A juxtaposition of hip hop style and punk rock ideals. Dreaming of peace while fueling the war. A comic book elitist who hides Secret Invasion in between copies of Young Liars and Vinyl Underground. I play everything. All time favourites include the King of Fighters series, Final Fantasy VIII, Killer 7, Ninja Gaiden, Uncharted, Rock Band, and a total whore for anything Mobile Suit Gundam.
Games I'm currently playing:
Wii-Harvey Birdman: Attorney at Law
X-Box 360-Rock Band perpetually, interspersed with Lost Odyssey
PS3-King of Fighters XI(PS2 I know) perpetually, gonna start on MGS4 soon.
DS-Ninja Gaiden Dragon Sword
PSP-Lego Indiana Jones, Valkyrie Profile
Movies I currently like or am juiced for:
The Incredible Hulk, Iron Man, Wanted
Currently In Heavy Rotation on the iPod or in WinAmp:
Atmosphere-When Life Gives You Lemons...
The Cool Kids
The Agnostic Mountain Gospel Choir
Lupe Fiasco-The Cool
Wu Tang Cal-8 Diagrams
Complete Motown Singles Collection
Army of Pharoahs
Now normally I'm a completist. I have never actively given up on a game before. I have done everything I could to finish every game I own. I paid for it right?
But fucking Turok. I just don't have it in me.
I bought this abomination on day 1. Both out of high school nostaligia for Turok 1 for N64 and the free preorder T-shirt. I drudged through it for awhile. Convincing myself that it wasnt terrible, but it was just so boring. Not terrible and the novelty of stabbing dinos was fun, but I kept getting to parts where if I fucked up once I just didnt feel like trying again, and I would come back to the game a few weeks later, making progress, but man, I cant do it anymore.
It is just no fun. It isn't extremely difficult or extremely bad, I just cant justify spending free time on this god damn thing anymore.
I feel guilty and since I never sellback games, it will sit there on my DVD shelf for years taunting me, that one I just would not do. And there we will be forever, living together with nothing but contempt between us.
For all the great things our community accomplishes, and it accomplishes many mighty things, Child's Play for example, the ugly side tends to cast a shadow on our brightest lights. There are the typical blights-fights that erupt over consoles of choice, Bigots online, launch-day robberies, but this sort of rot isn't representative of the community as a whole.
Yet, we tolerate theft. Celebrate it even. It isn't just gamers. At this point, I wouldnt even say it is even just internet culture. It's pop culture. It's an almost accepted fact of life. We all steal. We don't like to think of it as stealing, because stealing is wrong in all but the most dire of circumstances, and no one has an exigent need for the latest Castlevania iso or The Strokes' discography.
We hide behind semantics. I need to download the latest fansub or backup this game I don't even own.
We apply cute labels and fucking celebrate how much we can steal and give away like some kind of perverse Robin Hood. I'm a Pirate! Look at my torrent ratios!
It's as though everyone believes they are entitled to have what they want, when they want, how they want, for absolutely no cost. Well, scratch that, it isn't without a price. We put lots of money into our pilferage. Whether it's buying hardware to alter our systems, memory cards to load full of ROMs and ISOs, top notch internet connections to get all the bandwidth we can to ensure maximum up and download rates, MP3 Players to fill with our ill-gotten gains, Hard Drives to fill with ISOs, ROMs and mp3s, packs and packs of CD-Rs, DVD-Rs, BD-Rs. Piracy is a healthy business, too bad it's a business that inherently corrupts our art.