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9:54 PM on 10.11.2007  

This is NOT an opinion, this is FACT - Best. Game. Ever.

As an older, more experienced gamer, I feel sometimes that it is my job to give back to the community. Much like Tribal Elders of old, it is our responsibility to impart wisdom to young, eager would-be warriors, eager to earn their stripes in the treacherous savannah of gaming.

Up until now, I have sat back reading various comments on blogs, with your "Halo" this and your "Orange Box" that, miserly holding back the true secret of gaming bliss, sharing with my fellow "initiated" gaming's one true paragon in whispers, watching the youth floundering around blindly in pursuit of this holy grail of games.

Now, m'lads (and m'ladettes...erm), flounder no more, for the holy grail that you seek is the game Deus Ex, developed by Ion Storm.

"Why bring this up now?", you may ask. Well, various gaming sites and blogs have released the news that Ubisoft have refused to put a bid in for Eidos, publisher of Deus Ex.

Ubisoft, while having made many classics in their time, could only hope to purchase what people (those that count, anyway) have termed, "The Perfect IP".


Hah! Only in your wildest dreams, Ubisoft!

I put it to the gaming community that there are only two possible reasons Ubisoft would not purchase Eidos -

1) They felt that they would not be worthy to hold such responsibility, and knew that no matter how hard they tried, they could never live up to expectations

or

2) They were afraid that weilding such massive power would perpetually place all other Ubisoft IPs in the shadow of this one, purchased IP.

The cyberpunk dystopian nightmare setting, intelligent philosophy, meaningful and freeform gameplay, rich and full world, jarring plot twists, all combine to craft the finest single player experience known to gaming.


The only true form of educational entertainment ever created


I don't have to elaborate on what makes this game so good, words cannot do it justice. You owe it to yourselves to research this game yourselves, and then by logical extension, purchase 7 copies.

I would be remiss if I did not mention the few miniscule flaws in the game to you first, in the interest of remaining objective. After all, I wouldn't want you guys to think that I wasn't being objective, would I? <ahem>

The only true faults with this game are as follows -

1) you haven't played it, and
2) there isn't a new one (yet)

Go. Now. Remember to mark this day in your calendars as the day you heard about Deus Ex, so you may carry on the memory for yourselves and for all posterity.

Oh, and the sequel, while not as good, wasn't bad either. Let's hope that whoever eventually purchases Eidos can resurrect the series and take it back to its roots, eh?

You may thank me for revealing this to you in the comments section below. That is all.

.....   read


10:04 PM on 10.08.2007  

So, the Hitman Movie is close...

I have always been a fan of the Hitman series, ever since I played Hitman 2. I was so impressed with the game when it came out, that I tracked down a copy of the first game and played that too.

I eagerly awaited the release of Hitman 3, and was impressed with the direction the game took.

Finally, Hitman: Blood Money showed that sequels CAN improve on original concepts, and was one of the best releases of 2005 IMO.

While I have known that the movie was being made, I didn't realise it was so close to coming out. The official site lists the release date as 11.21.07, which I presume is Freaky-Deaky-American-Dating-System for 21/11/07, or just over a month away.

Hopefully this will be the start of a trend of decent video game adaptations, but more likely it will be an average film that would otherwise slip unnoticed in the annals of movie history if it weren't for its link to an existing IP.

Hey, it has to be better than more recent efforts.

I have to say, Tim Olyphant as Agent 47 doesn't sit well with me. I can appreciate the guy as an actor (Deadwood was awesome), and I like the fact that they cast a lesser known actor as 47 (Vin Diesel was originally slated to play him), but I think he looks.... well... a bit young for the role.

('scuse the bad piccies, i googled 'em)


Agent 47 on the Hitman 2 box


Tim Olyphant posing with some random at some event or other

You can see more of him in the trailer on The official site

I kind of think Vin Diesel would have been a better choice, if only because he looks nastier, and we could be sure at least that he would have played the game (Vin Diesel is apparently a big gamer). Just Google Image "Vin Diesel" and "Riddick" to see what I mean.

Although, I think they should have gone with someone that just looked exactly like the concept art. It's not like any significant acting ability is required to stand around looking evil and strangling people...

What do you guys think??   read


7:50 PM on 10.02.2007  

Kane and Lynch: Dead to Me

I am a big fan of the Hitman series, and was looking forward to Kane and Lynch: Dead Men since it was announced quite some time ago.

This may not be news to some of you, but I must have missed the announcement or something, because today I find out that the game will NOT support online co op, just offline split screen.

No online co op?!? In this day and age?? This game seemed to be designed for online co op. What a stupid design decision.

