hot  /  reviews  /  video  /  blogs  /  forum


CblogRecaps's blog

8:13 PM on 06.28.2015

Cblogs of 06/27/15 + A Queer Sort Of Shock


On the 26th of June 2015 (also known as the day this isn't being posted on nor recapped for), the denial of gay marriage became declared as unconstitutional by the US Supreme Court. This has somewhat signified the final acceptance of marriage for non-straight individuals amongst the major Western countries.

This is not only due to the influential power the USA holds in the West. It is also due to a lot of other influential Western countries in Europe themselves either allowing partnerships or marriages by the time America legalised the marriage practice nation-wide. This delay of America's legalisation being because of its own significant opposition to legalise marriage for LGB people.

While some other countries in the West still oppose gay marriage or have settled for partnerships, an over-whelming majority have acknowledged it. So, chances are places with partnerships (e.g. Northern Ireland, Germany and Hungary) will most likely upgrade to marriage within the next decade due to increased secularisation (i.e. an increased separation of church and state) and pressure from places like the UK, France and US. In terms of a time scale estimate of the transformation, interestingly England and Wales (Scotland and Northern Ireland did their own thing, so not UK) took 9 years to upgrade from a partnership to marriage recognition. So, hopefully, other countries are just as quick or possibly even faster.


It's about time I say that The Church of the Flying Spaghetti Monster stops interfering in political business.


So, naturally, let's talk about videogames!

Perhaps it's due to an old-fashioned or sheltered part of me, maybe it's because of my interest in social rights and equality or it could even be something else; but I admit I still get that sharp “whoah” moment when a character is revealed as non-straight in a game. I know it is 2015, a year where homosexuality is normalised to the point where homophobia is treated with ire and disgust, but I still get that shocking feeling.

I got it recently playing through Tales From The Borderlands Episode 3: Catch-A-Ride. My only experience with Borderlands previously was playing through the first game and it's DLC (well, all except Claptrap's New Robot Revolution and probably the last part of Zombie Island of Dr. Ned). Besides that, I had a passive knowledge of the series, including the bug that led to Axton being bisexual.

So it came at a surprise when half way through the episode, Athena got a phone called from someone who was nagging at her about doing work. It seemed like a female voice on the other end, so I somewhat brushed it off as either a good friend or maybe even a mother-figure. It was in the conversation afterwards that it was revealed Athena had gotten a phone call from her female partner making sure she wasn't still doing risky work and about how they should be settling down.


I also never met Janey Springs during Episode 2.


Despite how normalised homosexuality has become, and in my mind there's nothing abnormal (I'm actually bisexual), the fact Athena had a female partner stuck out in my mind strongly. Which made me later wonder, especially in light of the Friday ruling, “Why?”.

One possible reason is due to my own childhood, never actually knowing anyone who wasn't straight offline before going to university. Then again, I didn't really get to know many people growing up. Another is that the appearance of a non-straight character who isn't obvious from a mile off or a walking stereotype actually surprised me, since a lot of writers deal with homosexuality in games/films incredibly heavy-handedly (e.g. Weapon Shop de Omasse decided flamboyancy was the way to go).

It could even be because the depiction of a non-straight character done in a believable and grounded way, as Athena was in the episode, was wonderful from a social rights/equality point of view. It is surprising in a fantastic way when a character has more depth than “oh, the black one” or “y'know, the gay one”, especially as it commonly leads to a more interesting narrative.

Maybe I'm alone in having that “oh wow” moment when it does occur. In a way, I somewhat hope so. As I do hope that homosexuality one day becomes so normalised that the depiction of non-straight individuals do not cause anyone to skip a beat. That people will talk about gay relationships in the same casual manner of heterosexual ones. That people become so numb that individuals do not give additional attention to the existence of homosexuality, without blindness. I do wonder if we'll reach a point where depictions of LGBT people are done in a natural and casual manner that is also respectful and realistic.

Eh, sometimes I dream I guess.


I think "dream" is the right term.


Anyway, on with the recaps!



* - “What is a city-builder” is an important question for developers and fans of the genre, and James Internet Ego arrives at an interesting conclusion.



A - Ever had one of those nights where you drink WAY too much booze, forget to have a glass of water before sleeping and wake up with a thumping headache? KylerMurden has a text Let's Play of playing through Dark Soul's Anor Londo in such a hungover state.


A – KiiWy shares her thoughts about the gay marriage ruling in an article unashamedly called “Why America Wins”.



Contest winners: everyone. 



A community united.



T - Some games may not be possible to be played, but it doesn't mean they can't be incredibly interesting. Manchild considers how some games and books can not really be grasped beyond a theoretical level for some, but yet are still fascinating.


R – Kooram reviews one of his favourite games that turns out to be “fucking stupid, janky, unintuitive” but yet a “beautiful mess”. To be fair, if you need a tutorial to find the video tutorials, something has gone terribly wrong.


T - ScreamAid wishes to ponder on his favourite villains. I think my favourite villains, if you can count them as such, may be Artorias & Sif from Dark Souls. I just find them both incredibly tragic characters who also add to the lore of the world.



A spot of Destructoid culture.



There are always other options.



Not a fail in sight, only love.



- Riobux




1:23 PM on 06.27.2015

Cblogs of 6/26/15 + Theisms: Good Vibes Edition

You know how I can tell that I'm getting older? Because things that I used to hate are the things that excite me the most. Ten years ago, you know what I loved? Videogames and pro wrestling. You know what I hated? The girl I was dating, mowing grass, going to work, and having money in my bank account that wasn't being spent on something frivolous.

Ten years later, I'm married to my soul mate, I love mowing my grass and take pride in how it looks, I love the work that I do, and having a savings account is actually a pretty sweet deal.

Why do I bring this all up? Well, I'm about five weeks from my 30th birthday (August 2nd if any of you want to buy me stuff), and for some reason that number still seems to have a stigma about it. They say 50 is the new 40, and that 40 is the new 30, but do people say that 30 is the new 20? Because I really hope not.
 Dang it, they do. And they even made it into one of those stupid "Keep Calm" things.
When I was 20, I sucked. I listened to Korn, I hated the girl I was dating but didn't have the balls to just end it, I was over 100 lbs heavier than I am right now, I worked part-time at a Blockbuster Video, I was a college dropout, and still had it in my head that everything was cool because I was going to one day be WWE Heavyweight Champion.
I say this to people all the time when they use the age of 30 as some sort of stepping stone into becoming elderly: I feel better at 30 than I did at 20. Outside of the occasional back pain that comes from ten years in the wrestling ring, I feel awesome.
I'm not writing this as a way to toot my own horn and say that my life is better than anybody elses, because I still have my frustrations, I sometimes get down on stuff, and hey, sometimes people are just jerks and they put you in a bad mood and it ruins your whole day. But ever since I found my faith, I've always done my best to not be the ruiner of days for someone else.
I always end these Theisms by writing "Go out and do something good for someone else today." There's a reason I always say that, and it's because I've never liked going along with the crowd. There's so much negativity in the world today, and I like to go against the grain and bring some positivity to it.
Love God, and love people. That's what the Bearded Dude in the Sky told me to do, and that's not going to change no matter what happens in the world. So just keep on keepin' on, man.
Usually now is the time that I talk about videogames, but the only game I played this week was Valiant Hearts, and that game is kind of depressing and I don't want to bring down the mood. Now let's listen to a metal cover of "Let it go."
 Now, as always, go out and do something good for someone else today. It'll make you feel good. I promise.

