Was the 1989 version of Batman, starring Michael Keaton, your favorite live action portrayal of Batman? If so, then Hot Toys has some stuff for you to blow your money on.
Hot Toys has just announced a May 2013 release date for this stunning replica of the Batmobile from Tim Burton's, 1989, Batman. The car is 1:6 scale measuring 39 inches L x 16 inches W x 9 inches H.
The car also comes with all the bells and whistles expected in a quality Hot Toys production. The car comes fit with two machine guns, the Batmobile shield, detachable side planes, and the headlights, taillights, and interior features all have light up functions.
Twin Machine Guns
Now the only thing not so great about this product is the price. Pre-orders are being taken now. the Batmobile is listing at around $630. Very expensive, but not with regards to how great of an item it is. This 1989 version of the Batmobile has everything a hardcore fan could want. Surely, it will end up being quite a collectible.
This 1989 Batmobile joins the Hot Toys 1989 Batman and Joker figures to complete the set.
Batman and Joker figure sets
Batman (interchangeable faces)
The Batman and Joker sets also feature a high level of detail, stand at around 12 inches each, and are accompanied with a variety of accessories. The figures also feature many points of articulation, offering a variety of posses. They also share a high price point with the Batmobile, retailing for around $240-$260
So, what do you guys think? Do these images bring back feelings of nostalgia, or are the price points just too high to get excited about?
We are only a few weeks away from the first installment in perhaps the greatest fighting game crossover of all time, Capcom's Street Fighter X Tekken. Street Fighter is considered by most to be the current champion of 2D fighting games, and Tekken is amongst the top tier in the 3D fighting circuit. Since the crossover features two completely different types of fighters, it has raised the debate over not only which of these franchises is the better game, but also which style of fighter is the best.
My friends and I are split almost down the middle in this debate. Personally, Iím a 3D fighting enthusiast. My favorite fighting game of all time is Tekken Tag Tournament. 2D fighters arenít completely foreign to me, but the last one I played hardcore was Capcom vs. SNK 2 for the Xbox (still my favorite 2D fighter of all time). The ability to maneuver the stage with actions such as side-stepping gives 3D fighting games a more natural feel for me. I often find myself raging when I lose by getting corner mauled in a 2D fighter, saying things like, ďIf this was Tekken, I could have just side-stepped.Ē Iím sure most of those who prefer 2D fighters have their gripes with 3D as well. My friends who prefer 2D fighters certainly do. With the first game in this crossover series on the horizon, tensions between us have started to rise.
So, those of us who play 3D fighters have taken up Super Street Fighter 4 AE in the past couple of months in order to prepare for Street Fighter X Tekken, since the game will be a 2D fighter. We figured that we would be able to get tips from the friends of ours who play the game regularly, but all weíve been given is beat downs accompanied by taunting. I canít say those of us into 3D fighters would be any different if the roles were reversed. Whenever we get together and play Street Fighter, or anything else competitive, they are on one side of the couch and we are on the other, we seeming have divided into our own Lord of the Flies tribes, the 2D and the 3D. This hasnít actually put any strain on our friendship or anything; this is only prevalent when we play games. Besides, now picking teams in games like Smash Bros. Brawl has become much easier. I canít wait to start the scrapping once the game comes out.
Let me say that just because I prefer 3D fighters doesnít mean I think they are superior. I think the different types of fighters offer different types of gameplay, and whichever you find more fun and engaging is the one you will prefer. If youíre talking Street Fighter vs. Tekken, youíre probably discussing about gameplay elements such as links vs. juggles, as those are two of the main staples from these franchises. It is my opinion that both of these elements are difficult to master, requiring a lot of practice, and they really separate the good players from the great players. I have great respect for both of these franchises and think both of the games in this crossover are going to be a blast.
With having a large group of friends very interested in this upcoming game, itís great to know that it will offer so much in terms of multiplayer. The main mode weíll probably be playing is the Tag style 2v2 as it seems to be the most competitive, although, Iím also very excited about the scramble mode. This is mode allows 2v2 action with all four players on screen at the same time. Even though Scramble mode will probably be plagued with cheap exploits, Iím a huge fan of crazy brawl modes such as this.
