I'm just gonna go out on a limb here and say "YOU'RE DOING IT WRONG".
It's a strategy game. Not a hack and slash beat'em up.
It's a strategy game. Not a hack and slash beat'em up.
While you do seem to be both trolling and spamming, and while we discourage those things around here, I'd like to say I've been askig this question since December.
I agree with the criticisms you've raised (and I also hated the whole teleport thing across the map with random battles... rather than being able to actually walk to a place like in Oblivion or other WRPG's)... but what made DA:O so different were the NPC relationships, the party strategies (who to have, how to level them up) the combat strategies... and the plot - how it was different for most people in terms of the finer points and romances.
Keep at it and finish the game. Your opinion will likely change.
Keep at it and finish the game. Your opinion will likely change.
I've always wondered why people think someone is trolling if their opinion doesn't coincide with theirs. While I generally loved Dragon Age I can accept the fact that it wasn't everybody's cup of tea.
I loved the game because of a few things:
*Its an RPG Fantasy game which immediately grabbed my attention.
*It's a strategy game not a hack and slash. While the game may fool you with the romance of hack & slash, when utilizing all that the combat mechanic has to offer the more enjoyment I begun to have. Its fairly deep.
*The game has meat on its bones. It offers you a LOT to do, to see, to play with.
*Finally the stories told as well as the voice acting and presentation are exceptional. It may start off slow but like a slow burn that eventually turns into a full fledged forest fire, give it some time.
I loved the game because of a few things:
*Its an RPG Fantasy game which immediately grabbed my attention.
*It's a strategy game not a hack and slash. While the game may fool you with the romance of hack & slash, when utilizing all that the combat mechanic has to offer the more enjoyment I begun to have. Its fairly deep.
*The game has meat on its bones. It offers you a LOT to do, to see, to play with.
*Finally the stories told as well as the voice acting and presentation are exceptional. It may start off slow but like a slow burn that eventually turns into a full fledged forest fire, give it some time.
I'm just about to finish it up, and I personally think it's one of the best RPG's I've played in a very long time. It does have a lot to offer, I think you just have to get used to the way it does things, especially in terms of gameplay. Being a Bioware fanboy, I love the way they do the strategic combat, but that may not be your thing.
Also, console or PC? I hear the console version is meant to be just as good.
Also, console or PC? I hear the console version is meant to be just as good.
yeah I had no intention to be either trolling or spamming, but I guess I did expect a game play similar to Oblivion or Fallout... It's hard for me to play a game with such limited freedom in a world that has created environments that you can interact with in a much more intimate way, I don't think its about hack and slash or non hack and slash, but just a much more fluid control system. However, the closed minded part of me feels the age of turned based RPG should have ended with the invention of effective real time combat, but I don't think that's the standpoint I'm taking here. RPG or not the controls, environments, and combat was instantly frustrating and no one wants to have to slog through a game that gives you that feeling....Gameplay should be addictive from sword swing one.
I say it again for the last time (but not really) Elsa: buy a 360, play Mass Effect. Or a PC. I don't care.
I'm buying you and Sexy a 360. That's it. I feel like it's my obligation now.
Seriously world. Dragon Age: Origins was not that good a game. It was not bad. That's the nicest thing I can say about it and not lie.
I'm buying you and Sexy a 360. That's it. I feel like it's my obligation now.
Seriously world. Dragon Age: Origins was not that good a game. It was not bad. That's the nicest thing I can say about it and not lie.
Cmon Xzyliac. It's a very solid rpg. It's much like any other Bioware rpg ever since Baldur's Gate. Obviously it has evolved a lot and dropped some of the bad stuff that they had back then, but its the classiest title in recent memory. What with all the turn-based and strategy combat, where Mass Effect, Fallout and Oblivion went for a more action oriented experience.
It's not a bad game by any stretch.
To the writer: I believe, if you can enjoy this kind of gameplay, that for you, this game will take a while to pick up the pace. Once it does, you'll be hooked.
Enjoy your evening.