11:29 AM on 06.26.2015

Cblogs of 06/25/15 + Paper Dream: Sticker Team-isms

I am a dumb.

So here's a situation: with one week left to go I'm aaaalllmost done with my internship now, so that's one big project done and dusted. I still have another big project to do, but fortunately I should have plenty of time for that. For that reason, I figured I deserved to get myself some new games. So what do you do? Go to Steam, right? Well, I did.
But I also bought Paper Mario: Sticker Star, Mario & Luigi: Dream Team, Kirby & the Rainbow Curse and Yoshi's Woolly World.
The wallet, it cries.

I haven't received the latter two yet; I should get Kirby tomorrow and Yoshi next week. But I already did get Sticker Star and Dream Team; beat the former, about 5 hours into the latter.

Shockingly, Paper Mario: Sticker Star is....less than great. Less than good, even. Maybe less than decent?'s bad, okay?! There, I said it! Don't make me do it again, it hurts.

I wanted to like this game, I really did. Even I have limits though, and Sticker Star exceeded those limits like a Nintendo game hasn't done since Mario & Luigi: Partners in Time. But it stings even more this time, because Paper Mario is one of my favorite series of all time. One of my favorite series OF ALL TIME. Paper Mario on the N64 was a blast, Thousand Year Door is literally one of my favorite games ever, and while Super Paper Mario wasn't what I wanted it still had a lot going for it. This though? This one makes me sadface.

- Goombella is sad and also a fox. I have no fucking idea.

What's weird to me is that Nintendo found a new and exciting way to make Paper Mario not an RPG. Super was already more of a platformer than anything, but at least it still had a leveling system. Meanwhile Sticker Star brings the turn-based battles back, but then squanders them because Mario doesn't gain EXP in this game. That makes the battles all but pointless, and as a result the tedium sets in quick. It's amazing how much of a difference a little bit of positive reinforcement makes. Besides that, the "Thing" mechanic, which lets you make extra strong stickers out of everyday objects you find lying around, also gets annoying. You need certain stickers to pass certain obstacles or make bosses vulnerable, but your inventory is limited and you never know which sticker you need when. Some bosses give clues, some bosses don't, and one boss looks like he's giving a clue but actually isn't.

I still didn't hate Sticker Star. It has some funny moments and there's even some charm left in this Pandora's Box of a game. The first two worlds were still pretty fun and they had a couple of clever puzzles. World 3 is spectacularly, shittily awful and if I could tear it out of the game I would. World 4 is good again, and the levels in World 5 are either unremarkable or a tedious minigame. World 6 is mostly bosses, so the Thing mechanic rears its ugliest head. And then the game is done, and you'll just be sitting there wondering what you just sat through. And then you cry.
But at least the music was nice.

Yeah, let's talk about something less depressing now. Like Mario & Luigi: Dream Team!
...okay, something slightly less depressing.

Frankly though, I'm actually enjoying Dream Team, believe it or not. The tutorializing and the handholding gets annoying quickly, but so far I haven't found it to be gamebreaking yet. It's like this little itch that you can't quite reach. Other than that, the game is entirely fine. Not much more than fine, but fine nonetheless. But at least the music is nice.
If anything it's reassuring me that Mario & Luigi: Paper Jam will be worth a buy, which is all it needed to do.
But I still hope that Kirby and Yoshi will hold up much better.

You know what? These caps are hereby devoted to Paper Mario: The Thousand Year Door. The most fun you can have on those oddly small Gamecube discs.

- Also, make Paper Luigi happen and nobody has to get hurt.

* - As it turns out, Child!Manchild was a wuss! I mean I was terrified of vampires and bats, but the Warner Bros. logo?

* - Rock Band 4? More like Fuck Harmonix amirite guys? For his first blog, 2D Glasses explains where Harmonix went wrong. Great first effort, hope to see more!

A - James Internet Ego zips and whirs as a crossbowman in Chivalry. More games need dedicated archers.

P - Dustin's got more Error Machine, so we're gonna need more questions!

A - Either Anita is getting more nonsensical, TheKodu is becoming a better blogger, or I'm steadily losing my mind. Because this article is legitimately good.

E - Virtua Kazama (please tell me that's a Summer Wars reference?) tells us all about his adventures in the fighting game community. It sounds like a blast!

T - Super High School Level Valdearg gives his thoughts on Dangan Ronpa and its music.

M - Taking a page from Voltech, RadicalYoseph asks what your favorite video game music is. Oh the many wonders I could bestow upon him. The many many many many many many many many, many wonders.

C - Some very quick thoughts on Kingdom Hearts 3.

- ShadeOfLight
May you always find water and shade



4:16 PM on 06.25.2015

Cblog recaps of 6/24/15 and LEONID STARCRUSHERS


I like to change my twitter handle every now and then to reflect either what I'm into or to parse out an in-joke. Lately I've been changing my handle to random Monster Hunter weapon names because they are the fucking best. Here are a few I've used and a few others I just like.

- Livid Griscannon
- Leonid Starcrusher
- Gravious Gigacannon
- Eternal Leavetakers
- Ritual Hailscreamers
- Chainslaughter
- Lagombergeddon
- Wyvern Conciliation
- Daora's Deathmaker
- Boulverizer
- Fist of Fury
- Meteorgalore
- Megiddo Breakers
- Lullaby Facemelter

Half the fun of Monster Hunter is making weapons made from the parts of truly vicious monsters and yet sometimes these legendary weapons have hilarious and terrible puns attached to them. I mean, BOULVERIZER? And Fist of Fury is just a hammer in the shape of a giant fist. Most of the hammers have the most hilarious names while entire weapon trees for monsters are escalating puns and trends. The Gypceros gunlance for example starts as the Average Hitter, becomes the Grand Slam, and continues on for 5 more upgrades until the Triple Crown. Meanwhile the Gogmazios weapons are all really dramatic words for weapons like Trembling Lordship, Bethorned Dystopia, and Headman's Requite.