I planned on purchasing it with a mate of mine, where we would run through the whole game together, much like we did with Gears of War, and Halo 3.

Without online co op, I will be thinking twice about buying this. I am sure it will be every bit as good as I expect it to be, but there are alot of good games coming out over this holiday season it has to compete with for playtime.


I guess something this simple has cost Eidos at least one potential sale, possibly two, and I bet we are not alone. There is really no excuse for games with multiple protagonists these days to not feature online co op, in my opinion.   read


10:12 PM on 08.19.2007  

Where did all the faceplates go???

Random Marketing Goon: "Hey, I just had a killer idea for the new console!"

Billy Gates: "Go away, i'm busy!" <grumbles>

Random Marketing Goon: "How about we release interchangeable faceplates for the front of the console, allowing consumers to customise their 360 like they can already do with their mobile phone?"

Billy Gates: "ZOMG THATS BRILLIANT!1!!one!1 When you go home tonight, there will be a new storey on your house."

Well, sounds good in theory, doesn't it? Somewhere along the line, however, this idea just fell apart.

Currently, at least in Australia, I have only ever seen a grand total of FOUR (that's 4) Faceplates for sale at regular retail outlets.


Camo Faceplates - coz it's a jungle out there?

Don't get me wrong - I don't really care one way or the other, but with all the hooplah surrounding the release of Bioshock, including the 50k odd faceplates released to retailers, you would think that someone could make a tidy bit of moolah selling these babies off? I know I am getting sick of seeing the same generic white faceplate staring at me like some sort of giant Apple product every time I change games.

That in turn got me thinking about faceplates in general, and how little are actually out there. I have seen a limited edition GRAW2 and Splinter Cell: Double Agent faceplate, along with the previously mentioned 4 faceplates - 2 different kinds of camo, an orange swirly pattern, and a standard dark blue.


Because when I think customisable faceplates, I think "Orange" and "Swirly"

Sure, go on the 'net and you may see a few more, but that doesn't help the myriad of casual gamers out there that seem to be this generation's target demographic, does it?

How are things in the 'States? Is there a wider selection, or is this half baked effort pretty typical worldwide?   read


11:05 PM on 08.15.2007  

I dids a graph!1!

You may or may not be aware that reviews for Blue Dragon are available on most major review sites by now.

Rather than try to relate my opinion of the game after reading one, i drew this graph -




'Nuff said.   read


9:57 PM on 08.01.2007  

Playing With Yourself in Public is a Great Way to Kill Time

The cost of fixing a cracked engine block these days is a bitch.

It's so bad, in fact, I have taken to getting lifts in with my girlfriend to get to work.

The main problem is, women being women (sorry to all the ladies who happen to be reading this!), it takes them that LITTLE bit longer for them to get ready to leave work.

Coupled with the extra travel time it takes to get to my work from hers, I spend the better part of an hour trying to form swear words from the number plates of passing cars.

This had continued for quite some time before the hamster wheel I call a brain piped up with, "What about that Game Boy Advance SP you have collecting dust in your cupboard?"

Now, I have never been much of a handheld gamer. The only handheld I have ever owned was the first black and white gameboy when I was 9 years old. Any situation most people would use a handheld, I have always had my mp3 player or equivalent belting out ragga/drum and bass mixsets. It provides entertainment while still allowing you to navigate life's little pitfalls, like speeding motorists and old people.

Anyway, when a friend of mine bought a DS phat about the time of release, he palmed his Game Boy Advance off on me. From that exact point, it has been collecting dust under a box of old junk I promised to sort through and throw out "one of these days".

I figured it was time to dust it off and use it to fill that little void in my life in between finishing work and going home.

I have since discovered Metroid Fusion. Its quite an entertaining little game, a bit of old school platform shooter action coupled with a passable storyline and enough variation in theme to stop you getting bored.



Metroid Fusion - Better than forming swear words out of numberplates?

While I am enjoying my time with Metroid Fusion, it is fast drawing to a close. A friend of mine is trying to find his copy of Golden Sun, and I still have Aria of Sorrow, but that's it.

In light of this quasi-retro renaissance of gaming I am currently going through, does anyone have any recommendations for some Game Boy Advance games I should be keeping an eye out for?   read


9:16 PM on 07.30.2007  

Flamebait Tuesday: Why Exclusives are Good, Or: How I Learned to Love The Fantards

Scourge to the Playstation fanboy and Microsoft Financial Controller alike, the recent spate of exclusives going Multiplatform is showing no signs of slowing.

