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It is I, Script! I have finally been summoned by the greater beings of the universe to do as they command. As legendary recappper Wrenchfarm has moved on to fulfill his dream of writing for one of the biggest (and definitely the coolest) gaming publications, I have been chosen to carry on the duty of herding Tuesday’s community blogs. Along with Dreamweaver and Pixielated, I’m now part of the rookie recappers that have just joined the team. We are like The Three Musketeers, or something! I wonder if there will be a d’Artagnan?
My writing skill is not half as good as Wrenchfarm’s, but hopefully I will manage to keep the recaps always interesting to read and well-organized. Like a loyal servant, I’m always aiming to improve, so feel free to give feedback, be it positive or negative. Just remember that ultimately the decision to Topsauce or Failtoid a blog is MINE. MY DECISION. NO ONE ELSE’S. MIIINE.
Anyway, I have been playing a lot of Super Smash Bros. for 3DS lately. Like, at least once a day since October 3rd. The game is SO GOOD! Every character is fun to play as, and they all feel powerful in their own way. It’s lacking a bit in terms of extra modes and features, but this is only a minor blemish in an otherwise fantastic package. The online mode alone will suck dozens of hours out of your time, especially if you have a competitive drive like me.
I have always been a casual Smash player, never even being aware of the competitive scene until recently, but with this new entry in the franchise I’m trying to learn the game mechanics more deeply. It has been both a very fun and a very frustrating experience. Sometimes I think I am improving, but then I play the game the next day and am humiliated by my opponents. There are moments in fighting games when you just feel helpless in a fight, you don’t know what you are doing wrong or what you can do to counter your adversary tactics.
But I will keep on fighting, because I know that even a “party game” like Super Smash Bros. takes a tremendous amount of dedication to master. There is a lot of depth behind this seemingly simple fighting game, and I would urge anyone that is interested in exploring that depth to visit SmashBoards and read guides like this, this and this, and also to visit character-specific subforums to get more information on your mains. And remember – the whole point of playing this game is to have fun, so take a deep breath if you ever feel like you are getting too upset. Don’t take it too seriously.
* - War is hell, but military FPSs seldom try to accurately depict the horrors of such conflicts. Why? Should they? Dammitjim1985 answers these and more questions in his opinion piece about modern shooters.
* - Dtoid community member Keiichi Morisato recently had his 3DS stolen, so Solar Pony Django took the initiative and established a donation page to help him out! I’m sure he will appreciate any dollar you can spare.
* - Games with good narrative can draw you in and keep you engaged with the story until the very end. LiquidOctarine examines how the narrative in Bioshock Infinite and Remember Me works, how they differ and what each of them does well.
A - Game Game’s is of the opinion that the complexity of inputs in modern fighting games is bad game design. He argues that having simple inputs wouldn’t detract from the essence of fighting games and that it would attract a broader range of players. I think the Divekick developers would agree!
A - The Wii has always received a lot of flak for being an underpowered machine with innovative motion control features. But the truth is that despite its flaws, the Wii has many fantastic games in its library that you can find nowhere else. Sonic429 gives us an overlook at his collection and recommends some of the best games you can find on the Wii.
A - As kids, most of us had one or two games we heard about that we really wanted to play but never managed to. Titannel thinks back to the games he desired as a child, but could not play until years later.
A - Ah, nostalgia. What gamer doesn’t feel like playing a game from their childhood on an old console from time to time? Titannel takes a look at the price of some SNES classics and why they’re rising.
R - With recent games releasing on both last gen and current gen, a lot of people have been wondering what the differences between the versions are. If you want to get The Evil Within for the PS3, give this a read!
F - This blog is very sloppy. Besides the weird formatting and the grammatical errors, it is just poorly written. Who are these developers you are talking about? What exactly happened? What is your opinion on the situation?
Didn't do much gaming last week. I partly blame it on my return to The Land of 10,000 papercuts AKA my job at a printing company. It leaves my hands pretty sore, though now I'm used to it again so that's not so bad.