Speaking of weapons with really fun names, I've been training in using the Heavy Bowgun, a gunner class of weapons in Monster Hunter. Blademaster weapons are just melee weapons (what do you even sharpen on a Hunting Horn?) where you hit monsters really hard and hurt them. Gunners on the other hand have to worry about ammunition usage, stockpiling, critical range, ammo acceptance, deviation, and more. I wouldn't say there's more thinking for Gunners though. There's just more stuff for Gunners to thumb through in order to reach their potential. Blademasters just get in close and hit stuff. Gunners can decide between barraging monsters with normal ammo, piercing ammo, pellet shot, or even focus on elemental bullets or status bullets. They have to manage their ammo capacity, reload, distance themselves to be safe but still be in range for max damage, and since Gunner weapons trade range for damage they can maximize their DPS by being more selective with their aim and hitting good weak points. A dual blades user will have trouble hitting a monster's head if they stand really tall. Any monster head shouldn't be a problem for gunners though.

I've been using something called the Ukanlos Skyblaster, which has absolute maximum damage for slight shot deviation and negative affinity. At this level, using a heavy bowgun like that is like hitting a monster with a weaker longsword with the safety of range and a exceptional DPS since I'm not swinging a big sword but just pulling a trigger and unloading a hailstorm of bullets. I don't know if I'd be able to use the HBG without the Nargacuga X armor I crafted, which enhances evasive skills which is extremely helpful when you know monster attack patterns and absolutely need to avoid attacks when you're wearing gunner armor which is half as strong as blademaster armor. Literally the protection it offers is minimal and some attacks can OHKO you like Molten Tigrex roars.

Luckily Nargacuga armor offers a lot of benefits for people familiar with monster attacks. Evasive +3 offers full invulnerability during rolls, evade extender extends the range of your rolls, and sneak changes the invisible aggro values so that you're less likely to draw aggro in a group, so a lot of the time I don't even need to worry about doing perfect dodge rolls: sometimes monsters simply won't even turn their attention to me.


[url=][b]*[/b] - Dustin works at GameStop too. He knows there are repercussions to it entering the retro game business[/url]

[url=][b]*[/b] - True Life: Bowser[/url]

[url=][b]*[/b] - This winter, Dwayne Johnson is The Rock as George playing a gorilla[/url]

[url=][b]*[/b] - Retro reviews are rarely interesting but Spencer covers something obscure, Radiant Historia, and in a real nice touch gives Dtoid context like how staff reviewed it and a slice of the comments section.[/url]

[url=][b]*[/b] - Voltech asks what the most beautiful game you've seen while talking shop on SFV[/url]


[url=][b]A[/b] - LimoMaker stopped making limos and got MAD and got ANGRY about bad company decisions[/url]

[url=][b]A[/b] - Jon is a stranger amongst us talking about E3[/url]










[url=][b]F[/b] - Rise rof rhe Romb Raider[/url]




12:15 AM on 06.24.2015

Cblogs of 6-22-15 + Nothingness



I'm starting to encounter a lot of difficulty when trying to go to sleep. It takes a very long time for me to get my mind to shut off and I feel like I'm jumping hurdles to keep my mind away from a lot of dark places. Unless I get home exhausted and go to sleep before 11 I always run into this problem now. Strangely enough I don't feel it's a lack of sleep but a lack of staying up like I used to, 3, 4am. Word of advice: carefully watch your sleep patterns and make sure to go to bed at a decent time. Shit gets real if you let your pattern get out of control - sleeping late, missing days, etc.

Theme for this recap is free category, art that I like.

Edit: Fixed the date in the title for you. - Luna


[url=][b]*[/b] - KiiWy (KyWii from the forums??) makes a very nice comparison about dtoid hidden as a Romance of the Three Kingdoms cblog. Oops I spoiled it![/url]

[url=][b]*[/b] - Manchild takes us through his experience with various (I mean VARIOUS) game creation software/tools in obvious anticipation of Mario Maker. The article really comes around nicely at the end.[/url]


[url=][b]A[/b] - Zombie Orwell says some things about Shenmue III. It was hard to follow because of the tone but by the end I get the idea he appreciates his Shenmue quite a bit and let's you know it all the way through. Also how games have changed.[/url]

[url=][b]A[/b] - Marche reviews Umineko no Naku Koro Ni, a visual Novel![/url]

[url=][b]A[/b] - As I plan to watch Jurassic World I have opted out of reading this review in case of spoilers.[/url]

[url=][b]A[/b] - PBM returns.[/url] 





[url=][b]D[/b] - I wish we could just stop paying attention to twitter and slowly watch it die but that's probably out of the question. By all means, promote someone who didn't go out like a dipshit.[/url]

[url=][b]R[/b] - ScreamAid reviews Super Stickman Golf 2.[/url]

[url=][b]T[/b] - OverlordZetta really likes hiself some Ultimate Angler on StreetPass. Might have convinced me to give it a go actually.[/url]

[url=][b]T[/b] - KingSigy ponders on the new characters for Smash 4. You wanna know what I think? Probably this problem wouldn't be so bad if these game companies weren't so damn greedy. DLC characters/cars should absolutely not always be better than the rest of the roster. I'll just say I can't see much of a better solution BUT stopping this pay for more characters trend that has plagued the fucking Fighting game side of this industry, which I've been shouting for years. DLC costumes? Okay. DLC Stages? Okay. DLC locked characters? Fuck no.[/url]





Since the Edge GIF crapped out on me last second here is a non-fail image. This might actually be useful to someone but there's a cool imgur gallery and adul things for adult people. Check it here.




12:14 AM on 06.23.2015

Cblogs of 6-21-15 + The Final Spelunk OlliOdyssey Wars VIII-isms!


One of the things I have difficulty reconciling at times as a recapper is what to write in a recap and what to save for my own blog. You see this space right here? It had thoughts about E3 in it, but then I decided it would be better to download the conferences I missed and talk about them later. I also ended up going on about how boring Square-Enix's conference was for like three paragraphs, too, so I'm gonna think a little more on it.

I was going to revisit my fantasy land of Elenex to write a funny blog about how everything went down between MS, Sony and Nintendo... but I liked what they all did overall this time. How am I supposed to make fun of that? MS had backward compatibility, Halo and cool games to show, Sony had cool games like Horizon to show coming next year and Nintendo had Muppets, Xenoblade Cronies X, Star Fox and that Shin Megami Tensei/Fire Emblem J-pop idol thing. 

Anyway, let's talk about what I've been playing or otherwise been indecisive about recently. I've been rotating Freedom Wars endgame stuff, Final Fantasy stuff, Etrian Odyssey Untold, Spelunky and OlliOlli

Freedom Wars has really been stingy on the drops I need to complete a few of my weapons. At this point I pretty much have to hop online and farm Retribution missions, praying any group I join doesn't fall apart within seconds of me entering a room. I joined three different rooms all planning to do "Retribution - Tokyo" last night and all broke up before we got started because of impatient assholes. 

