the best additions to the current gen systems. It provides an incredible amount of replayability in a game and makes me play a game for possibly up to a year more just trying to get all the achievements.
bottled dark's Avatar - Comment posted on 08/27/2008 18:25
bottled dark
i dont focus on achievements when im playing a game, and having something pop up saying, "You kick ass!" is just gratification.
RJG's Avatar - Comment posted on 08/27/2008 20:52
RJG
I think it's a double edged sword. On the one hand, games aren't as hard anymore, but developers want to give the hardcore something to earn, other than victory over an easy game. On the other hand, the reward isn't real. It's not like earning a high score at the arcade. It's all about them giving you kudos for being good, not about earning kudos for yourself at the arcade. But arcades are dead, so I guess that mentality is dead too.
CALkulon's Avatar - Comment posted on 10/20/2008 09:37
CALkulon
We need to have the random trophies in there, like killing 3 guys with one explosion otherwise all the trophies would be "complete level X" and would therefore suck. It's something cool to aim for outside of the main game.
MYL0R's Avatar - Comment posted on 10/20/2008 10:31
MYL0R
I like achievements. I don't like that sometimes I focus on achievements to "up my gamerscore". I think that mentality is dumb. But I think they are a great incentive to play a game.

Example
I beat Crackdown. It was a lot of fun. But it was only a game that I would beat and then put away forever. However, since it was so much fun, I didn't mind going through and beating the time trials on Insane to get the achievement, because it was enjoyable. It prolonged gameplay.

Also, difficult tasks. Achievements are nice for showing your friends-See, I really did beat _____. I'm very proud that I have the Mile High Club achievement from CoD4. It took a long time to do. I would have beat it even without the achievement, but now I have proof that I beat it. Same with Jordan/Dragonforce on Guitar Hero. I have proof that I beat those songs because I have the achievements. It is especially nice for Jordan since I was in quickplay, so the score doesn't show on my career.

They kind of remind me of the first game that I HAD to get everything for-Goldeneye on the N64. You had certain challenges to beat levels in certain times. Back then,they gave us cheats to use. Now they give us achievements. But back then, I had to play Facility over and over until I could beat it on 00 Agent mode in 2:20. I didn't get a gamerscore from it, but I got the sweet, sweet Invincibility cheat, and a sense of pride when my friends would come over and see that I had accomplished something.
MYL0R's Avatar - Comment posted on 10/20/2008 10:33
MYL0R
Sorry for the double post, but you know what is killing games?
Charging people $5 for something that is already on the disc. Ex-vader and yoda in Soul Calibur. DLC can be good(ie-Rock Band) or it can be worse than Satan himself(ie-Horse Armor)
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