Trudging out the "Multiplatform Can Only Be Good For Consumers(tm)" line is the standard rebuttal to the cries and broken hearts of the Chadwardenn crowd. I mean, we all love our GTAs and our Devils that May Be Cryings, so it would be silly to limit these pieces of entertainment-but-not-art to one console, right?

Ok, there are the obvious benefits with titles going multiplatform - you get to play the games you want without buying a new system - but there are a few important drawbacks.

The main one I can see is that exclusives lead to the creation of new franchises. When, back in the day, the GTA titles were released as a timed exclusive on the Playstation 2, THQ saw an opening to make some cash in the wake of the inevitable sequel on next gen platforms, and released the somewhat well received Saint's Row on the 360.



Ok, it was a complete and blatant ripoff of San Andreas, but I enjoyed the game as much as the next bloke, and it DID introduce some great features that will have a chance of being introduced into GTA4 - mission GPS system, improved controls, greater customisation options, etc.

So, by the simple mechanic of a timed exclusive, we have an increased feature set that games in the genre cannot help but notice.

Can we say for certain that GTA4 would be as fully featured as it will probably be without the influence of its knockoffs and competitors?

Saint's Row is a pretty average title, I grant you, but it was a good example to ease you into the concept.

Microsoft hold almost all the cards right now - they have a big bank of exclusives, with most of the Playstation mainstays jumping ship to go multiplatform. But, as we saw from E3, Playstation have a slew of exclusives coming - Folklore, with its similarity to Fable, Killzone 2 - Playstations answer to Halo, amongst others.

It's too early to say for certain, but there is a good chance these games will be more than adequate, and will introduce concepts and ideas that will encourage the development of better gameplay experiences across ALL platforms.

Where would Sonic be if Mario was a multiplatform title?

Or would Silicon Knights put so much emphasis on getting Too Human out the door if God of War wasn't an exclusive?


The nikkei has shown steady growth in recent years

Exclusives are not just good for the creation of new franchises, they are good for exploiting the particular features of each console.

Take multiplayer gaming, for example. One would expect, that when the PS3 finally finds its feet, titles released multiplatform will incorporate online play. Now, matchmaking has it's problems, but I would rather have a multiplayer matchmaking system like Halo 2 & 3 offers, over the "pick the host with the best ping" system of old. Given that Playstation Network doesn't support a similar system (I could be wrong?), there is no incentive for developers to adopt the matchmaking functionality of XBL for their multiplatform games.

This also carries over to extra content. The different pricing structures and installed user base of the PSN and XBL will lead to headaches when it comes to releasing extra levels, new skins, or even teh Horse Armorz. There is less of an incentive to release extra content if only less than half of the userbase will even have the inclination to purchase it.

Of course, this also works the other way. Think of all the PSP/PS3 integration possibilities that may be missed out on because a title is multiplatform? Or the common argument from the Sony fanboys, what about all the content that was not added because it may not fit on the Xbox360's standard DVD? Some developers will take advantage of the extra room to release additional content ("The Darkness" on PS3 contains additional movies for the in-game TVs), but these additions are generally token and will become less likely as economies of scale take over.

At the end of the day, exclusives are a reason to get one console over another, which in turn spawns new franchises and features. Using the first example, would THQ have made Saint's Row if GTA was confirmed for the 360 from day 1? Maybe, maybe not, but you can see how having a killer app on one system drives someone else to beat it on its competitor. From all reports, Killzone 1 was pretty average, but Killzone 2 is shaping up to be a winner.

All i'm saying, is that next time the Triple loses an exclusive, or the Wii gets a watered down port of an FPS available on another system, think about it.

Standard Disclaimer - I'm not a rabid console tech guru, I am just an average gamer that has a job, a life, etc. If I am wrong about any of the technical features or aspects of the PSN or XBL, I can only plead ignorance, so deal with it, you will just have to cope.   read


9:08 PM on 07.29.2007  

So, the 'toid allows teh blogz now?

Ive been reading Destructoid for ages, best thing to do on a lunch break with your clothes on. Anyways, I signed up to post a stupid narky comment, and I figure that, while i'm here, i'd check out the way blogging is handled on Dtoid.

Guess I should shout something like "woot, first post!"?

Anyways, I have been blogging on IGN for ages, because that was the only option I was aware of at the time, but to be frank, most of the other bloggers there are tools - if they aren't kids with their early 90s Geocities webpage designs, they are random emo rejects and angry nerds who don't want to have a conversation with you about anything.

I'd rather inflict my worthless crap on a community that's outspoken, relatively mature, and actually wants to have an opinion on whats affecting the industry.

As a result, I am going to give this a go for a bit, and if it works out, I will keep a semi regular thing going.

I gotta find somewhere to host my pics now... ;P   read







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