Some Retributions I can solo and others I can't. Guess which ones have all the things I want? 

Yeah, the ones I can't solo. I've tried and tried some of them and gotten close, but I'm either thwarted by time running out or the game spamming reinforcements at me. Both are symptoms of the genre more than the game itself, though in the case of Freedom Wars, it loves to ramp up how fast On High forces respawn to distract you from killing the giant robots. And if the robots didn't have enough tools in their arsenal to stun or knock you away, On HIgh soldiers can stun you with their assault rifles to prevent you from doing anything.

I might take a break to wait for a time I can do online combat more consistently. 

Some people also seem to kick me from their games for waltzing in with a bikini on. Look, it's not my problem if you're married or if you're worried family will walk in on you, guys. I wear what I want in games. Even if my character wore something more conservative, Ruby prefers her bikini now. We go to hot places. You don't want her to overheat and shut down, do you?

Don't bikini shame us!

On the Final Fantasy side, I can't really decide which FF I'm playing. I started a new file for FFVII since I had no current one, a new one for FFVIII and also a new FFX file. I don't know why I'm doing any of that beyond wanting to put FFVII under the microscope since it's been about four or five years since I last played it and I wanted to see how it held up against the others. Then there's that new file I started with FFIX before my Vita's right stick broke and sent it out for repairs. I never got back to it. 

I should really just pick one. I have unfinished trophy business with FFX and an Al Bhed primer to complete, so maybe that. 

Etrian Odyssey Untold had me stuck in a rut for a bit. I couldn't get past the boss of the third stratum, but all those months away and clearing away the cobwebs let me formulate a strategy that let me stomp that boss and now I'm on the fourth stratum. Seymour and Orlion are probably my stronget party assets, but Elsa has been a trusty tank and Ben Davis a reliable medic. My Survivalist, Pix, has become a mix of party support and damage dealer, somewhat reminicent of my Final Fantasy XI Corsair/Dancer. I debuff the enemy and shoot the things.

I didn't expect the battle music to change in the fourth stratum, though. At first I was disappointed that they changed the battle theme... until I listened further. Yuzo Koshiro just never fails to impress and both the FM Synthesis and live versions are great. 

In Spelunky I have made it down to the second area of the game and am really just dying in a dozen new ways. My investment in Tunnel Man's endeavors have ensured I have a warp to get there quickly now. Tunnel Man is a cool guy. More games should have Tunnel Man in them.

And OlliOlli, a gift from community member RadicalYoseph since he kindly shared his Humble Nindie Bundle codes with the community blogs, has been a very pleasant surprise that works incredibly well on Nintendo 3DS. I gave up on trick-based games several years ago because Tony Hawk and SSX were no longer being kind to my hands after prolonged play. OlliOlli brings a lot of their sensibilites back minus the 3D and carpel tunnel syndrome. There's also a nice variety of music in there that wouldn't feel out-of-place in Tony Hawk or Jet Set Radio.

Most 2D games I strictly play with a D-pad, but OlliOlli feels best using the circle pad for tricks and rail-grinding. There's a lot of smart features just built in, too, like the restart feature you can just poke at any time to restart a level if you mess up. I do wish there was a shuffle button for the music, though, since the music always plays in the same order after you start the game and your only options for changing tracks are to advance them forward.

This game is also the first time i've managed to pull the rubber grip off my circle pad, so maybe I'm getting a little too into it.  

Let's recap!


[url=][b]* -[/b] Titannel talks about the exciting new potential of VR. Personally, I need a little more convincing. Take the Summer Lesson demo, add very tall lesbians and then you might sell me on it. [/url]

[url=][b]* -[/b] Manchild shares some fatherly gaming experiences.[/url]


[url=][b]P -[/b] PSToid Episode 25: E3 Special Edition.[/url]

[url=][b]S -[/b] Comments of the Week: E3 2015 Edition[/url]

[url=][b]A -[/b] Terry 309 takes a look back at the under-appreciated Valkyrie Profile 2.[/url]

[url=][b]A -[/b] OverlordZetta covers pretty much everything you'd ever want to know about Soul Sacrifice.[/url]




[url=][b]T -[/b] After a good showing, ctg867 still isn't sold on PS4 just yet.[/url]

[url=][b]T -[/b] James Internet Ego wants to know how you spent your dosh on the summer Steam sale.[/url]

[url=][b]T -[/b] Lord Spencer seems to be looking for some obscure Nintendo DS games to review. Can you think of any?[/url]


[url=][b]F -[/b] Spazzh20 reviews Disney Pixar's Inside Out.[/url]



No fails!



3:19 PM on 06.21.2015

Cblogs of 6/20/15 - Too hyped for Arkham Knight


I know I may sound a little crazy, but I'm actually really looking forward to buying [i]Batman: Arkham Knight[/i] next week. I wouldn't necessarily call myself a Batman fan, but I do like him as a character for several reasons. I mean, he has a cool costume in most iterations, I like that he doesn't kill, and most importantly, he's a "regular" human vigilante. Yeah, he's rich as hell and trained more than anyone else would, but I meant that to mean that he has no superpowers. I like non-superpowered vigilantes, which is why movies like [i]Watchmen[/i] and even Seth Rogen's version of [i]The Green Hornet[/i] has a soft spot in me. Heck, the one thing [i]Watch Dogs[/i] did right in my opinion is how crimes could pop up randomly or via hacking specific phones, and Aiden could travel around stopping them for pretty much the satisfaction of taking them out.

From everything I read about [i]Arkham Knight[/i], everything seems so appealing. Villains are teaming up for a power play of the city, and Batman must stop them in one final night. It feels like the stakes are really ramping up, and from all the reviews I'm hearing (besides Gamespot, but they're a hard bunch to please), the story seems like it's going to be the sendoff the series deserves. I also really like the way Gotham looks this time around, especially since it looks like it's "raining" all the time (though I also liked the drab, depressing, snowy version seen in [i]Arkham Origins[/i], so take that as you will), and no one can deny that the new [i]Arkham Knight[/i] looks like a frickin' badass. He's like a mix between Batman and a robot, and the fact that he's the enemy is sweet because I hope this means we'll get an awesome boss fight out of it!


However, I do have two MAJOR concerns. If you read IGN's or Game Informer's review, both mentioned that the encounters with some of the villains aren't quite as hands-on as they would've liked. Although Batman has a "boss battle" with most villains in [i]Arkham Origins[/i], I was very disappointed with how some fights were handled. They felt the same as just beating up regular goons, only much more glorified because one of them has a name. But, despite that disappointment, especially after the awesome Deathstroke fight, at least I got to sock them in the face.