All of this being said, as a Tekken player I feel obligated to take the fight online with a Tekken team. Right now, I think my main team will be Asuka and Kazuya, as they are my current mains in Tekken 6. Itís going to be interesting to see how these two fighting game communities interact online. My 3D fighter buddies and I will probably get some serious thrashings, at least in the first month or so. But, we will always have it in the back of our minds that eventually (no idea when), but eventually, many of these street fighters will have to meet us in the Iron Fist Tournament, in Namco's, Tekken X Street Fighter.
So where do you guys stand on this debate? Are you seeing fan boy allegiances causing divisions amongst friends? Who are you planning on having as your main team? What about this crossover excites you?
As a longtime Resident Evil fan, I must admit I was doubtful about how much enjoyment I would get out of Resident Evil: Revelations. Traditionally, the series hasnít enjoyed much success with the games outside the numbered series. Making the game a 3DS only title, increased my doubts. The demo of the game brought me some hope. With the inclusion of my favorite Resident Evil veteran, Jill Valentine, as the lead, I decided to give the game a chance.
The story is typical Resident Evil. There is a terrorist organization who has obtained a new type of virus, and you must stop them from unleashing it on the rest of the world. I didnít find it very engaging or interesting, and the inclusion of many protagonists can make it a little hard to follow.
The game is graphically impressive and the 3D is implemented well. I havenít played many recent handheld games, but I felt the cut-scenes looked amazing given the technical restrictions. There are some frame rate issues when large groups of enemies (typically four or more) enter the screen, and when there are large explosions. When it happens, the instances are brief, and I didnít encounter many. Players are likely to find the load times more irritating. The game masks the loading of a new area with drawn out opening of doors and elevator rides. Since you are almost always with a partner during these moments, Capcom should have added some banter between the characters similar to the original Mass Effect. While annoying, these situations are likely unavoidable when including this much content on a 3DS game.
Coming from someone who feels uncomfortable playing a shooter on a handheld, the controls work very well. The movement can be a bit awkward at times, but the aiming is tight, similar to recent Resident Evil games. Make sure you search the options if you prefer the traditional over the shoulder aiming over first person, as it is a bit hidden. My only issue with the controls was that my thumb would sometimes accidently hit the A button resulting in a premature herb use.
Besides the traditional survival horror search methods, herbs and ammo can be found by scanning the environment with your Genesis Scanning Tool. Aim the scanner just as you would any gun in the game to survey the environment, and you will often find extra resources. Enemies can also be scanned. When scanning enemies there is a percentage displayed at the top of the screen, scan enemies to get it to 100%, and you will be rewarded with one green herb. There are no other herbs in the game, green herbs will give you a full heal. Scan enemies before you kill them to garner more percentage points, and scan bosses for even larger numbers.
When compared to the rest of the Resident Evil series, this game doesnít offer much in terms of boss encounters. There are only a handful of bosses in the game, and most arenít very memorable. T-Abyss virus introduces players to a whole new lot of enemies, requiring the player to utilize different strategies to engage them, some classic enemies also make their return. The bosses are often overshadowed by the moments requiring you to fight off waves of enemies. These moments reminded me of the Resident Evil 4 opening village sequence. Resources are limited and enemies are abundant during these situations. Be mindful of these moments while playing. You may find yourself feeling like you have an abundance of ammo and herbs, only to walk away from the next section with next to nothing.
Resident Evil has seen a large departure in the seriesí most recent games from the original formula. While the majority of the changes are accepted among the fans, the common complaint of the current iterations is the lack of fear. It is unlikely that you will find yourself terrified to turn the next corner as in Resident Evil 1 or 2, but you will be jumping, and finding yourself tensed up, more often than you may expect.
Aside from the campaign, Revelations introduces Raid Mode to the series. In this mode, the player fights through stages set in campaign environments to level up his or her profile to gain new guns and upgrades. Enemies in this mode are familiar with a new twist. You may encounter larger forms of enemies having more health and dealing more damage, or smaller forms that have faster move speeds (I found the little versions of enemies particularly frightening). You can unlock and play as various characters from the campaign in this mode, and team up with a friend in co-op. I found the mode to be a lot of fun especially with a friend, Iíd like to see it implemented in upcoming Resident Evil titles.
Revelations is truly a full-fledged Resident Evil game. The campaign of the game clocks in at around ten hours, and the Raid Mode can add much more. This title matches up well with the rest of the games in the series. If you are an owner of a 3DS, and are either a Resident Evil fan, or just someone looking for a mature game for your 3DS, this game is for you. I beseech any fan of this genre to let Resident Evil: Revelations take you on a voyage into the new depths of survival horror.