Today went by quick, though. As I tried to avoid mixing up different colored cards, I got some ideas to add to a little sequel I've been drafting. Well, maybe a pre-sequel to tie together some of my other weirder blogs together. I'll probably have that up by the weekend but I'm gonna get back into Etrian Odyssey Untold or Soul Hackers soon since my hands are ready for games again.
Gonna try to not go too crazy with the paycheck this Friday. I'll probably get Super Smash Bros. for 3DS and Dragon Age: Origins for PS3... for when I have a PS3 in the weeks to come. I would have grabbed the free DA:O for PC off Origin but my laptop WiFi card blew out and it was an Origin offer. No internet at home anyway, well, unless you count the open WiFi signal I leech off of from the back porch at times. Hoping to have home internet again soon.
Anyway, that said I'm tired and going to fix mac and cheese soon. But before that, let us marvel at this portrait of Beyonce and Jay-Z.
Notice how at a glance Beyonce captures the smug expression of the Mona Lisa, but a proper look at her captures actual warmth in that smile. Similarly, Mr. Z kinda looks pissed off at a glance but with a concentrated stare you'll see he's really tired and wants to go home now.
Art if I've ever seen it.
Slow day, but no fails!
Since I'm still riding on the high of the recently released Super Smash Brothers for 3DS, I decided to take my bouts online, and while it isn't bad, it's kind of laggy: I'm not sure if it's my connection, their connection, or the servers in general, but coming from the silky smooth 60FPS solo matches with the CPU to this feels so jarring; the match slows down every couple of seconds, and it's evident when other players are affected as well. However, I still manage to win a good chunk of my matches because the score goddess must be in my favor: not gonna lie, but the reason I get so many victories for my For Fun matches is simply because the enemy's "suicides" count as my kills, and I get enough of them to overcome all my deaths, accidental or otherwise. I could also be playing with total rookies, as I seem to connect with my charged Buster Shot a lot more than I would with level 7 CPU opponents... but hey, I'll take whatever wins I can get! For the first time in the franchise, I decided to bite the bullet and take a dip into the realm of 1v1, no items, Final Destination-like matches... and I must admit, I actually kind of dig it!
Normally, the reason Smash Brothers appeals to me (besides being a crossover, which always excites me) is the chaos that ensues in these matches: seeing someone grab a hammer while you're sitting at over 100% health brings a certain type of adrenaline rush, and getting killed from the unluckiest turn of events brings about laughter than frustration... but the tension of knowing that it's just you and your opponent, where victory is mostly determined by skill and not gimmicks, is somewhat thrilling! It certainly helps that my first opponent is either roughly of the same skill level, or is dumbing himself down to put us on equal footing (he could also secretly be a bot) because challenging someone who isn't going to completely curbstomp you makes for a fun fight! It was also neat to see us fake-out one another, like me using Zero Suit Samus's down+B to recover throws off my opponent's air game, or using Doctor Mario's cape to turn him around before he tries to Smash attack me.
In other handheld gaming adventures, I managed to snag Professor Layton and the Miracle Mask, for really cheap I might add, just because I can't seem to get enough of the gentleman! Although this is the 5th game in the series, and in the middle of a prequel trilogy to boot... since I was interested in the premise of seeing Herchel Layton's origins (because I'm a huge sucker for origin stories... and yes, I did enjoy Batman: Arkham Origins), I couldn't stop myself from snatching it up! Right from the get-go, this game looks a lot more colorful than Professor Layton vs. Phoenix Wright: Ace Attorney, and the puzzles seem a lot more fun as well, even if some of them do rely on "trick answers". The anime cutscenes are still as lovely as ever, and I'm honestly starting to dig British voices: at first, hearing it was kind of odd (like when I first head The Walking Dead's Andrew Lincoln's real voice on Talking Dead, both of which returns tonight!)... but after enough exposure to it, I kind of want every game to have more actors with British accents; I even want to write another story just so I can give a female lead a sexy British accent!