The other problem is that, from what I read, to get the true ending, you may have to do absolutely EVERYTHING in the game. I don't believe it was clarified, but Game Informer review makes it sound like that there's three "tiers" of endings: you get one ending for completing story missions, then you're locked out of another part of the ending until you completed the side content like the Most Wanted missions... at which point you're locked out once more until you do everything else for the true ending. If this is actually how the true ending is unlocked, this is going to sour the entire game for me. I'm okay if I have to do all the side missions, but if I need to complete every Challenge Room or, heaven forbid, collect every single Riddler trophy, I'm going to be so pissed.

Some of you guys may find that fun, but I personally think it's a huge waste of time. Some of you may suggest YouTubing it, but come on, it's not the same as experiencing something yourself.


One reason I'm also particularly peeved is because I was hoping to juggle [i]Drakengard 3[/i] while playing [i]Arkham Knight[/i]. With the new [i]NieR[/i] game announced, I realized that, while they're two separate games (yet exist in the same universe, in a sense), I never finished [i]Drakengard 3[/i]. Which is a shame because I was actually enjoying it when I was playing it, but I really hated the fact that I had to unlock all the weapons to get the other two endings. That meant I had to replay levels to get the gold to buy them, as well as finding the missing treasure chests with their exclusive weapons. And I'd be doing all this for an ending that is considered among gamers to be really.. infamous, for lack of a better word.

Anyway, what do you guys think? Worth jumping back in? How's the rest of the story anyway? I mean, I'm very intrigued after seeing Ending A, and I'm hoping we'll get some tear-jerky moments in the other paths. One of my main concerns, however, is that, since I was halfway through the "B" chapters of the game, that it would be difficult to readjust myself for the harder chapters. I could replay the whole game again, but I'm not sure if that's something I'd want to invest my time in. I do like that you can rewatch cutscenes, but I can't remember which weapons needs to be used against what foes, and all that other stuff. Basically, I'm weighing between the amount of time it'll take to finish the game... but also the amount of time to get the full experience. Except weapon stories. I mean, I LOVE reading them, but it costs too much gold to max them all out.

Unfortunately, I'm pretty much scrambling for Cblog recaps content since I haven't done much gaming last week. In fact, I was actually thinking about talking about these new Hot Pocket Bites that I'm frickin' addicted to (maybe next time, my friends). You might have also noticed that I wasn't really around Dtoid either (at least, I hoped you missed me |:< ). I really wanted to watch E3 with you guys and see how everyone reacts to everything, but things were hectic for me during that period so I couldn't be here. That being said, you can actually expect a Comments of the Week soon, so that might make up for it? :3



[url=][b]A -[/b] JPF720 wants to talk about some things, such as his love for Suda51 games, how hyped he is about [i]Persona 5[/i], and more, but he has trouble expressing himself on the written words itself.[/url]

[url=][b]A -[/b] With all the controversies about patches and all that, Manchild remembers that there's still some good to come of them. Not only can content updates bring new life into old games, but they can fix them up and make them better than before, something that didn't really happen back then.[/url]

[url=][b]A -[/b] Fly Cooper wants to talk about [i]Batman: Arkham Knight[/i] and whether it not it can change the game industry since its a hotly anticipated title that's marred with bad DLC practices.[/url]

[url=][b]P -[/b] Error Machine may be down a few people due to a busy schedule, but that won't stop the TheDustinThomas from bringing you the next episode of his podcast about their thoughts on the latest E3![/url]

[url=][b]P -[/b] Glowbear and Panza are back to give you the 30th episode of Scary Granules about Steam refunds and remastered. This time, the show will start with their own theme song composed by Dtoider Dr. Tom Tom![/url]




[url=][b]T -[/b] Pixie the Fairy is excited about the new annoucement of [i]Shenmue III[/i], but in case you haven't played the games, she tries to sell you on it. The series actually sounds pretty darn rad![/url]

[url=][b]T -[/b] UKGaminSam still thinks that even though there's a shinier version of [i]Grand Theft Auto V[/i], that doesn't make the last generation copies obsolete! To be honest, I was feel motivated this read this piece because there's another blog before that not only tackles the same subject, but is also way too similar.[/url]

[url=][b]T -[/b] JoyfulSanity wants to talk about the new [i]Heavensward[/i] expansion pack for [i]Final Fantasy XIV: A Realm Reborn[/i], but he doesn't want to get his pesky opinions in the way![/url]

[url=][b]T -[/b] Forgotten Bastion hasn't forgotten about [i]Splatoon[/i]... because he's addicted to it! Find out why he likes the game, and what are some of his thoughts about the mechanics itself.[/url]




[b]- Dreamweaver[/b]



5:44 AM on 06.20.2015

Cblogs of 6/19/15 + Theisms: Nu Metal Power Hour


Hey, you guys heard about this #E3 thing? It's just a big convention where people show off new video games like a bunch of freakin' nerds. Laaaaaaaaaaaame!

I won't talk too much about E3 because that's all any of you have been reading this past week. But I do want to touch on a few things. And since I am (or at one time was) the top 5 guy, here's the five games I'm most excited for that were announced at E3:

5. South Park: Fractured But Whole
This is one that came completely out of nowhere. I think it's safe to say that most of us who played The Stick of Truth were very pleasantly surprised. Great humor, all the classic South Park characters were represented, and several long forgotten gags were included. I trust this will be more of the same, but hopefully a bit longer than TSoT.

4. Mario & Luigi Paper Jam
The Mario & Luigi series is probably my favorite RPG series (keep in mind I'm a casual RPG player). Bowser's Inside Story is one of my favorite DS games, and Dream Team I thought was great if a bit too long. I'm just glad to see that Paper Mario is getting some love in this one, because Sticker Star is not the right way to play Paper Mario.

3. Horizon: Zero Dawn
My immediate thought was “Isn't this the same setting as Enslaved?” Any time I get to use a bow and arrow in a game, it usually turns out pretty well, and Horizon has no shortage of them. Even though it has a title so generic you'd expect it to be a first-person shooter, you can tell Guerrilla Games is happy to be working on something new.

2. Star Fox 0
It looks like it's going to make great use out of both screens, and I'm totally down with that. It looks great and the art style reminds me of Ratchet & Clank, which is certainly not a bad thing. I've heard some negative rumblings around the internet about it, but I'm remaining optimistic.

1. Gears of War 4
Yeah, it looks like a new Gears of War game. That's exactly what I want out of a Gears of War game. This is the reason I purchased an Xbox One.

I'm also sold on Super Mario Maker and Fallout 4, both of which I had apprehensions about going in, but if Super Mario Maker has a lively community that will keep making new (good) levels for me to play, then I'll play every one of them. And the footage shown at the Bethesda conference of Fallout 4 makes it look like you can actually play the game like a shooter, which is what I wanted to do with Fallout 3. Probably still won't play it on day one, but I'll definitely play it.