It's not a bad game by any stretch.
To the writer: I believe, if you can enjoy this kind of gameplay, that for you, this game will take a while to pick up the pace. Once it does, you'll be hooked.
Enjoy your evening.
Console version sucks bro, camera is stuck in one position as you've complained, combat is frustrating because of the radial menu. On PC it plays out more like a standard old school RPG, you can even get a straight top down camera Bulder's Gate style. The combat is all mouse controlled and you have an action bar ala WoW. I don't think you will like it, some people have put up with the console version and enjoyed it like Elsa, but it's a PC game through and through.
Play Balder's Gate or Fallout 1 or 2 (seriously, try it).
Sell Dragon Age on console, and buy it for PC.
Profit.
Seriously; Dragon Age is one of the best games I've ever played.
Sell Dragon Age on console, and buy it for PC.
Profit.
Seriously; Dragon Age is one of the best games I've ever played.
Dragon Age was messy until after Ostagar. When you get a chance to really set up your team and it starts to click, it's pure nirvana.
And don't listen to the haters -- the console version isn't that bad. The PC's camera acts differently, and I'm assuming you can set up hotkeys. But if you're clever, you'll have your team set up well enough that you won't need to bother with them, and controlling your main isn't difficult at all.
And don't listen to the haters -- the console version isn't that bad. The PC's camera acts differently, and I'm assuming you can set up hotkeys. But if you're clever, you'll have your team set up well enough that you won't need to bother with them, and controlling your main isn't difficult at all.
Maybe I'll give it another chance, also the fact I'm also playing Bioshock 2 might have something to do with the fact that the pacing is off for me. And it's not that I hate RPGs. I grew up with Wasteland, Bard's Tale, All the old SSI and TSR D&D s and Buck Rogers games. Then in my Twenties I played all the IceWind Dales and both Fallout 1 and 2. DA just didn't hook me with its opening Gameplay. oh well, I'm probably inclined to take Xzyliac's final word, but @ Jospeh Leray I'll probably give it one more chance to hook me. It's not like Fallout New Vegas or Dead Rising 2 are coming out anytime soon...
Eh, this post seems silly as neither of the two retro games you mention have anything to do with Dragon Age...
It is commendable though you have played Lands of Lore and Eye of the Beholder... two of the best dungeon crawlers of all time.
Bioware has a much different take on their fighting system within a fantasy setting. Not to mention, the limited dungeon crawling. I mean it has dungeons you go through, but nothing close to what LoL and EotB have in terms of maze-like design. It actually stays pretty close to what Baldur's Gate 1 and 2 offered back in the day. Those games are more related to eachother. Which you don't mention...
It is commendable though you have played Lands of Lore and Eye of the Beholder... two of the best dungeon crawlers of all time.
Bioware has a much different take on their fighting system within a fantasy setting. Not to mention, the limited dungeon crawling. I mean it has dungeons you go through, but nothing close to what LoL and EotB have in terms of maze-like design. It actually stays pretty close to what Baldur's Gate 1 and 2 offered back in the day. Those games are more related to eachother. Which you don't mention...
Yeah I never got to Baldur's Gate... I've heard good things... I honestly was just being hyperbolic by comparing it to those ancient dungeons crawlers... Those were the days though weren't they. I remember when Lands of Lore hit CD and got Patrick Stewart I just had to go out any buy it again. Ha ha
It all depends on what you like in a game. I started playing games in a serious fan manner about a year ago. I started with Assassin's Creed 1 and 2, The Force Unleashed, and games related thereof. Many of which are puppeterring games. The character moves very easily based on certain button prompts. Fighting is very realistic to actual life and invites the gamer into an exciting and fast experience.
When I first played Dragon Age Origins, I also was a stranger to the movement of the character and to battle strategies. I have never played any other RPG's except for Dragon Age Origins and Fable 2. It took me quite a while to get comfortable with the gameplay of DAO. If you are used to puppeteering games, the change over to DAO would be quite traumatizing to say the least. The movement would feel slow and awkward. Slashing your sword just by pushing one button does not happen.