So, hey, how about that Bayonetta 2 demo? It's awesome, isn't it? I mean, we all know PlatinumGames are great developers, and certainly didn't need any proof that their star sequel was going to be amazing but... Okay, I'll drop the charade: I didn't play the demo. I mean, I got it all downloaded and everything, but I have been wondering if I really want to try it out. Don't get me wrong, despite not having finished the original on the Xbox 360, I loved the first game, and the sequel looks even better than the first... but do I really want to play just a little piece, then wait an agonizing two weeks until I can have the whole pie? It would drive me crazy, expecially when you see the couple of Easter Eggs the game has whenever you play through certain levels with Bayonetta's Fox McCloud costume... so why put myself through the torture? However, speaking of demos, I recently tried out Fantasia: Music Evolved, and I gotta say that my impressions of it was so good that I might have to write a blog about it: I know I've been slacking with my writing lately (though I've been told I'm too hard on myself), but if I can translate my emotions into words, then you can see why I went from "not even remotely interested" to "I simply must have it": it's not a testament to the quality of the game itself as it is something that stirs a specific spark within me. I might just wait until the full game to do so however, provided I am able to play it next week!
* - CarltonMcHard tells us a rather amusing story of her childhood self playing Super Mario 64: she thought it was going to be a sweet tea party with Mario and Princess Peach, but when she saw the intimidating foe that is the King Koopa Bowser, she thought of turning tail and running away... only for someone to encourage her to face her fears!
* - Destructoid's own CEO Hamza Aziz stops by the community blogs to let you know of some of the recent changes, like Occams' and Wrenchfarm's recent promotions, as well as his intentions on how to better the video content on their Youtube channel. He also teases a site redesign, in case you were thinking how your home could use a little redecorating!
* - Nic Rowen, previously known as Wrenchfarm, tells us how he excited he feels about working with the staff before talking about how he came to be interested in the field of videogame journalism with old videogame magazines! He also shares a little about his history on this site, including his three year commitment to being a recapper!
* - The Villainthropist not only comes back to blog after a long period of absence, but he's intending to bring back his own version of a blast to the past: harkening the spirit of Carter's Quest, Villainthropist Voyage (nice title!) will be about his run through of the popular Nintendo series The Legend of Zelda and Metroid!
* - El Dango may have gotten it for free via PSN Plus, but that doesn't stop him from being disappointed with Playstation All-Stars: Battle Royale. He does, however, see the potential of such a product, and offers his suggestions about how the game should've been.
A - TheKodu's back to talk about GamersGate with a lengthy discussion about social justice, Gamers+, and how perspective might influence one's stance on an issue... as well as providing a reason why he's taking the time to post these blogs, and how he's willing to talk about these matters with those who are willing to listen before speaking.
M - Solar Pony Django reminds us that, although the sound of a chainsaw might be the last thing we hear before we get our heads looped off, there's another enemy lurking in Resident Evil 4 that's sure to invite nightmares!
M - GlowBear wants to get all nostalgic on us! In honor of Halloween, Glowbear digs up an old video featuring the voices of several Dtoiders, so if you contributed, or want to see how some of your fellow friends sound, then check it out!
M - Rudorlf tells us of his trip through S.T.A.L.K.E.R.: Shadow of Chernobyl, which results in a creepy encounter with an invisible enemy! Naturally, invisible enemies suck, but once you see it up close, you'll wish that the damn thing stayed cloaked...
M - Bmg123 recounts how he first felt when he stepped foot into the underwater city of Rapture in the original Bioshock before reminding us all of "that moment" in Bioshock Infinite. Yeah, you know the one!
M - Dr Mel brings to your attention a scene from the most loved Gamecube game Eternal Darkness: Sanity's Requiem that scared him enough to actually jump out of his seat and head straight to bed! With so many memorable scenes, hop in to find out which one is specifically mentioned!
M - Alphoyson thought he might've had courage playing scary videogames when he sees how his brother is able to handle it... but when it came down to it, there was one screen that drained him of his courage: see what is in here!