And even though people say Nintendo basically crapped the bed, they still had more games that I want to play than anyone else. Sure, I would have preferred a Super Mario Galaxy 3 over Super Mario Maker and a proper Zelda game over Triforce Heroes, but that game does look great and hopefully I can get some people to play it with me. I won't touch Metroid because the internet has already beat that horse to death. As someone who plays their portable systems more than their home consoles, I'm excited about the future.

But my absolute favorite part about the entire show (aside from the Nintendo puppets) wasn't a game announcement, it was when they showed Miyamoto and another guy no one knows because he's not Miyamoto talking about the design they put into the original Super Mario Bros. Any sort of history about old games amazes me because of how creative they had to get with their limited resources. The fact that the clouds and the bushes from the original SMB are the same sprite colored differently is just fascinating to me. If we could get a documentary or a book about everything that went into early Nintendo games, I know I'd buy a copy.

In other news, I beat Castlevania Lords of Shadow 2, Never Alone, and hopefully by the time you read this I'll have finished Puzzle & Dragons: Super Mario Bros. Edition (I'm currently on the final level).

CV:LoS2 turned out to be a much better game than it initially shows you. I do have my nitpicks, however. I still prefer the setting of the original game, the modern world did very little for me. The stealth and possession segments always did one of two things: slow the game down to a snail's crawl or infuriate me. That section with Agreus was a particularly loathsome section. Also, why is Satan the final boss when it's obvious that the final boss should have been a Golgath Guard? No matter how powerful Dracula gets, you're never strong enough to beat one of those things. Overall though, I found it to be better than it's review scores imply, despite my complaints.

Never Alone I played just because I knew it was short and I need to start getting some of these free Playstation Plus games off my hard drive. I didn't watch any of the story segments because I just didn't care. Maybe that sounds insensitive of me, but I just wanted to play something to cleanse the palette after Lords of Shadow 2. I appreciate all the culture and the time that went into proving information about the Inuits, but I was just interested in the gameplay, I don't even think I watched the final cutscene, instead opting to go make lunch while the credits rolled.

I'm not sure if anyone else had this problem, but while playing Never Alone, my PS4 started acting like it was going to blow up. It wasn't overheating or anything, and since I finished the game and started playing something else, it hasn't happened since. Is Never Alone just that taxing on my super powerful PS4?

One last thing before I go. I've resolved it within my own heart to get rid of my CDs. When I consider that a lot of those CDs spent several years in my parent's garage collecting dust, and the majority of the bands that I listened to back then I don't listen to anymore, I feel it's okay for me to let them go. And with the advent of music streaming, Spotify keeps me company at the gym, in my car, or writing blogs like this one.

When I was in high school, I was very deeply entrenched in the nu metal genre. In fact, I was so in love with Korn that my nickname was, in fact, "Korn." That's what everyone called me. I wore their shirts every day, I wore Adidas (and later, Puma) because they did, I wrote angsty teenage lyrics in my notebooks because I was convinced life was horrible and everyone needed to know that my two-parent, middle-class, loving and provided-for upbringing was just the worst, because SCREW YOU DAD! To this day, my favorite concert was the first one I ever went to: Korn and Rob Zombie on the Rock is Dead Tour. This was 1999, so Korn and Rob Zombie were the two biggest artists on the planet. So I went to see my favorite band, at the height of their popularity, with my big brother, so it was also sentimental for me.

Anyway, as I was gathering these CDs together, I came across a lot of bands that I hadn't thought of in years. Bands that no one here has probably heard of. For instance, did you ever hear of a band called "NoOne"? Of course you haven't. I'm pretty sure their one and only album sold one copy, and it's mine. All mine! Sitting there on my floor going through my CD books and putting them back in their cases, I found myself listening to bands like Primer 55, 3rd Strike, and downthesun. Again, bands you've probably never heard of. I encourage you to at least listen to a portion of the songs I include below, just so you can get an idea of just how bad my musical tastes were.

Nu metal wasn't all bad, of course. Even though my musical tastes these days consist primarily of Christian metal and worship music (with an occasional foray into 80s one-hit wonders), there were bands like the aforementioned Korn, Static-X, Sevendust, Papa Roach, etc., who may seem ridiculous now, but still hold a very special place in my heart and I still find myself going back and rocking out to every now and then.

Anyway, I've rambled enough. Recap time!


[url=][b]*[/b] - Manchild hits the Topsauce for the second consecutive week with a great read about videogames that foreshadow the end from the beginning.[/url]


[url=][b]A[/b] - The Kodu has some E3 nitpicks. Some of which I agree with wholeheartedly.[/url]

[url=][b]A[/b] - n0signal did what I did above but doubled it, giving his top 10 most anticipated form E3.[/url]

[url=][b]A[/b] - Lewzr is lewzing out (see what I did there?) on playing big games upon release due to his thriftiness.[/url]



[url=][b]F[/b] - PC Friday Night Fights[/url]

[url=][b]F[/b] - Nintendo Night Fights[/url]


[url=][b]R[/b] - ScreamAid's review of Mother 2, or as we in the states call it: Earthbound.[/url]


[url=][b]L[/b] - Your bi-weekly comic roundup from SPD[/url]



 Hopefully you've enjoyed this journey back to my golden years with this eclectic selection of bad music.

Yak at you all next week...

...okay, one more for the road.




11:17 AM on 06.19.2015

Cblogs of 06/18/15 + Somebody smack Nintendo's PR Manager

With E3 in full swing, I have no doubt that you all are just dying to hear what I thought of Nintendo's presence this year.'re not?
Well sucks to be you, because I'm going to tell you anyway.

Like almost everybody else, I left the Nintendo Direct dissappointed. Not as dissappointed as most people, mind you, but pretty dissappointed nonetheless. But after a while it got better, and by now I'm...'content' with the offer this year. I do have one very important thing to say though:
Whoever Nintendo's PR manager is, they suck at their job.

So here's a thing; did you know that Nintendo not only showed a trailer but even gameplay footage for Fatal Frame: Maiden of Black Water? Well, they did. But nobody noticed, because Nintendo never actually told anyone about it. In fact, I personally had to tip Destructoid about it. And did you know that in Super Mario Maker, you can stack three Bowsers on top of one another? I didn't know that either, because I missed the Nintendo World Championships.
And then there's Metroid Prime: Federation Force. The gameplay that was shown (by the way guys, they showed gameplay) makes it look like a decent game, but calling it Metroid Prime was a terrible decision.

