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9:27 AM on 03.15.2012 // Chris Carter
Will our posterity mock our Gamerscore?



After nearly getting 1000/1000 Achievement Points for Mass Effect 3 last night, I was lying in bed holding my wife, and thought of something: what will my future kid think of my Gamerscore?

I’m in my mid-20s, and my wife and I are both thinking of having our first kid soon. Now I know gaming sounds like an absurd thing to think about in the grand scheme of raising a child, but it can’t be all business time all the time, right – I am going to play games with my kid!

Some time ago thanks to the recommendation of a Dtoider, I watched a technological symposium regarding this surprisingly frightful “score” oriented future, in which every product possible (tangible or not) is tied to a “score”: similar to Coke Points, but regulated through an electronic device, applications, and technology like NFC. Essentially, marketing will infiltrate our lives.

The plus side to this digital future is that your posterity gets to look at your Gamescore, Trophies, or “Kindle Reading Score” (if such a thing is ever created), and see what you did: in other words, your legacy. As I was lying there last night, thoughts popped in my head like “Dad, you never beat Ninja Gaiden III on Master Ninja? That game is babysauce compared to Samurai Gaiden!”. Or, “Grandpa what in the heck is Devil May Cry, and what the heck is HD?!



People often will knock on Achievements and Trophies but I think it’s a fairly neat idea, both in the short and long term. For basically pennies on the dollar, Microsoft was the first gaming company to build brand loyalty simply for rewarding gamers with nothing but textual and numerical bragging rights.

In the long term, it allows our friends and family to see what we’ve accomplished, or what games we’ve played. In fact, I’ve started a few conversations at gaming events by using the Xbox Live App, adding someone to my friends list, and checking their gaming history.

This may seem trite to a lot of you, but hopefully I’m not alone in thinking of the potential for the future of gaming legacy.

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