P - TheDustinThomas is ready to submit another episode of the Podcast Error Machine: listen to them talk about Super Castlevania IV, Hyrule Warriors, and Super Smash Brothers for 3DS! If it's not too late, there's also a link to donate to the charity Extra Life, in case you're feeling a bit generous!
A - Reinhold Hoffmann figures that he might as well take a chance with a certain selection of games, now that they're dirt cheap on the secondhand market... and gives a short impression of them before asking you how do you feel about the used game industry.
A - Derek Pietras figures, after sitting so long in the sidelines of these controversies, decides to voice a few of his opinions about what it really means to be a feminist, videogame reviews and how they shouldn't affect your opinion of a game, and how videogame journalism might just be glorified advertisements.
A - WeasleX writes about how male gamers tends to dominate certain games while the female players gravitate towards the mobile market, and he uses graphs made a couple of years back to compare them to the demographic today to show that the trend is still continuing to this day.
M - Luckrequired had quite a scare from a particular moment in the original Resident Evil, but rather than straight up tell us what it is, he alludes to it in hopes of not spoiling the surprise (in case anyone wants to check it out for the first time in the PS4 HD release)!
T - In the spirit of Halloween, Fenriff wants to share with us an awesome game by the name Silent Hill 2! Instead of relying on cheap jump scares, Silent Hill 2 is all about the psychological aspects of the human mind, which is much more terrifying than you might think! Spoilers are inbound, but trust Fenriff when he tell you that this is something worth playing!
R - The Kodu shares his thoughts about the Xbox Live Indie Game Saturn 9, which sounds like a mix between Gone Home and Slender: The Eight Pages. Is Saturn 9 scary in all the right places, or should you stay away?
L - Solar Pony Django loves reading Spider-Man comics, but the 4th edition of the "Edge of Spider-Verse" mini-series, which focuses on other iterations of the famous web-crawler, creeps him out so much that he want to share it with us: nightmare fuel doesn't even describe it... but Occams might be into it!
? - Jenigenisy recounts a story of how her and her hubby took their son to LegoLand upon seeing how infatuated her son is with the toys... only to find the trip to be incredibly stressful. Any of you parents will certainly be able to relate to this!
C - Jenigenisy writes to us her thoughts about how gaming can somewhat ruin our social interactions with others, whether it's gaming on a console in front of a television screen, or looking down at your phone playing mobile games. I feel like this is a prologue to a discussion topic, so I can't help but feel it a little lacking.
C - Darkant's first attempt at writing a review for The Legend of Zelda: Twilight Princess doesn't go so well: it's completely lacking in... well, just about everything! Some of us commented on how to make it better, so I hope that you take these to heart!
F - Chandiokd "thinks" Finger Slash is the most addictive Android game... and that's all there is to say. Look, I don't like to give out Failtoids: I always think that a person could do better, given a little direction and reworking. However, when all you did was promote a game by writing it like a spambot, I barely see anything worth mentioning.
I've still been playing P4A Ultimax, obviously. I finished all of the story modes this week. Nothing too special. It's a little more coherent than P4A's story mode, and it has a pretty cool final boss battle, but overall it was just OK. There were never any 'holy shit' moments, like Labrys' story from the original game, but I think they wrapped up the Arena story fairly well. Plus, it's still a hell of a lot better than most stories from fighting games, so there's that!
Other than story mode, I've mostly been playing lobby matches and ranked matches. It's pretty cool that I haven't encountered any jerks yet, like people who do nothing but auto-combo or spam one specific attack, such as Elizabeth's big energy beam that takes up most of the screen... I hate that attack! There's even more attack like that one now, I know Adachi has one that's similar. Most fights have been fair and fun though (or I get my ass kicked, but in impressive ways), so that's refreshing.
I find it kind of weird that some lobby players refuse to fight me though... like when I sit down at their console, they give me the X emote like they don't wanna fight. I always reply with a broken heart emote. I wonder what makes them not want to fight? I mean, it's not a ranked match or anything, so there's nothing to lose. I haven't really figured out what any of the icons around my screen name mean (like the colored cards) so maybe that has something to do with it? Anyway, I'd love to get a lobby going for Friday Night Fights sometime! Surely some other Dtoiders are playing this on PS3?