What frustrates me is that Nintendo had all the pieces they needed to win this year's E3. Well maybe not win, but they certainly could've made it a great showing. If they had saved the Smash Bros. DLC for just two more days, if they had shown off the real extent of Mario Maker, if they had shown the gameplay footage from their new announcements, they could've killed it at E3. Think about it; the internet would fucking EXPLODE if the Nintendo Direct started with Iwata walking on-stage and going "Ryu is in Smash Bros., shit-heads. Right the fuck now." Then they could've followed it up with clear gameplay for Star Fox Zero, they could've namedropped Fatal Frame, they could've shown off more of Shin Megami Tensei x Fire Emblem, they could've highlighted their current Nindies@Home event that's at this very moment introducing the world to the awesomeness of Typoman, they could've shown that Federation Force really isn't that bad you guys we swears, and they could've closed it off with a tease for Zelda WiiU.

But they didn't do any of those things. Again, this PR manager should be ashamed.

Because really, Nintendo has the best presentation style out of all them fools at E3. The Muppet sections were charming as fuck and got some genuine laughs from me. Iwata, Reggie and Miyamoto are all three lovable scamps who at least look like they're having fun in the video game industry. That's something almost everybody else lacks nowadays. And then there's the Treehouse videos, which I would argue is one of the best ways possible to introduce the world to these new games. The Treehouse people are (from my understanding) just a bunch of guys and girls from Nintendo's localization team. They get put in front of the camera to play some games and talk about them, and that's it. They are a bit overenthousiastic at times, but for the most part you can believe that these people enjoy telling you about these cool Nintendo games. They seem like very nice, genuine, normal people. They seem like gamers. The only thing that could make it better is the glorious return of Shannon.

I think what happened this year is that somebody at Nintendo grossly miscalculated. This person thought that if they introduced Smash Bros DLC, the Nintendo World Championships, the Nintendo Direct and the Treehouse videos all within the space of a week, people would just take it all in as if it were one big event. That one big event would be seen as Nintendo's 2015 E3 presence, and gamers would just eat it up. But here's a newsflash, you fool, that's not how this works. We don't have time to watch all of that, let alone remember it. And for better or worse, the Nintendo E3 Direct is still seen as the big conference of the year, even if you didn't intend it. So if you've got things to show the gaming industry, you'd damn well better show it.

It wasn't the games that made Nintendo lose this year's E3. Not all of them helped, but there are good offerings here. There really are. It wasn't Iwata, Reggie, or Miyamoto who made Nintendo lose, and it weren't the Treehouse people.
This year's loss was all on that one unknown individual who thought they knew how to PR and failed miserably.

* - This blog should be mandatory reading for anyone who has a stake in any kind of internet controversy. This is the Manchild we've missed.

* - OverlordZetta says that if they're remaking Final Fantasy VII, they'd better do it RIGHT. That is to say, with zombies.

* - This blog got unjustly overlooked. Please let Adam P tell you about the Patriarch, for Father's Day.

* - They had to make The Witcher deviate from history just because they wanted to give it a sewer level. Think about that for a second.

A - Now that's a gamer. El Dango looks forward to at least one game from every major company of E3.

F - PS FNF + Nanners is sick and needs new games to play.

N - Did you know that Nintendo showed gameplay footage of an indie game that looks like F-Zero? Well, they did.

T - Was the crafting in Skyrim a precursor for Fallout 4?

T - GKabooz thinks about how Square-Enix will update Final Fantasy VII.

R - Gamemanic reviews Killzone: Mercenary. It's not great, but at least it shows of the Vita.

T - Freedom Planet, yo. It's pretty baller, ask KiiWy. (Welcome back!)

F - A few short reviews for a few episodes of Game of Thrones.

C - I'm looking forward to that blog on Horizon Zero Dawn. I know nothing about that game, so sell me on it.

L - Federation Force's biggest the crippling lack of Tiny Kong. Personally I blame Nintendo's PR manager.

C - To be perfectly honest, I didn't quite understand this blog. Sorry Pix, take it as constructive feedback.

F - If you have a point, I wish you would make it. This bullshit outrage is an automatic failblog.

F - And then you went and did it AGAIN. Do the world a favor and go read Manchild's blog.

F - I don't think we've met, and the one-line blog ain't helping.

- ShadeOfLight
May you always find water and shade



2:30 AM on 06.19.2015

Cblog recaps of 06/17/15 and SHORYUKEN-isms


I got my hands on the big Nintendo Smash Bros. DLC collection 2, because I don't just want to play Ryu on my Wii U, but also practice him on the go. So far, things look optimistic. And by optimistic, I mean I like the way he handles and Shade can't. He hits hard and rewards longtime fans who have the muscle memory of his moves and execution with one of the strongest and most iconic special moves in fighting games. The move is so iconic, half the cast of Smash has some variation of its fundamental concept. The legendary shoryuken, the uppercut, which sends you flying upwards fist first to smack the living crap out of your opponent whether they're standing in front of you or jumping right above you. Mario does this, Luigi does this, Little Mac does this, but now Ryu is here in Smash Bros. to show the original shoryuken to all the posers. And I like him. He certainly has a learning curve; a sort of barrier to entry due to high demand in execution. Smash was made on a platform that anyone can do whatever they want with less execution involved at the fundamental level. Smash has high level execution techniques to be sure like wobbling, wave dashing, and other sorts of exploits. But most of the game comes from mindgames, spacing, and the fundamentals of outplaying your opponent. Ryu comes to Smash complete with his moveset and the tools to execute them just like in Street Fighter: quarter-circle forwards, dragon punch motions, quarter-circle backwards, all with the expectation that in order to bring Ryu to his full potential, you better be good at special move inputs.

So far, he seems to hit hard and doesn't go flying easily. He surprisingly doesn't have a lot of knockback to his moves though. He is capable of more than a few true combos. A lot of his moves have surprisingly low knockback but that simply serves to function towards his combos or chain combos if you look at it technically. No fancy links, just easy to cancel frames and light attacks capable of rapid gatling into themselves for stupid easy pressure. And no need to worry about pay off because you can easily hit confirm two light attacks into a medium then cancel into something great like hurricane kick or shoryuken. In fact, it'll be hard not to use shoryuken because it's such a satisfying attack to land but you certainly don't want stale move degradation. You need to keep that dragon punch fresh because it can kill super early from the top. To me, Ryu wants to keep an eye on hit confirming into shoryuken. His edge game is still developing, his Focus Attack needs exploration to fully understand, and we need to see where his tools stand in a game that's pretty defensive.

But boy is Ryu's development as a character rock solid. He comes with his hit sounds straight out of SFII and not only do you get his classic theme and Ken's, you get them in a tinny, drowned out version reminiscent of arcade speakers and crisp, clear quality for a new HD era.

I'll see you guys on Smash tomorrow!