Instead of just attacking when pressing buttons, your attack sequence is commanded, it isn't specifc to one sword slash or two, but to the style of the class you choose. It isn't like Devil May Cry or Soul Calibur IV where the action is fast and heavy hitting. It is an entirely different gaming experience.
Games also have different camera views, all of which do not discredit a game, but only offer a different experience. In DAO, you have several different characters on your team in which you can control at any time. In the PC version, you are able to change your view to your liking. You may want to look into that if the console game does not suit your tastes.
I was using a regular television at first, but then I decided to get an HDTV and what a difference that made with all games. I ended up playing through DAO 3 times until I was readily familar with strategy and actually enjoying the game as I enjoyed all the others before it. But I had to be patient and accept defeat-defeat of my own doing, of course.
When you try out new games, have some patience both with the game and with yourself. If you are so picky to prefer puppeterring games, be sure to know that information before going through the trouble of ordering and wasting time playing them. Find forums of games where people play and share their reviews generously. I can see why the game was odd to play, however, you are unfortunately spoiled with puppeterring. Too bad, because DAO is a really great game. It's just a matter of aquiring the perspective to enjoy it. It isn't a game that's amazingly enjoyable the first or sometimes even the second time you play it. It takes time to grow on you. Many gamers enjoy learning different gaming experiences as others tend to stay connected to only one. Regardless of which, every game is different. There are so many to choose from and in this generation, it would be very limited to only enjoy a handful of them.
Happy Gaming!
When I first played Dragon Age Origins, I also was a stranger to the movement of the character and to battle strategies. I have never played any other RPG's except for Dragon Age Origins and Fable 2. It took me quite a while to get comfortable with the gameplay of DAO. If you are used to puppeteering games, the change over to DAO would be quite traumatizing to say the least. The movement would feel slow and awkward. Slashing your sword just by pushing one button does not happen.
Instead of just attacking when pressing buttons, your attack sequence is commanded, it isn't specifc to one sword slash or two, but to the style of the class you choose. It isn't like Devil May Cry or Soul Calibur IV where the action is fast and heavy hitting. It is an entirely different gaming experience.
Games also have different camera views, all of which do not discredit a game, but only offer a different experience. In DAO, you have several different characters on your team in which you can control at any time. In the PC version, you are able to change your view to your liking. You may want to look into that if the console game does not suit your tastes.
I was using a regular television at first, but then I decided to get an HDTV and what a difference that made with all games. I ended up playing through DAO 3 times until I was readily familar with strategy and actually enjoying the game as I enjoyed all the others before it. But I had to be patient and accept defeat-defeat of my own doing, of course.
When you try out new games, have some patience both with the game and with yourself. If you are so picky to prefer puppeterring games, be sure to know that information before going through the trouble of ordering and wasting time playing them. Find forums of games where people play and share their reviews generously. I can see why the game was odd to play, however, you are unfortunately spoiled with puppeterring. Too bad, because DAO is a really great game. It's just a matter of aquiring the perspective to enjoy it. It isn't a game that's amazingly enjoyable the first or sometimes even the second time you play it. It takes time to grow on you. Many gamers enjoy learning different gaming experiences as others tend to stay connected to only one. Regardless of which, every game is different. There are so many to choose from and in this generation, it would be very limited to only enjoy a handful of them.
Happy Gaming!

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Combat felt just as antiquated. After swinging my swords at a spider, I tried to swing again but nothing happened and this awkward moment arose where I felt compelled to start making small talk with the spider while "my X button move" recharged. "So do you ever knit sweaters with those webs? Any hobbies besides killing people? Hold on I'm allowed to swing, again?" Memories of Lands of Lore:The Throne of Chaos filled my head, and I remembered that that was 1995, and since then we've come up with ideas like real time where the player reactions to your movements like he's an extension of you and it feels like your actually fighting your enemy. Its really an amazing concept.