Aside from playing P4AU, I've also been anticipating all the cool games that are coming out in the next few months. So many games, you guys! Bayonetta 2 comes out later this month. The demo was really cool, not that I really needed to play the demo to know that I wanted to play Bayonetta 2. Then Pokemon Alpha Sapphire, Persona Q, and Super Smash Bros. for Wii U all come out in November (I'm waiting to get Smash on Wii U, because it just feels weird to me on a handheld device). And they all come out around my birthday, too! It almost seems a bit overwhelming... I dunno what I'll want to play first.
* - Dr Light ate your Magicite finds horror sequences in games scarier when they're from a non-horror game, a notion that I definitely agree with! He shares a particularly frightening scene from an unexpected game: Secret of Mana!
Man, a lot of changes going on at Recaps headquarters lately. I guess it's a fact of life though. People come and go, and nothing lasts forever. It's still weird to me not having Wrenchisms around anymore. I remember how every time I saw Wrench's Recaps go up was the moment I started going "Oh, better start jotting things down for Shadeisms, cause I'm gonna be up soon!" Still, Wrench is off to a place that many of us would absolutely love to go, and I'm sure he'll be killing it. He'd better or he'll answer to me. No but seriously, he always was the best writer out of all of us, and frankly I'd been anticipating his assimilation for at least about a year now. I'm super excited to see that it's finally time!
So in honor of Wrench these caps are now dedicated to dancing robots. Because the internet is a thing.
Or actually, it's dedicated to dancing robots, and funny Smash Bros. trophy descriptions.
Yup, while everyone is out there actually PLAYING the game, I'm just sitting here reading the full text of all of my currently 200+ trophies. It's actually quite enjoyable though. If any of you have followed the recent Nintendo Treehouse videos, you'll know what Nintendo's localisation team is like. Much like us, they're just a bunch of nerds; guys and gals with their own Nintendo nostalgia, having tons of fun with their jobs. Well, that's quite clear from the trophies! The localisation team went all out for this one. Witty observations, terrible puns, "we're just saying what you're all thinking", and even the odd meme or two. It's all there if you look close enough.
In fact, let me give you a quick overview of what you could find if you dig deep into this treasure trove of Nintendo lore. Descriptions cut down to just the relevant parts.
Porky Statue: "A statue of Porky built under the orders of Porky to honor the great exploits of Porky as acknowledged by Porky."
Home-run Bat: "Batter up! (That's what they say, right?). Enemies are more difficult to send flying than baseballs, though (or so we're told)."
Nintendog: "In this game, one might come right up to the screen and block your view! It just wants to play, so don't get annoyed, OK?"
Plasma Kirby: ""But what exactly is plasma?" you ask. Well that's a very good question. Maybe you should look it up yourself. Can't be giving you all the answers, you know."
Tingle: "Single. 35 years old. Dressed head-to-toe in green."
Meowth: "Watch out for Meowth's Pay Day attack. If it catches you from behind, it can be purralysingly pawerful!"
(I told you, terrible puns. So terrible in fact, that they may just loop all the way around to being great again. )
Luigi: "With the Year of Luigi long gone now, it's up to you to prove to everyon that Mario's cowardly co-star is still awesome."
(I love that they acknowledge the Year of Luigi, though it will always be the year of Luigi in my heart.)
Rover: "He'll ask you your name and where you're moving to. Don't just answer with random nonsense, though. After all, you'll be stuck with the answers you give, and who wants to live in a town called "AAAAAAAA"?!"
(Admit it, you've done this in some game before)
Slippy Toad: "The Star Wolf team finds him a bit grating, but nobody else thinks that...Right?"
Omega: "E-123 Omega (or E-123 Ω, if you want to be fancy)"
- I couldn't find a .gif of this guy dancing. I looked.
Cucco: "Now here's a creature that's just poultry in motion. It usually minds its own business, but if you attack it, it'll call on all its little bird friends for help - a pretty fowl tactic if you ask us. However, just let them get on with body-slamming you and don't fight back, and eventually they'll lose interest and stop driving you Cucco."
Devil Car: "In this game, this fearsome car from the Mother series does doughnuts. That's not "does doughnuts in the sense of "bakes delicious sugary circles of dough", but rather "spins mercilessly into fighters to clobber them".
Baby Mario: "Give him a Super Star, though, and he'll turn invincible just like grown-up Mario! If only it gave him a moustache too...That would be awesome."
Red Pikmin: "Telling Red Pikmin apart from the other Pikmin is easy: These ones have long, pointy noses. Also, they're red."
Peach (Tennis Outfit): "It seems she has no problem playing alsongside Baby Peach, even if that does raise a few space-time continuum issues."
Fly Guy: "It's basically a Shy Guy, but with a propeller on its head, soooo.... you could say it's pretty fly for a Shy Guy. No? OK, then."
(This is my favorite. I love how this is SUCH A STRETCH, but still works.)
Great Fox: "The Great Fox can be described as an assault carrier, or as any number of other jargon-heavy terms too complicated to list here."
Karate Joe: "Karate Joe is a pretty cool guy. He punches flowerpots, bulbs, even exploding barrels without the slightest hesitation. Truly, he fears nothing."
(I'm sure they meant "doesnt afraid of anything", but that's alright.)
Mega Blastoise: "Mega Blastoise is a bit bigger than Blastoise, and instead of two cannons on its shell, it has one huge cannon instead. It may seem like a downgrade, but wait- there are two on its arms, too! Basic arithmetic: Three is better than two."
Rush Coil: "Mega Man's robotic dog Rush has many talents. He can transform into vehicles and even fuse with Mega Man, which is both cool and slightly weird."
- Didn't someone have this as an avatar once? I wanna say Taterchimp.
* - This is a great blog not only about how you can be both religious and a gamer, but how you could even appreciate games that have you essentially killing God. Very insightful!
* - Luna Sy has a new banner and explores the depths of iOS fighting game knock-offs. Some of them are just plagiarism, others are on a whole different plane of "WTF IS THIS SHIT?!"
* - Well, I can't unthink RedHeadPeak's Pokémon theory now. Someone unplug me?
* - ChillyBilly fangs the memories of watching Friday the 13th as a 10-year-old. It didn't end well.
* - More Pokémon theories! Ronin's is about time-manipulation. Also this blog mentions Eevee, which is MY instant-topsauce formula.
S - Agent9 continues his countdown to Halloween, a holiday I still don't know the date of. I suppose it's close though! The good news: you don't need to know about Halloween to get creeped out by Lavender Town.
M - TheDustinThomas fangs the memories of Silent Hill 2. Nice entry to this month's musing.
A - Roberto's blog starts off serious by comparing Kratos' ultraviolence to porn. Then...it goes places.
S - TheKodu wants to start a series about little things you may not have noticed in some of your favorite video games. I'm for it! First up: Hamlet in Brütal Legend. Note to self: finally finish Brütal Legend for fuck's sake.
M - Full disclosure: before this blog I didn't know anything about P.T. other than that it existed. Now I know all I need to know and them some. Fangs for the memories indeed!
A - Knowing Hoffman's contributing artists' work, that upcoming Playstation tribute is going to be something else.
- It's Megan Fox dancing the robot while fake-impaled by a spear. THAT'S CLOSE ENOUGH DAMMIT.
May you always find water and shade
Wrench is leaving the recaps team to move onto bigger and better things on the FP. Sad faces all around. Womp womp.
After all, I got rather comfortable have my Striderisms go immediately after Wrenchisms and before Shadeisms. In fact, I've been in this groove for so long that I can't remember who the Thursdays before Shade was. I do still remember good ol' SilverDragon being weekends and I think and Qalamari was somewhere around here. I guess it was Qalamari and I definitely remember I was taking Beyamor's "the Cloud Man" spot and somewhere Scotty Grayskull was around. But since I joined at the same time as Wrench I hardly remember what Tuesdays were before joined up alongside me.