[url=][b]*[/b] - Seph argues the case against updating FFVII's combat system too dramatically[/url]

[url=][b]*[/b] - Everyone hates Compile Hearts[/url]

[url=][b]*[/b] - Pixie reminds everyone what worked during FFVII's time wouldn't necessarily be welcome in 2015[/url]

[url=][b]*[/b] - Shade gets hype, there are plenty of things to be hype for, like Xenoblade Chronicles X[/url]

[url=][b]*[/b] - A review of Apotheon, a game that's not in any mainstream buzz but is quite the looker[/url]

[url=][b]*[/b] - I would by Thousands of Fire Ants, presented by EA[/url]

[url=][b]*[/b] - Gaming in Latin America[/url]


[url=][b]A[/b] - Kodu X Polygon: Fury Road[/url]

[url=][b]A[/b] - Wii U has no game[/url]

[url=][b]A[/b] - Get hype for Dead or Alive festival in Japan[/url]




[url=][b]C[/b] - Terry doesn't believe in games anymore[/url]


[url=][b]T[/b] - The Metroid Federationing continues[/url]



[url=][b]L[/b] - I chuckled because Senran Kagura[/url]





9:17 PM on 06.17.2015

Cblogs of 6-15-15 + UPDATE-Isms and E3!


UPDATE: Just an addendum: Luna Sy is not done with Recaps she is taking a break so the next few mondays will be handed off to the reserves. Sorry for any confusion!


I was debating on the proper way to introduce myself here; even though technically I already did I am coming to you now as a full time Recapper. It is with a heavy sigh that I am going to inform those of you who didn't already find out about it somewhere that Luna is leaving the Recaps team. This comes after some difficulties in scheduling that caused her to miss a couple of consecutive recaps and then the ultimate decision to quit based on a bunch of different factors.

I know you guys are going to miss her, I for sure will as I liked her writing and recaps, thought she was a great fit for the team. Also I know that this means there are some pretty big shoes to fill for "Moondays" as she really had potential here. Shoes that I do not think I can fill. Over my time as a reservist I have tried my absolute damnest to uhhh to steal a quote from Radio D, Be better people. In this community, with staff and people that run things for this site and so on. I think I did just that but still I feel not as good or "interesting" as Luna Sy was for your Monday Cblog Recaps.

But there is hope. I have been doing Podgasms here for five months now. (You can find the most recent installation here.) I really enjoy contributing to the Monthly's and watching them develop out of the hard work of the recap team (especially Pixie!!). I want to be a better recapper. I love that this position gives me an opportunity to blog about anything at all. Sometimes I can go on about fun stuff and other times things that grind my gears. I feel like along with the cblog recaps that you get for every post here, you also get a little slice of something new from each recapper, something unique or special or just silly or occasionally no longer than a tweet. But every recap day is like its own episode or chapter being done completely influenced by one sole recapper. And that is just awesome. And that is what I love about the Cblog Recaps (along with all the other great things, great people, great community, a sense of togetherness and teamwork, etc.). So from here on out, Mondays will be covered by this guy right here. Please enjoy your weekly dosage of serialized nana-isms.

Oh boy E3 was a thing that happened right? Really feels like it. Even though I didn't go or don't even live nearby, there were so many different tidbits I did, little projects you can call them, around the event because it is my favorite time of the year gaming wise. So I am holding off on E3 talk right now. Just for today. Only because I already did so much involving E3 over the last week that it's making my brain melt. And I still have a podcast episode to do entirely on E3. Oy Vey!

Right now though all you need to know is that I am a recovering Sony Fanboy so you know which conference gave me the biggest stiffy and that I'm a Taurus.

Yup, all you need to know...

Haha Okay actually I will say just one thing about E3. It makes me super sad that it is over. Every year I look forward to June and all the good stuff this event will throw at me and whoever I can share it with. Every year I mark that calendar in hopes of something great. And I am never disappointed. I love E3 that much. The only thing is when it all comes to an end, a little part of me shrivels up and wants to deny time its right to taketh away. But it's okay! There will be other E3s. Great ones, mediocre ones and average ones but always E3s. More E3s. E3s always and forever. So it goes without saying I absolutely cannot wait for E3 2016. Oh boy it's high time for some recaps!

Also I'm not a Taurus.


[url=][b]*[/b] James Internet Ego gives us the skinny on what makes a good open world in this Band of Bloggers post, spoiler alert, it's not what they didn't do with Assassin's Creed Unity![/url]

[url=][b]*[/b] - Chist gives us a heads up on where we can find his writing projects (namely a Web Novel) Go check him out, he's a great writer![/url]

[url=][b]*[/b] - Sharethepudding chooses a cool time to write a first blog, everyone should encourage him to write a proper intro post! But for now, here is a brief look at the Elder Scrolls TCG.[/url]

[url=][b]*[/b] - DREAMWEAVER CAPPIN DEM COMMENTS!![/url]


[url=][b]A[/b] - A very controversial notion comradesnarky defends the idea that you SHOULDN'T give all of your dollars bro to Shenmue III, some of this I agree with and other parts I disagree on. Just bear in mind it is an OPINION and either way the project either has or will get funded so just let the dude say his bit![/url]



[url=][b]E[/b] - I feel bad for not letting Radical Yoseph know there was a great place to chat during the press conferences, but anyway cool that so many people want to interact during the show![/url]


[url=][b]T[/b] - Manchild goes balls to the walls over E3 Nintendo Hype.[/url]

[url=][b]T[/b] - At first I thought Firewatch was yet another dull walking simulator but at least on the concenpt alone and from how they presented it this game has my interest without a doubt.[/url]



[url=][b]R[/b] - Titannel gives us some (I believe?) fiction about breaking up with someone, totally NVGR and all text.[/url]


No fails!!! no fails!!! no fails!!! no fails!!!




10:51 PM on 06.15.2015

Cblogs of 6-14-15 + Ryo-isms!


Shenmue III!

Shenmue III?

Shenmue III.

I cried, I really did. 

I don't have much else to add right now. I just want to bask in the glory of this day.


[url=][b]* -[/b] A somewhat NSFW set of E3 predictions by SeymourDuncan17.[/url]

[url=][b]* -[/b] E3 predictions from Nanashi![/url]

[url=][b]* -[/b] Adam P wants to know what's so great about E3.[/url]

[url=][b]* -[/b] The arcana is the means by which your E3 desires are revealed...[/url]


[url=][b]A -[/b]DOOMed 4[/url]




[url=][b]R -[/b] ScreamAid reviews Samorost![/url]


[url=][b]L -[/b] n0signal reads some of the Witcher saga![/url]

[url=][b]F -[/b] Bardley reviews When Marnie Was There.[/url]



 No fails! Wanna wrestle?



  Around the web (login to improve these)

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter?
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -