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A Game Overlooked: Jade Cocoon: Story of the Tamamayu
Ckarasu | 6:20 AM on 03.04.2009 27 comments


The year was 1999, and I was a fledgling RPG fan. I had come off from playing Pokemon Red, and was looking for a new game to play. Then, I came upon Jade Cocoon while looking for a game to rent at Blockbuster. A couple years later I can finally give it the review it deserves. Read further to see my thoughts.



Genre: RPG
Developer: Genki
Publisher: Crave
System: PS1


Mahbu's such a sweet girl

The story centers around you, Levant (or any other name, as the characters like to avoid actually addressing your name in conversations), and your quest to cure the villagers after they are afflicted with a spell that causes them to be in a permanent state of sleep. You are helped in this quest by your betrothed, Mahbu. It's a fairly straight forward story at first, but gets more interesting later on. There are plenty of twists in the story to keep your attention without being too complicated.

The controls are probably the worst part of the game, and may be cause for frustration. The main reason is that it works similarly to Resident Evil in how your movement is handled. First, you must manually turn to the direction in which you want to move, then you press forward. This can make it difficult to avoid battles, and makes the game feel a little slow. There are ways around this problem though, so it's not too bad. Other than that one problem, there isn't anything else to say about the control scheme.


The environments look pretty nice

The graphics were, for the time, decent. The character models look blocky and have few polygons, but it was not bad for it's time. Textures also look pretty low quality by today's standards, but were fine for its time. The backgrounds look nice, and are plenty detailed. There was quite a bit of detail put into the environments. The character portraits are really well drawn, and have a great style. There really isn't much else to be said about the graphics.

The game plays a lot like a 3d version of pokemon (done right) in that you must capture monsters and summon them. Monsters must first be weakened in order to capture them, and you must have enough cocoons (if you fail in capturing a monster you lose a cocoon). You can also opt to attack with Levant, but that's pretty risky (you don't get a game over if you lose though; you are just sent back to the beggining of the level). Each monster has an element assigned to them; which affords them a weakness and a resistance (Wind beats Earth. Earth beats Water. Water beats Fire. Fire beats Wind). Each monster also has a set of elemental magic and physical attacks (some of which are imbued with their element) that use up its mana(MP). Utilizing the elements is vital in order to beat some of the tougher battles.


The monsters don't look too original, but that's where fusion comes in.

The best part of the game (such that it deserves its own section) is the fusion aspect. It is probably the most important element to learn in order to beat the game. There are almost countless fusion possibilities, as every monster can be fused together. The resulting monster combines the physical and elemental attributes of the materials (so if one is fire elemental and the other is water, then the result is half water and fire). Skills are also carried over from the fusion, so long the skill slots are not shared. It really is fun to see what you get from every fusion, and adds to the depth of the game.

The audio is a pretty mixed bag. The worst part of the audio has to be the voice acting. Each character has either a bland or just plain terrible voice actor. Some of the conversations just sound too bad to listen to. Fortunately, the soundtrack makes up for it. The background music really fits well with the levels they accompany. The battle song is also pretty good. The only other problem is that there isn't a lot of songs in the game.

The game itself is pretty short (I spent 20 hours, but most of it was me messing around with the fusion element). The good part is that there is a good amount of replayability. After you beat the game, you unlock a dungeon that is practically endless and allows you to unlock alternate "skins" for your creatures. There is also a 2 player battle mode that allows you and a friend to use your monsters to battle each other.

Overall, it is a fun game that was sadly overlooked. There are some issues with controls and the voice acting. Fortunately, it is a fairly deep and enjoyable game. I would recommend it to anyone who likes RPGs or pokemon-type games (so long as you don't mind that it's a PS1 game), if you can find it.

My Score:
8/10



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25 comments | showing # 1 to 25
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Riegel88's Avatar - Comment posted on 03/04/2009 07:51
Riegel88
I remember this! I still have my copy somewhere I think...it was a really fun game, awesome blog.
Colette Bennett's Avatar - Comment posted on 03/04/2009 08:15
Colette Bennett
Holy shit. I remember this. How cool that you wrote an article about it. I remember loving this game. Is it me or do the character drawings look like they came out of a Miyazaki film?
Ckarasu's Avatar - Comment posted on 03/04/2009 08:17
Ckarasu
That's because the artist for Princess Mononoke and Kiki's delivery service did the character art.
the GAMEGOBLIN's Avatar - Comment posted on 03/04/2009 08:25
the GAMEGOBLIN
Man, this game was fantastic

Gotta put it on my PSP, for old time's sake :D
thefil's Avatar - Comment posted on 03/04/2009 08:44
thefil
I'd forgotten about this game. It was one of the few RPGs I could afford for my Playstation so I played the hell out of it. Other obscure RPGs...

Do Azure Dreams next :)
Ckarasu's Avatar - Comment posted on 03/04/2009 08:45
Ckarasu
The next game I will review will either be Phantom Brave or Magi-Nation. Which would any of you like to hear about?
Ckarasu's Avatar - Comment posted on 03/04/2009 08:47
Ckarasu
I'd love to do Azure Dreams, if I had actually played it. Sorry, maybe I'll look into it in the future.
MrSadistic's Avatar - Comment posted on 03/04/2009 08:47
MrSadistic
I remember renting this game when I was a teen, and beating it during the two days I had it. I thought I was decent, but it was the first game I was able to beat in less than a week and made me "wtf" till dawn.
Bulkmailer's Avatar - Comment posted on 03/04/2009 08:55
Bulkmailer
Another one to add to my wishlist, is the fusion method similar to the Persona games? Also, never heard of Phantom Brave so do that!
BlackFreefall's Avatar - Comment posted on 03/04/2009 08:57
BlackFreefall
Is amazing that you are reviewing some of the older RPG games. It gives a chance for players to see what they have missed. Great job.

Did you play Jade Cocoon 2?
Ckarasu's Avatar - Comment posted on 03/04/2009 08:58
Ckarasu
Yeah, it's similar in that you select 2 creatures to fuse. It's not just another pokemon clone. There was some clear thought and effort put into this(or so it seems). I guess I'll do Phantom Brave then. Anyone object?
Ckarasu's Avatar - Comment posted on 03/04/2009 09:00
Ckarasu
Yeah, I played well over half of the second one. It was pretty good. Chances are, if you liked 1, you'll like 2. I just missed the ability to fuse unique monsters.
Diverse's Avatar - Comment posted on 03/04/2009 09:18
Diverse
I remember playing the PS2 sequel and I haaaaaaaaaaaated it. I never tried the original though, so thanks for reminding me!
Ckarasu's Avatar - Comment posted on 03/04/2009 09:21
Ckarasu
I thought the 2nd was a bit disappointing. This one is much better, for me anyways. But that doesn't mean the second was bad, just not as good.
welkstar's Avatar - Comment posted on 03/04/2009 09:59
welkstar
@Colette: I always assumed they were designed by Miyazaki...

This was one of the first games I bought for my Playstation. Great nostalgia there. I remember thinking how crazy awesome the graphics were.
Mr Gilder's Avatar - Comment posted on 03/04/2009 10:11
Mr Gilder
@Colette Bennett: I said the same thing about the Miyazaki style as soon as I saw these pictures. That's because you're right. The art is by [url=http://en.wikipedia.org/wiki/Katsuya_Kondo]Katsuya Kondo[/b], who is the design artist behind most of Miyazaki's ingenius works.

@Ckarasu: I have mixed memories about this game. I remember playing the hell out of the demo that came with Crave's own in-house developed attempt at making a JRPG style game, Shadow Madness. I remember being wowed by the graphics and atmosphere. I have a real penchant for tribal/earthen designs. However, the clunky control scheme eventually turned me off in terms of a buy. I was anti Resident Evil for my entire life (until 4, that is), and the rotation movement sealed the deal. Was the PS2 entry to this series any good?

Once again your penchant for the obscure pleases me!
Mr Gilder's Avatar - Comment posted on 03/04/2009 10:13
Mr Gilder
Once again, I fail at BB code. Try this one:
Katsuya Kondo
Ckarasu's Avatar - Comment posted on 03/04/2009 10:16
Ckarasu
The PS2 one is good, just not great. Give it a try, as it gets rid of the only real gripe you seem to have had, the control scheme. Too bad it's fusion system isn't as cool as the original's.
Mr Gilder's Avatar - Comment posted on 03/04/2009 10:18
Mr Gilder
I'm sorry to spam the hell out of your blog, but I just noticed you dropped Magi-Nation afew comments up. I friggin' love that card game (and the art style) but am convinced no one else knows what it is. Super Kudos!
Ckarasu's Avatar - Comment posted on 03/04/2009 10:22
Ckarasu
I'll definitely review the game after Phantom Brave. The card game itself was fun, if a little broken.
BulletMagnet's Avatar - Comment posted on 03/04/2009 11:11
BulletMagnet
@Gilder - If you're lucky enough to stumble across Jade Cocoon 2 in a Gamestop or the like, I think it's only 7 or 8 bucks used, so keep an eye out. I haven't played enough of it to say much else, but there are certainly riskier gambles one could take, either way.
ZombiePlatypus's Avatar - Comment posted on 03/04/2009 11:20
ZombiePlatypus
I almost bought this game on whim a loooong time ago at an EB, but I knew nothing about it so I didn't. You've now made me regret that, had I nabbed it it sounds like I'd have loved it...
Riegel88's Avatar - Comment posted on 03/04/2009 13:10
Riegel88
@Ckarasu I'd love to read what you have to say about Phantom Brave.
UglyDuck's Avatar - Comment posted on 03/04/2009 15:29
UglyDuck
It sound like a great element in an atrocious game. Bad voice acting is a very effective way of killing a game for me, often because I have to listen to the story to get what is going on. I don't really allow myself the chance to skip it, so I don't know whether I'll be able to see it through. I also really, really hate Player-Relative controls, so not going too well so far. Correct me if I'm wrong.

I'll certainly keep an eye out for it though.
Krow's Avatar - Comment posted on 03/09/2009 15:10
Krow
This was one of my favorite games when I was younger, I actually have it sitting on my game shelf right now. Glad someone else played it.
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