Me and Wrench played a few games together. While Wrench is a PC player at heart to me, we still managed a few fighting games together and of course our beloved eternal Galaxy at War, Mass Effect 3 multiplayer. I wrecked his self-confidence at Persona 4 Arena but we let loose our enthusiasm for Mass Effect by destroying all manner of xenobiology with batarian falcon punches, krogan shoulder rams, and biotic combo explosions. It's been too long but I can bet our missions played out as one person agreeing to be the straight man in the squad, taking cover and putting down normal fire while another just went apeshit and used a melee or some other suicidal CQC class to wipe the halls down with some kind of blood. Do Collectors even bleed? I'm pretty sure re-configured Reaper shock troopers are pretty much dehydrated husks anyways.
Let's have fun!
Of course that's not to say we won't be able to play together ever again or that we won't see each other's words on the Destructoid site as a whole. He's already got a review up of Neverending Nightmares and I don't think he'll be out of the loop really on recapper talk. Funktastic still chimes in with a good old DAG YO™ and Beyamor swings around to remind us that he's updated whatever it is we use to organize our caps. The recaps are a tight knit after all. I barely remember a time before Phil was the residence creepy uncle. Everyone starts someplace and surely every recapper's earliest stuff were just shitposts and rant opinions before we tried putting ourselves out there with a clear image. Bbain is the jolly square guy, Wrench is a robot made of meat who masochistically plays Dark Souls, I'm a ninja sitting in an Internet cafe talking about fighting games and Pokemon, and Shade is... Dutch. Yeah, he's the token Dutch guy.
Token something-something guy
But enough about touchy-feely crap. LET'S FIGHT.
I've already put in 20+ hours into Smash 4. I know because I got the milestone notification about 2 days ago. In that amount of time, I've thoroughly enjoyed Diddy Kong, Greninja, Wario, Toon Link, Meta Knight, Little Mac, and... Zelda? What the hell?
I actually love Smash Run, if at least because it's the most fun way to grind for loot drops like custom specials. Little Mac by far is my favorite Smash Run character because he absolutely massacres huge enemies and can cover horizontal distance quick. Plus I don't have to worry about recovery because yes he's that bad. I've played Mac on Glory and let me tell you, it's obvious a character has bad air game and recovery when you barely manage to get back onto the stage only to get thrown off not once, not twice, but three times.
But Zelda, ok, let me come back to that. Remember the challenge windows? In order to progress to the second screen of challenges without wasting a freebie hammer, I played Zelda twice. But after getting a feel for her during those two games, I discovered that I really liked her buffs and playstyle. I really decided to play her after finding out how powerful her Teleport had become, capable of popping enemies up on the disappearance and sending them flying into the skybox on the reappearance. As if its not enough that it packs a surprising punch but that the first hit automatically puts them closer to the skybox's blast zone is the really kicker. And that's just on offense. I've surprised my fair share of opponents by teleporting not into the ledge for safety but into them for the surprise of their life as I send them hurtling into the blast zone.
Zelda's Din's Fire got good, yes. The farther it goes, the stronger it becomes and the larger the blast radius. It's gained a fair bit of distance and vertical trajectory. It has a learning curve though since the explosion from letting go isn't instant. But the real star on Zelda's move list is her new Phantom Slash. It's the perfect compliment to Din's long range explosions. You cannot use Din's Fire in anything under medium range because the explosion's delay is too long on enemies running at you from under medium distance. Phantom Slash covers this distances quite nicely and can cover the tip of that medium range when fully charged. Using both in tandem allows for pretty solid zoning and space control while using each under the right circumstances makes her edgeguarding pretty tight. Din's Fire for distant, pre-emptive edgeguarding and Phantom Slash for closer, about to recover distances. Did I mention a fully charged Phantom Slash sends them flying on stage and kills from edgeguarding?
So yeah, we're doing a little tournament which is probably closed now but it'll start soon. I may even consider putting Zelda in because I'm that confident in her power. I may drop Toon Link for her. She's that good.