Turn ons: Cursing, music from the '90s, sleeping
Turn offs: "Games as art," 4chan culture, wet socks
Favorite gaming genres: Beat-'em-ups, 2D fighters, turn-based/real time strategy games
Winners: Don't use drugs
America: Fuck yeah!
Playing right now: Whatever, nobody reads this.
"This ain't a god damned field trip, people. This is a fuckin' war!!"
-Captain Rhodes, Day of the Dead. One of the most badass characters ever put to film.
My personal Hall of Fame: Mega Man II, III, 9, and 10 (NES/XBLA)
Streets of Rage 2 (Genesis)
Contra + Super C (NES)
The Legend of Zelda + Link to the Past (NES/SNES)
Final Fantasy VI (SNES)
RBI Baseball (NES)
StarCraft I + II (PC)
Castle Crashers (XBLA)
Mass Effect Trilogy (360)
Super Street Fighter IV AE (360)
King of Fighters XIII (360)
XCOM: Enemy Unknown (360)
Well, I figured I'd join in the fun and add to the headaches for today's Cblog recapper. Happy third anniversary, Niero and crew! I've had a hell of a lot of fun here since I joined the site (maybe a year ago? I don't remember). My days at work have been relatively boredom-free, and many late nights have since been spent kicking ass and bullshitting with some awesome people over Xbox Live.
This was all made possible through Destructoid, so thanks for busting your ass for each and every one of us. We appreciate it.
A special shout-out goes to RetroforceGO! for making my commute to work enjoyable each week. You guys are...wait for it...AMAZING!! Keep on being all awesome, all the time.
Now it's party time!
Rock over London, Rock on Chicago. Polaroid - See What Develops.
I'm sure a good percentage of people who purchased the original Rock Band instruments have experienced some sort of failure at one point or another. A cottage industry has even popped up, with after-market parts and services being designed specifically to address problems with the Rock Band instruments. My particular problems were isolated to the drum pedal, which has a tendency to buckle under pressure from hardcore drumming.
After snapping my Rock Band pedal for the second time, my friends and I bypassed all of that and created something far more extraordinary. Spawned by the masterful use of adhesive tape and drunken ingenuity, and submitted for the approval of the Midnight Society, I present to you the Rock Band Drum Pedal: TI-83 Edition.
Damn you, Blackened
When my first pedal split in two pieces, I went through the standard steps outlined on EA's website for returning defective RB instruments. The process was fairly painless, but it was just a hassle to wait a few weeks for the replacement to arrive. Well, it arrived, but it was broken again within a month, and I was not about to go through all that bullshit again (especially since my friends are all too lazy to do it themselves).
After the initial shock wore off and I refused to return another broken pedal, we decided to improvise, Macgyver style. We crudely examined the pedal, straining to find its inner workings like apes surrounding a monolith, and realized that everything was fine except for the flat part where your foot goes (that's the technical term for it). The best course of action seemed to be attaching something flat and sturdy to bridge the gap between the broken pieces. Simple enough, right?
Our first attempt was pretty pitiful: we just wrapped a shitload of twine around both an old TI-83 calculator and the pedal and prayed for the best. It would last for a whole song if we were lucky, and would then unravel into a useless mess. We then stumbled onto some kickass adhesive tape, which got the job done, and the rest is history. For those who are curious, I have no idea what kind of tape that is. And yes, I actually Googled "types of adhesive tape." Thrilling results ensued.
Yeah, kinda gross, huh?
I figured I would also include an extreme close-up of this masterpiece, which is holding strong after a few months of wear and tear. Yeah, check out that grimy ass tape, with dirt crusted into every fold and crevice.
You can practically smell the cheap beer emanating from this thing. Natty Light FTL.
You know the Raging Raven boss from Metal Gear Solid 4? Yeah, that's real now.
Yves Rossy, a 49-year-old former military pilot, became the first person to cross the English Channel using a single jet-propelled wing. With a large wing mounted to his back and four kerosene-burning turbines, Rossy used his head and back (no rudder or tail fin) to steer the contraption during the 22-mile flight from Calais to Dover before parachuting to safety. Here is the man in action:
The flight was filmed for the National Geographic Channel and was also covered by the BBC. Video of the flight can be seen on the BBC's website.
Stock up on your rations and cigarettes, people. This could turn ugly.
After coming home from a hard day at work refreshing Dtoid all day, I was greeted by the RRoD. Nah, it's cool; I didn't want to play Soulcalibur IV or Castle Crashers or Dead Rising or Oblivion or Gears of War for the next 2-4 weeks anyway. You guys hang on to it for me.
My nerd rage took over for a few minutes as I uttered the sacred incantation of "FUCK!" to the heavens, and I then took the necessary steps to have it repaired. I didn't want to dwell on the negatives too much, and with 2-4 weeks of emptiness ahead of me, I figured I'd take a look at some of the positives that could come out of this horrible, horrible experience.
1. I can celebrate the Dreamcast's birthday
Now that my primary console is out of commission, I can take the time to properly celebrate the awesomeness that was the Dreamcast. I only played a handful of games for this system, but I played them to death. Marvel vs Capcom 2 will be the first thing I play, followed by Street Fighter III and possibly Jet Grind Radio and Power Stone. I may have to dust off the copy of Skies of Arcadia that I never got around to trying, as well. Any other suggestions?
2. I can obsess even more over RetroforceGO!
Since I'll be playing games with relatively annoying soundtracks (see: MvC2), I'll have even more time to geek out over the Retroforce team. Seriously, in the off chance that one of you reads this worthless blog, listening to your podcast is the only thing that makes my commute to work bearable. Thank you, guys; you rule.
3. I'm a statistic
I can take solace in the fact that I'm one more number to add to the percentage of Xbox 360 failures, and one more withered pile of plastic to toss onto the heap. Because of this, I'll indirectly be part of an inevitable flame war on GameFAQs between rabid fanboys, so let me take a moment and offer a preemptive retort of "NO U SUX!1! FUCK $ONY!"
Now that I'm not playing as many games, I'll have more time to spend with Star and Zelda, pictured above. Say it with me now: AWWWWWWWWWWWWWWWWWWW!!!! Alright, that was shameless, but you can't go wrong with kitty pictures, can you?
That's it, that's all I've got. Forget trying to exercise more and get in better shape, or stimulating myself intellectually and becoming a better person. I'm getting the Xbox back in 2-4 weeks, fuck all that. Please console me with all of the Red Ring sympathy cards and "Come over to the dark side of PS3" messages your kind little hearts can muster.
My fellow Dtoiders, the time has come to have another quarter match night on Street Fighter II: Hyper Fighting (Xbox Live Arcade). For those people who missed out the first time, this was an incredibly fun series of matches hosted by Y0j1mb0 over Xbox Live. Four people in a room, two combatants and two spectators, one hell of a good time. Damn, I should write movie taglines or something.
Let's do this.
It's been about a month since the last one, and I've been dying to go for it again. Since I don't see Y0j1mb0 on Xbox Live much these days, I figured I'd take the initiative and get it going. Plus I really have a competitive fighting itch to scratch in anticipation of next week's Soul Calibur IV release. Who's up for it?
Will anyone ever defeat this evil scum bag?
After jokingly proclaiming myself to be king of the Street Fighter hill among Dtoiders, I want to see what the competition has to offer. I know there are some seriously skilled players out there who have been honing their hadoukens and sticking those shoryukens since the 90s, so let's see 'em - your skills, not your testicles.
I'm thinking tonight - that is, in a few hours - would be a good time, but I'm not sure about everyone else's availability. I'd be more than willing to move it to another day or time if others would prefer that. I'll host it tonight if there is enough interest, or pretty much whenever you guys want to play. I just want to get a game going, so it doesn't matter to me.
Line 'em up.
If you want in, send me a message or friend request. My GT is ShinigamiBV, and I'm on all the damned time. I'm on the East Coast, so any time between 7pm and 1am EST is good for me. Let me know, later guys!
The crucifixion of Jesus of Nazareth, the Spanish Inquisition, Abu Ghraib, and Newgrounds.com. What do all of these things have in common? Torture.
My reason for writing this blog is because I stumbled upon The Torture Game 2. In this "game," you are given an androgynous, bound ragdoll and several implements of destruction, and the goal is to kill the person through any means possible. There is even an option to upload a custom face onto the person, which has limitless potential for laughs. For the record, I immediately tried to get that picture of Jack Thompson with the crazy eyes on there, but I couldn't get it wouldn't work.
The weapons you are given include your bare hands (for ripping off body parts), rope (used to tie limbs to the walls in positions only dreamed of in Japanese porn), a pistol, a shotgun, an AK-47, a razor, a chainsaw, spikes, and umm...a paintbrush. You can paint on the corpse to further degrade the person, I suppose, if you're so inclined.
Violence has been an essential part of countless games in recent years, with the release of Mortal Kombat marking one of the first times when the level of violence and brutality overshadowed the actual gameplay (which kinda sucks compared to Street Fighter). However, The Torture Game 2 takes that concept to a whole new level, where there is nothing left to the experience BUT the violence.
Here's one way to relieve boredom while you're at work: death by a billion spikes.
I gave it a shot, and I found it to be an adequate time killer (puns definitely intended). But that led me to the following questions: Have I become that desensitized to violence over the years? Does flaying the skin off of a body with a razor cause no reaction in me whatsoever? Would other human beings feel guilty for having discussions with their co-workers while simultaneously ramming metal spikes into this character's nether regions?
I'm still not sure of how I feel about this game. I would feel like an enormous hypocrite for jumping on the soapbox here and then going home to decapitate ninjas and score headshots on some aliens. Some people may argue that it's a stress reliever or that it's a safe way to vent their anger. In that case, god damn, I'd hate to see what lurks in the deep recesses of your soul. Others have turned the game into a form of expression and art through creative use of the blood splatters and paintbrush tool, which inspired me to do this:
It almost felt like sacrilege doing this, but I couldn't resist.
So what do you guys think? Has this game gone too far, or is it just a harmless diversion? Or was your immediate reaction "OMG BLOOD AND GUTS!!!!"?
Note: I initially came across this game thanks to an article on MSNBC.com called "Should you take 'Torture' seriously?" by Winda Benedetti. It's actually a well-written and researched article on an inflammatory subject in gaming, from a mainstream media outlet, that doesn't browbeat the reader into thinking all games are evil.
And for those keeping score, I did indeed make a direct comparison between the Spanish Inquisition and the content on Newgrounds.com in this blog.